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https://github.com/CHOMPStation2/CHOMPStation2.git
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Some plane tweaks.
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@@ -15,6 +15,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
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pass_flags = PASSTABLE | PASSGRILLE
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blocks_emissive = EMISSIVE_BLOCK_GENERIC
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light_on = TRUE
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plane = ABOVE_OBJ_PLANE
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/datum/effect/effect/system
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var/number = 3
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@@ -267,11 +268,11 @@ steam.start() -- spawns the effect
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/obj/effect/effect/smoke/bad/burntfood
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color = "#000000"
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time_to_live = 600
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/obj/effect/effect/smoke/bad/burntfood/process()
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for(var/mob/living/L in get_turf(src))
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affect(L)
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/obj/effect/effect/smoke/bad/burntfood/affect(var/mob/living/L) // This stuff is extra-vile.
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if (!..())
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return 0
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@@ -392,7 +393,7 @@ steam.start() -- spawns the effect
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/datum/effect/effect/system/smoke_spread/bad
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smoke_type = /obj/effect/effect/smoke/bad
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/datum/effect/effect/system/smoke_spread/bad/burntfood
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smoke_type = /obj/effect/effect/smoke/bad/burntfood
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