diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm index 5c57a36f62..d588299cc5 100644 --- a/code/game/gamemodes/cult/cult_structures.dm +++ b/code/game/gamemodes/cult/cult_structures.dm @@ -109,7 +109,7 @@ light_color="#ff0000" spawnable=list( /mob/living/simple_animal/hostile/scarybat, - /mob/living/simple_animal/hostile/vore/creature, + /mob/living/simple_animal/hostile/creature/vore, /mob/living/simple_animal/hostile/faithless ) // Vorestation Edit @@ -118,9 +118,9 @@ light_color="#ff0000" spawnable=list( /mob/living/simple_animal/hostile/scarybat/cult, - /mob/living/simple_animal/hostile/vore/creature/cult, + /mob/living/simple_animal/hostile/creature/cult, /mob/living/simple_animal/hostile/faithless/cult - ) // Vorestation Edit + ) /obj/effect/gateway/active/cult/cultify() return diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm index 82d3ecc5dd..0169cd3f00 100644 --- a/code/game/gamemodes/events.dm +++ b/code/game/gamemodes/events.dm @@ -210,7 +210,7 @@ var/hadevent = 0 /proc/carp_migration() // -- Darem for(var/obj/effect/landmark/C in landmarks_list) if(C.name == "carpspawn") - new /mob/living/simple_animal/hostile/vore/carp(C.loc) // Vorestation edit + new /mob/living/simple_animal/hostile/carp(C.loc) //sleep(100) spawn(rand(300, 600)) //Delayed announcements to keep the crew on their toes. command_announcement.Announce("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert", new_sound = 'sound/AI/commandreport.ogg') diff --git a/code/game/gamemodes/technomancer/spells/control.dm b/code/game/gamemodes/technomancer/spells/control.dm index b0a53cdb32..029f8b533d 100644 --- a/code/game/gamemodes/technomancer/spells/control.dm +++ b/code/game/gamemodes/technomancer/spells/control.dm @@ -35,8 +35,6 @@ /mob/living/simple_animal/adultslime, /mob/living/simple_animal/tindalos, /mob/living/simple_animal/yithian, - /mob/living/simple_animal/hostile/vore/bear, - /mob/living/simple_animal/hostile/vore/carp, /mob/living/simple_animal/hostile/scarybat, /mob/living/simple_animal/hostile/viscerator, /mob/living/simple_animal/hostile/malf_drone, @@ -45,7 +43,7 @@ /mob/living/simple_animal/hostile/diyaab, //Doubt these will get used but might as well, /mob/living/simple_animal/hostile/samak, /mob/living/simple_animal/hostile/shantak - ) // Vorestation edits to add vore versions. + ) //This unfortunately is gonna be rather messy due to the various mobtypes involved. /obj/item/weapon/spell/control/proc/select(var/mob/living/L) diff --git a/code/game/gamemodes/technomancer/spells/summon/summon_creature.dm b/code/game/gamemodes/technomancer/spells/summon/summon_creature.dm index a71a1a0b8d..d7f5669775 100644 --- a/code/game/gamemodes/technomancer/spells/summon/summon_creature.dm +++ b/code/game/gamemodes/technomancer/spells/summon/summon_creature.dm @@ -31,8 +31,8 @@ "SPIDER" = /mob/living/simple_animal/hostile/giant_spider, "SPIDER HUNTER" = /mob/living/simple_animal/hostile/giant_spider/hunter, "SPIDER NURSE" = /mob/living/simple_animal/hostile/giant_spider/nurse, - "CARP" = /mob/living/simple_animal/hostile/vore/carp, - "BEAR" = /mob/living/simple_animal/hostile/vore/bear + "CARP" = /mob/living/simple_animal/hostile/carp, + "BEAR" = /mob/living/simple_animal/hostile/bear ) // Vorestation edits to add vore versions. cooldown = 30 instability_cost = 10 diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index c56071d0c9..013001e388 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -63,7 +63,7 @@ for(var/obj/machinery/teleport/hub/H in range(1)) var/amount = rand(2,5) for(var/i=0;i vore_max_size) + ai_log("vr/wont eat [M] because they too small or too big", 3) + return 0 + if(vore_capacity != 0 && (vore_fullness + M.size_multiplier > vore_capacity)) // We're too full to fit them + ai_log("vr/wont eat [M] because I am too full", 3) + return 0 + return 1 + +/mob/living/simple_animal/PunchTarget() + ai_log("vr/PunchTarget() [target_mob]", 3) + // For things we don't want to eat, call the sideways "parent" to do normal punching + if(!vore_active || !will_eat(target_mob)) + return ..