Henk Honk Henk henk
More clowns,.
Finished up framework for average clown mobs.
Three main variants:
Normal Mob, Hostile Mob (big), and admin mob (c_shift/bus).
This commit is contained in:
SweetBlueSylveon
2020-06-11 23:04:52 -07:00
parent d3e5e2beb1
commit efdf8eaaf7
4 changed files with 208 additions and 7 deletions
@@ -7,7 +7,7 @@
see_in_dark = 8
melee_damage_lower = 15
melee_damage_upper = 35
melee_damage_upper = 25
attack_armor_pen = 5
attack_sharp = FALSE
attack_edge = FALSE
@@ -6,6 +6,9 @@
health = 100
see_in_dark = 8
has_hands = TRUE
humanoid_hands = TRUE
melee_damage_lower = 5
melee_damage_upper = 30
@@ -75,3 +75,201 @@
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/tunnelclown
name = "A Clown?"
desc = "Have you heard about our lord and savior, Honkus Chrust?"
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = "tunnel_new"
icon_living = "tunnel_new"
icon_dead = "tunnel_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/sentinel
name = "A Clown?"
desc = "This guy means business..."
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = "sentinel_new"
icon_living = "sentinel_new"
icon_dead = "sentinel_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/
name = "A Clown?"
desc = "Oh sweet space christ."
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = ""
icon_living = ""
icon_dead = "_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/
name = "A Clown?"
desc = "Oh sweet space christ."
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = ""
icon_living = ""
icon_dead = "_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/
name = "A Clown?"
desc = "Oh sweet space christ."
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = ""
icon_living = ""
icon_dead = "_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/
name = "A Clown?"
desc = "Oh sweet space christ."
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = ""
icon_living = ""
icon_dead = "_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/
name = "A Clown?"
desc = "Oh sweet space christ."
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = ""
icon_living = ""
icon_dead = "_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")
/mob/living/simple_mob/mobs_monsters/clowns/big/
name = "A Clown?"
desc = "Oh sweet space christ."
tt_desc = "E Homo sapiens corydon horrificus" //this is a redspace clown
icon = 'icons/mob/mobs_monsters/newclowns.dmi'
icon_state = ""
icon_living = ""
icon_dead = "_dead"
icon_gib = "generic_gib"
faction = "clown"
loot_list = list(/obj/item/weapon/bikehorn = 100)
response_help = "pokes"
response_disarm = "gently pushes aside"
response_harm = "hits"
say_list_type = /datum/say_list/clown
/datum/say_list/clown
speak = list("HONK", "Honk!", "Henk!")
emote_see = list("honks")