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SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple. - Addition of a Explorer Radio Channel and headsets. - Explorers and Search and Rescue job slots added - Adjustments to the pilot job including getting rid of the flatcap - Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections - Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space - Fixed EMS jacket missing icons - Fixed Research signs being missing for some reason, addition of directional signs for cryo - Addition of a Search and Rescue Winter coat - Probably a dozen other small bug fixes I forgot, and bug additions Tested, seems fine. At least in short tests.
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@@ -69,6 +69,7 @@
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interpreter.SetVar("$engineering",ENG_FREQ)
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interpreter.SetVar("$security", SEC_FREQ)
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interpreter.SetVar("$supply", SUP_FREQ)
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interpreter.SetVar("$explorer", EXP_FREQ)
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// Signal data
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