() + + // If target is standing we might pounce and eat them + if(target_mob.canmove && prob(vore_pounce_chance)) + target_mob.Weaken(5) + target_mob.visible_message("\the [src] pounces on \the [target_mob]!!") + + // If they're down or we can eat standing, do it + if(!target_mob.canmove || vore_standing_too) + return EatTarget() + else + return ..() + +// Attempt to eat target +// TODO - Review this. Could be some issues here +/mob/living/simple_animal/proc/EatTarget() + ai_log("vr/EatTarget() [target_mob]",2) + init_belly() + stop_automated_movement = 1 + var/old_target = target_mob + handle_stance(STANCE_BUSY) + . = animal_nom(target_mob) + update_icon() + if(.) + // If we succesfully ate them, lose the target + LoseTarget() + return old_target + else if(old_target == target_mob) + // If we didn't but they are still our target, go back to attack. + // but don't run the handler immediately, wait until next tick + // Otherwise we'll be in a possibly infinate loop + set_stance(STANCE_ATTACK) + stop_automated_movement = 0 + +/mob/living/simple_animal/hostile/vore/death() + for(var/I in vore_organs) + var/datum/belly/B = vore_organs[I] + B.release_all_contents() // When your stomach is empty + ..() // then you have my permission to die. + +// Simple animals have only one belly. This creates it (if it isn't already set up) +/mob/living/simple_animal/proc/init_belly() + if(vore_organs.len) + return + + var/datum/belly/B = new /datum/belly(src) + B.immutable = 1 + B.name = vore_stomach_name ? vore_stomach_name : "stomach" + B.inside_flavor = vore_stomach_flavor ? vore_stomach_flavor : "Your surroundings are warm, soft, and slimy. Makes sense, considering you're inside \the [name]." + B.digest_mode = vore_default_mode + B.escapable = vore_escape_chance > 0 + B.escapechance = vore_escape_chance + B.digestchance = vore_digest_chance + B.absorbchance = vore_absorb_chance + B.human_prey_swallow_time = swallowTime + B.nonhuman_prey_swallow_time = swallowTime + B.vore_verb = "swallow" + // TODO - Customizable per mob + B.emote_lists[DM_HOLD] = list( // We need more that aren't repetitive. I suck at endo. -Ace + "The insides knead at you gently for a moment.", + "The guts glorp wetly around you as some air shifts.", + "The predator takes a deep breath and sighs, shifting you somewhat.", + "The stomach squeezes you tight for a moment, then relaxes harmlessly.", + "The predator's calm breathing and thumping heartbeat pulses around you.", + "The warm walls kneads harmlessly against you.", + "The liquids churn around you, though there doesn't seem to be much effect.", + "The sound of bodily movements drown out everything for a moment.", + "The predator's movements gently force you into a different position.") + B.emote_lists[DM_DIGEST] = list( + "The burning acids eat away at your form.", + "The muscular stomach flesh grinds harshly against you.", + "The caustic air stings your chest when you try to breathe.", + "The slimy guts squeeze inward to help the digestive juices soften you up.", + "The onslaught against your body doesn't seem to be letting up; you're food now.", + "The predator's body ripples and crushes against you as digestive