forgot about the importance of inheritance

This commit is contained in:
BlackMajor
2022-02-14 17:09:51 +13:00
parent c0d41ff10e
commit ef9e2919db

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@@ -16,7 +16,7 @@
muzzle_type = /obj/effect/projectile/muzzle/bullet
/obj/item/projectile/bullet/on_hit(var/atom/target, var/blocked = 0)
//if (..(target, blocked))
..(target, blocked)
//var/mob/living/L = target
//shake_camera(L, 3, 2) CHOMPEDIT - "Muh realism". The screenshake is obnoxious for gameplay. TODO: Replace with blood splatter indicator.