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Fixed capitalization of most game items
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@@ -53,7 +53,7 @@
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return 0
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/obj/item/weapon/gun/energy/gun/nuclear
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name = "Advanced Energy Gun"
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name = "advanced energy gun"
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desc = "An energy gun with an experimental miniaturized reactor."
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icon_state = "nucgun"
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origin_tech = "combat=3;materials=5;powerstorage=3"
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@@ -214,7 +214,7 @@ obj/item/weapon/gun/energy/staff/focus
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projectile_type = "/obj/item/projectile/energy/phoron"
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/obj/item/weapon/gun/energy/sniperrifle
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name = "L.W.A.P. Sniper Rifle"
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name = "\improper L.W.A.P. sniper rifle"
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desc = "A rifle constructed of lightweight materials, fitted with a SMART aiming-system scope."
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icon = 'icons/obj/gun.dmi'
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icon_state = "sniper"
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@@ -16,7 +16,7 @@
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/obj/item/weapon/gun/projectile/automatic/mini_uzi
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name = "Uzi"
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name = "\improper Uzi"
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desc = "A lightweight, fast firing gun, for when you want someone dead. Uses .45 rounds."
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icon_state = "mini-uzi"
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w_class = 3.0
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@@ -103,7 +103,7 @@
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// You can spin the chamber to randomize the position of the bullet.
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/obj/item/weapon/gun/projectile/russian
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name = "Russian Revolver"
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name = "\improper Russian revolver"
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desc = "A Russian made revolver. Uses .357 ammo. It has a single slot in it's chamber for a bullet."
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max_shells = 6
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origin_tech = "combat=2;materials=2"
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