Merge branch 'master' of https://github.com/Yawn-Wider/YWPolarisVore into August2020UpstreamPull

August2020UpstreamPull
This commit is contained in:
Razgriz
2020-08-09 02:58:18 -07:00
915 changed files with 253357 additions and 90809 deletions

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@@ -237,6 +237,7 @@ var/list/gamemode_cache = list()
var/static/dooc_allowed = 1
var/static/dsay_allowed = 1
var/persistence_enabled = 1
var/allow_byond_links = 1 //CHOMP Edit turned this on
var/allow_discord_links = 1 //CHOMP Edit turned this on
var/allow_url_links = 1 // honestly if I were you i'd leave this one off, only use in dire situations //CHOMP Edit bussy.
@@ -581,6 +582,9 @@ var/list/gamemode_cache = list()
if("protect_roles_from_antagonist")
config.protect_roles_from_antagonist = 1
if ("persistence_enabled")
config.persistence_enabled = 1
if ("probability")
var/prob_pos = findtext(value, " ")
var/prob_name = null

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@@ -188,7 +188,8 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
to_chat(world, "<span class='boldannounce'>[msg]</span>")
log_world(msg)
SERVER_TOOLS_CHAT_BROADCAST("Server Initialization completed!")
send2chat("Server Initialization completed! - Took [time] second[time == 1 ? "" : "s"].", "bot announce")
if (!current_runlevel)
SetRunLevel(RUNLEVEL_LOBBY)

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@@ -32,7 +32,7 @@ SUBSYSTEM_DEF(ai)
while(currentrun.len)
var/datum/ai_holder/A = currentrun[currentrun.len]
--currentrun.len
if(!A || QDELETED(A) || A.busy) // Doesn't exist or won't exist soon or not doing it this tick
if(!A || QDELETED(A) || !A.holder?.loc || A.busy) // Doesn't exist or won't exist soon or not doing it this tick
continue
if(process_z[get_z(A.holder)])

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@@ -0,0 +1,35 @@
/**
* Sends a message to TGS chat channels.
*
* message - The message to send.
* channel_tag - Required. If "", the message with be sent to all connected (Game-type for TGS3) channels. Otherwise, it will be sent to TGS4 channels with that tag (Delimited by ','s).
*/
/proc/send2chat(message, channel_tag)
if(channel_tag == null || !world.TgsAvailable())
return
var/datum/tgs_version/version = world.TgsVersion()
if(channel_tag == "" || version.suite == 3)
world.TgsTargetedChatBroadcast(message, FALSE)
return
var/list/channels_to_use = list()
for(var/I in world.TgsChatChannelInfo())
var/datum/tgs_chat_channel/channel = I
var/list/applicable_tags = splittext(channel.tag, ",")
if(channel_tag in applicable_tags)
channels_to_use += channel
if(channels_to_use.len)
world.TgsChatBroadcast(message, channels_to_use)
/**
* Sends a message to TGS admin chat channels.
*
* category - The category of the mssage.
* message - The message to send.
*/
/proc/send2adminchat(category, message)
category = replacetext(replacetext(category, "\proper", ""), "\improper", "")
message = replacetext(replacetext(message, "\proper", ""), "\improper", "")
world.TgsTargetedChatBroadcast("[category] | [message]", TRUE)

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@@ -43,7 +43,7 @@ SUBSYSTEM_DEF(mobs)
if(!M || QDELETED(M))
mob_list -= M
continue
else if(M.low_priority && !(process_z[get_z(M)]))
else if(M.low_priority && !(M.loc && process_z[get_z(M)]))
slept_mobs++
continue

