Partially ports the GLOB system

This commit is contained in:
Anewbe
2018-08-14 18:14:09 -05:00
parent 2eafa13c96
commit eebb627f00
74 changed files with 448 additions and 154 deletions

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@@ -1,14 +1,15 @@
#define MC_TICK_CHECK ( ( TICK_USAGE > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )
#define MC_TICK_CHECK ( ( TICK_USAGE > GLOB.CURRENT_TICKLIMIT || src.state != SS_RUNNING ) ? pause() : 0 )
// Used for splitting up your remaining time into phases, if you want to evenly divide it.
#define MC_SPLIT_TICK_INIT(phase_count) var/original_tick_limit = Master.current_ticklimit; var/split_tick_phases = ##phase_count
#define MC_SPLIT_TICK_INIT(phase_count) var/original_tick_limit = GLOB.CURRENT_TICKLIMIT; var/split_tick_phases = ##phase_count
#define MC_SPLIT_TICK \
if(split_tick_phases > 1){\
Master.current_ticklimit = ((original_tick_limit - TICK_USAGE) / split_tick_phases) + TICK_USAGE;\
--split_tick_phases;\
} else {\
Master.current_ticklimit = original_tick_limit;\
}
if(split_tick_phases > 1){\
GLOB.CURRENT_TICKLIMIT = ((original_tick_limit - world.tick_usage) / split_tick_phases) + world.tick_usage;\
--split_tick_phases;\
} else {\
GLOB.CURRENT_TICKLIMIT = original_tick_limit;\
}
// Boilerplate code for multi-step processors. See machines.dm for example use.
#define INTERNAL_PROCESS_STEP(this_step, initial_step, proc_to_call, cost_var, next_step)\
@@ -78,9 +79,15 @@ if(current_step == this_step || (initial_step && !resumed)) /* So we start at st
#define SS_PAUSING 5 //in the middle of pausing
// Standard way to define a global subsystem, keep boilerplate organized here!
#define SUBSYSTEM_DEF(X) var/datum/controller/subsystem/##X/SS##X;\
#define SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/##X);\
/datum/controller/subsystem/##X/New(){\
NEW_SS_GLOBAL(SS##X);\
PreInit();\
}\
/datum/controller/subsystem/##X
#define PROCESSING_SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/processing/##X);\
/datum/controller/subsystem/processing/##X/New(){\
NEW_SS_GLOBAL(SS##X);\
PreInit();\
}\
/datum/controller/subsystem/processing/##X

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@@ -3,7 +3,7 @@
#define TICK_LIMIT_MC 70
#define TICK_LIMIT_MC_INIT_DEFAULT 98
#define TICK_CHECK ( TICK_USAGE > Master.current_ticklimit )
#define TICK_CHECK ( TICK_USAGE > GLOB.CURRENT_TICKLIMIT )
#define CHECK_TICK if TICK_CHECK stoplag()
#define TICK_USAGE world.tick_usage

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@@ -1,3 +1,18 @@
//Timing subsystem
//Don't run if there is an identical unique timer active
#define TIMER_UNIQUE 0x1
//For unique timers: Replace the old timer rather then not start this one
#define TIMER_OVERRIDE 0x2
//Timing should be based on how timing progresses on clients, not the sever.
// tracking this is more expensive,
// should only be used in conjuction with things that have to progress client side, such as animate() or sound()
#define TIMER_CLIENT_TIME 0x4
//Timer can be stopped using deltimer()
#define TIMER_STOPPABLE 0x8
//To be used with TIMER_UNIQUE
//prevents distinguishing identical timers with the wait variable
#define TIMER_NO_HASH_WAIT 0x10
#define TIMER_NO_INVOKE_WARNING 600 //number of byond ticks that are allowed to pass before the timer subsystem thinks it hung on something
#define INITIALIZATION_INSSATOMS 0 //New should not call Initialize
#define INITIALIZATION_INNEW_MAPLOAD 1 //New should call Initialize(TRUE)
@@ -7,6 +22,15 @@
#define INITIALIZE_HINT_LATELOAD 1 //Call LateInitialize
#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
//type and all subtypes should always call Initialize in New()
#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\
..();\
if(!initialized) {\
args[1] = TRUE;\
SSatoms.InitAtom(src, args);\
}\
}
// SS runlevels
#define RUNLEVEL_INIT 0 // "Initialize Only" - Used for subsystems that should never be fired (Should also have SS_NO_FIRE set)