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@@ -0,0 +1,59 @@
SUBSYSTEM_DEF(persistence)
name = "Persistence"
init_order = INIT_ORDER_PERSISTENCE
flags = SS_NO_FIRE
var/list/tracking_values = list()
var/list/persistence_datums = list()
/datum/controller/subsystem/persistence/Initialize()
. = ..()
for(var/thing in subtypesof(/datum/persistent))
var/datum/persistent/P = new thing
persistence_datums[thing] = P
P.Initialize()
/datum/controller/subsystem/persistence/Shutdown()
for(var/thing in persistence_datums)
var/datum/persistent/P = persistence_datums[thing]
P.Shutdown()
/datum/controller/subsystem/persistence/proc/track_value(var/atom/value, var/track_type)
if(config.persistence_enabled == 0) //if the config is not set to persistent nothing will save or load.
return
var/turf/T = get_turf(value)
if(!T)
return
var/area/A = get_area(T)
if(!A || (A.flags & AREA_FLAG_IS_NOT_PERSISTENT))
return
// if((!T.z in GLOB.using_map.station_levels) || !initialized)
if(!T.z in using_map.station_levels)
return
if(!tracking_values[track_type])
tracking_values[track_type] = list()
tracking_values[track_type] += value
/datum/controller/subsystem/persistence/proc/forget_value(var/atom/value, var/track_type)
if(tracking_values[track_type])
tracking_values[track_type] -= value
/datum/controller/subsystem/persistence/proc/show_info(var/mob/user)
if(!user.client.holder)
return
var/list/dat = list("<table width = '100%'>")
var/can_modify = check_rights(R_ADMIN, 0, user)
for(var/thing in persistence_datums)
var/datum/persistent/P = persistence_datums[thing]
if(P.has_admin_data)
dat += P.GetAdminSummary(user, can_modify)
dat += "</table>"
var/datum/browser/popup = new(user, "admin_persistence", "Persistence Data")
popup.set_content(jointext(dat, null))
popup.open()

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@@ -132,7 +132,7 @@ SUBSYSTEM_DEF(skybox)
for(var/z in zlevels)
skybox_cache["[z]"] = generate_skybox(z)
for(var/client/C)
for(var/client/C in GLOB.clients)
var/their_z = get_z(C.mob)
if(!their_z) //Nullspace
continue

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@@ -0,0 +1,343 @@
/**
* tgui subsystem
*
* Contains all tgui state and subsystem code.
**/
SUBSYSTEM_DEF(tgui)
name = "TGUI"
wait = 9
flags = SS_NO_INIT
priority = FIRE_PRIORITY_TGUI
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
/// A list of UIs scheduled to process
var/list/current_run = list()
/// A list of open UIs
var/list/open_uis = list()
/// A list of open UIs, grouped by src_object and ui_key.
var/list/open_uis_by_src = list()
/// The HTML base used for all UIs.
var/basehtml
/datum/controller/subsystem/tgui/PreInit()
basehtml = file2text('tgui/packages/tgui/public/tgui.html')
/datum/controller/subsystem/tgui/Shutdown()
close_all_uis()
/datum/controller/subsystem/tgui/stat_entry()
..("P:[open_uis.len]")
/datum/controller/subsystem/tgui/fire(resumed = 0)
if(!resumed)
src.current_run = open_uis.Copy()
// Cache for sanic speed (lists are references anyways)
var/list/current_run = src.current_run
while(current_run.len)
var/datum/tgui/ui = current_run[current_run.len]
current_run.len--
// TODO: Move user/src_object check to process()
if(ui && ui.user && ui.src_object)
ui.process()
else
open_uis.Remove(ui)
if(MC_TICK_CHECK)
return
/**
* public
*
* Requests a usable tgui window from the pool.
* Returns null if pool was exhausted.
*
* required user mob
* return datum/tgui
*/
/datum/controller/subsystem/tgui/proc/request_pooled_window(mob/user)
if(!user.client)
return null
var/list/windows = user.client.tgui_windows
var/window_id
var/datum/tgui_window/window
var/window_found = FALSE
// Find a usable window
for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
window_id = TGUI_WINDOW_ID(i)
window = windows[window_id]
// As we are looping, create missing window datums
if(!window)
window = new(user.client, window_id, pooled = TRUE)
// Skip windows with acquired locks
if(window.locked)
continue
if(window.status == TGUI_WINDOW_READY)
return window
if(window.status == TGUI_WINDOW_CLOSED)
window.status = TGUI_WINDOW_LOADING
window_found = TRUE
break
if(!window_found)
return null
return window
/**
* public
*
* Force closes all tgui windows.
*
* required user mob
*/
/datum/controller/subsystem/tgui/proc/force_close_all_windows(mob/user)
if(user.client)
user.client.tgui_windows = list()
for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
var/window_id = TGUI_WINDOW_ID(i)
user << browse(null, "window=[window_id]")
/**
* public
*
* Force closes the tgui window by window_id.
*
* required user mob
* required window_id string
*/
/datum/controller/subsystem/tgui/proc/force_close_window(mob/user, window_id)
// Close all tgui datums based on window_id.
for(var/datum/tgui/ui in user.tgui_open_uis)
if(ui.window && ui.window.id == window_id)
ui.close(can_be_suspended = FALSE)
// Unset machine just to be sure.
user.unset_machine()
// Close window directly just to be sure.
user << browse(null, "window=[window_id]")
/**
* public
*
* Get a open UI given a user, src_object, and ui_key and try to update it with data.
*
* required user mob The mob who opened/is using the UI.
* required src_object datum The object/datum which owns the UI.
* required ui_key string The ui_key of the UI.
*
* return datum/tgui The found UI.
**/
/datum/controller/subsystem/tgui/proc/try_update_ui(
mob/user,
datum/src_object,
datum/tgui/ui)
// Look up a UI if it wasn't passed.
if(isnull(ui))
ui = get_open_ui(user, src_object)
// Couldn't find a UI.
if(isnull(ui))
return null
ui.process_status()
// UI ended up with the closed status
// or is actively trying to close itself.
// FIXME: Doesn't actually fix the paper bug.
if(ui.status <= STATUS_CLOSE)
ui.close()
return null
ui.send_update()
return ui
/**
* private
*
* Get a open UI given a user, src_object, and ui_key.
*
* required user mob The mob who opened/is using the UI.
* required src_object datum The object/datum which owns the UI.
* required ui_key string The ui_key of the UI.
*
* return datum/tgui The found UI.
**/
/datum/controller/subsystem/tgui/proc/get_open_ui(mob/user, datum/src_object)
var/key = "[REF(src_object)]"
// No UIs opened for this src_object
if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
return null // No UIs open.
for(var/datum/tgui/ui in open_uis_by_src[key]) // Find UIs for this object.
// Make sure we have the right user
if(ui.user == user)
return ui
return null // Couldn't find a UI!
/**
* private
*
* Update all UIs attached to src_object.
*
* required src_object datum The object/datum which owns the UIs.
*
* return int The number of UIs updated.
**/
/datum/controller/subsystem/tgui/proc/update_uis(datum/src_object)
var/count = 0
var/key = "[REF(src_object)]"
if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
return count // Couldn't find any UIs for this object.
for(var/datum/tgui/ui in open_uis_by_src[key])
// Check the UI is valid.
if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user))
ui.process(force = 1) // Update the UI.
count++ // Count each UI we update.
return count
/**
* private
*
* Close all UIs attached to src_object.
*
* required src_object datum The object/datum which owns the UIs.
*
* return int The number of UIs closed.
**/
/datum/controller/subsystem/tgui/proc/close_uis(datum/src_object)
var/count = 0
var/key = "[REF(src_object)]"
// No UIs opened for this src_object
if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
return count
for(var/datum/tgui/ui in open_uis_by_src[key])
if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user)) // Check the UI is valid.
ui.close() // Close the UI.
count++ // Count each UI we close.
return count
/**
* private
*
* Close all UIs regardless of their attachment to src_object.
*
* return int The number of UIs closed.
**/
/datum/controller/subsystem/tgui/proc/close_all_uis()
var/count = 0
for(var/key in open_uis_by_src)
for(var/datum/tgui/ui in open_uis_by_src[key])
if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user)) // Check the UI is valid.
ui.close() // Close the UI.
count++ // Count each UI we close.
return count
/**
* private
*
* Update all UIs belonging to a user.
*
* required user mob The mob who opened/is using the UI.
* optional src_object datum If provided, only update UIs belonging this src_object.
*
* return int The number of UIs updated.
**/
/datum/controller/subsystem/tgui/proc/update_user_uis(mob/user, datum/src_object)
var/count = 0
if(length(user?.tgui_open_uis) == 0)
return count
for(var/datum/tgui/ui in user.tgui_open_uis)
if(isnull(src_object) || ui.src_object == src_object)
ui.process(force = 1)
count++
return count
/**
* private
*
* Close all UIs belonging to a user.
*
* required user mob The mob who opened/is using the UI.
* optional src_object datum If provided, only close UIs belonging this src_object.
*
* return int The number of UIs closed.
**/
/datum/controller/subsystem/tgui/proc/close_user_uis(mob/user, datum/src_object)
var/count = 0
if(length(user?.tgui_open_uis) == 0)
return count
for(var/datum/tgui/ui in user.tgui_open_uis)
if(isnull(src_object) || ui.src_object == src_object)
ui.close()
count++
return count
/**
* private
*
* Add a UI to the list of open UIs.
*
* required ui datum/tgui The UI to be added.
**/
/datum/controller/subsystem/tgui/proc/on_open(datum/tgui/ui)
var/key = "[REF(ui.src_object)]"
if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
open_uis_by_src[key] = list()
ui.user.tgui_open_uis |= ui
var/list/uis = open_uis_by_src[key]
uis |= ui
open_uis |= ui
/**
* private
*
* Remove a UI from the list of open UIs.
*
* required ui datum/tgui The UI to be removed.
*
* return bool If the UI was removed or not.
**/
/datum/controller/subsystem/tgui/proc/on_close(datum/tgui/ui)
var/key = "[REF(ui.src_object)]"
if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
return FALSE
// Remove it from the list of processing UIs.
open_uis.Remove(ui)
// If the user exists, remove it from them too.
if(ui.user)
ui.user.tgui_open_uis.Remove(ui)
var/list/uis = open_uis_by_src[key]
uis.Remove(ui)
if(length(uis) == 0)
open_uis_by_src.Remove(key)
return TRUE
/**
* private
*
* Handle client logout, by closing all their UIs.
*
* required user mob The mob which logged out.
*
* return int The number of UIs closed.
**/
/datum/controller/subsystem/tgui/proc/on_logout(mob/user)
return close_user_uis(user)
/**
* private
*
* Handle clients switching mobs, by transferring their UIs.
*
* required user source The client's original mob.
* required user target The client's new mob.
*
* return bool If the UIs were transferred.
**/
/datum/controller/subsystem/tgui/proc/on_transfer(mob/source, mob/target)
// The old mob had no open UIs.
if(length(source?.tgui_open_uis) == 0)
return FALSE
if(isnull(target.tgui_open_uis) || !istype(target.tgui_open_uis, /list))
target.tgui_open_uis = list()
// Transfer all the UIs.
for(var/datum/tgui/ui in source.tgui_open_uis)
// Inform the UIs of their new owner.
ui.user = target
target.tgui_open_uis.Add(ui)
// Clear the old list.
source.tgui_open_uis.Cut()
return TRUE

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@@ -261,6 +261,8 @@ var/global/datum/controller/subsystem/ticker/ticker
to_world("<span class='notice'><b>An admin has delayed the round end.</b></span>")
end_game_state = END_GAME_DELAYED
else if(restart_timeleft <= 0)
to_world("<span class='warning'><b>Restarting world!</b></span>")
sleep(5)
world.Reboot()
else if (world.time - last_restart_notify >= 1 MINUTE)
to_world("<span class='notice'><b>Restarting in [round(restart_timeleft/600, 1)] minute\s.</b></span>")