enzymes pull you apart.", + "The juices pooling beneath you sizzle against your sore skin.", + "The churning walls slowly pulverize you into meaty nutrients.", + "The stomach glorps and gurgles as it tries to work you into slop.") + src.vore_organs[B.name] = B + src.vore_selected = B.name + diff --git a/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm b/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm new file mode 100644 index 0000000000..e959fa5ece --- /dev/null +++ b/code/modules/mob/living/simple_animal/vore/zz_vore_overrides.dm @@ -0,0 +1,188 @@ +// +// This file overrides settings on upstream simple animals to turn on vore behavior +// + +/* +## For anything that previously inhertited from: /mob/living/simple_animal/hostile/vore ## + + vore_active = 1 + icon = 'icons/mob/vore.dmi' + +## For anything that previously inhertied from: /mob/living/simple_animal/hostile/vore/large ## + + vore_active = 1 + icon = 'icons/mob/vore64x64.dmi' + old_x = -16 + old_y = -16 + pixel_x = -16 + pixel_y = -16 + vore_pounce_chance = 50 +*/ + +// +// Okay! Here we go! +// + +/mob/living/simple_animal/hostile/alien + vore_active = 1 + icon = 'icons/mob/vore.dmi' + icon_state = "xenohunter" + icon_living = "xenohunter" + icon_dead = "xenohunter-dead" + icon_gib = "gibbed-a" + vore_icons = SA_ICON_LIVING + +/mob/living/simple_animal/hostile/alien/drone + vore_active = 1 + icon = 'icons/mob/vore.dmi' + icon_state = "xenodrone" + icon_living = "xenodrone" + icon_dead = "xenodrone-dead" + icon_gib = "gibbed-a" + vore_icons = SA_ICON_LIVING + +/mob/living/simple_animal/hostile/alien/sentinel + vore_active = 1 + icon = 'icons/mob/vore.dmi' + icon_state = "xenosentinel" + icon_living = "xenosentinel" + icon_dead = "xenosentinel-dead" + icon_gib = "gibbed-a" + vore_icons = SA_ICON_LIVING + +/mob/living/simple_animal/hostile/alien/queen + vore_active = 1 + icon = 'icons/mob/vore.dmi' + icon_state = "xenoqueen" + icon_living = "xenoqueen" + icon_dead = "xenoqueen-dead" + icon_gib = "gibbed-a" + vore_icons = SA_ICON_LIVING + +/mob/living/simple_animal/hostile/alien/queen/large + vore_active = 1 + icon = 'icons/mob/vore64x64.dmi' + icon_state = "queen_s" + icon_living = "queen_s" + icon_dead = "queen_dead" + vore_icons = SA_ICON_LIVING + old_x = -16 + old_y = 0 + pixel_x = -16 + pixel_y = 0 + + vore_capacity = 3 + vore_pounce_chance = 75 + +/mob/living/simple_animal/hostile/bear + vore_active = 1 + icon = 'icons/mob/vore.dmi' + icon_state = "spacebear" + icon_living = "spacebear" + icon_dead = "spacebear-dead" + icon_gib = "bear-gib" + vore_icons = SA_ICON_LIVING + +/mob/living/simple_animal/hostile/bear/hudson + name = "Hudson" + +/mob/living/simple_animal/hostile/bear/brown + vore_active = 1 + icon = 'icons/mob/vore.dmi' + name = "brown bear" + icon_state = "brownbear" + icon_living = "brownbear" + icon_dead = "brownbear-dead" + icon_gib = "bear-gib" + vore_icons = SA_ICON_LIVING + +/mob/living/simple_animal/hostile/carp + icon = 'icons/mob/vore.dmi' + vore_active = 1 + vore_icons = SA_ICON_LIVING + +/mob/living/simple_animal/hostile/creature/vore + vore_active = 1 + // NO VORE SPRITES + vore_capacity = 0 + vore_pounce_chance = 0 // Only pounces if you're crit. + vore_escape_chance = 0 // As such, if you're a dibshit who feeds yourself to it, you're staying down. + // Overrides to non-vore version + speed = 4 // Slow it down a bit + health = 80 // Increase health to compensate + maxHealth = 80 + +/mob/living/simple_animal/hostile/mimic + vore_active = 1 + // NO VORE SPRITES + vore_capacity = 0 + vore_pounce_chance = 33 + // Overrides to non-vore version + maxHealth = 60 + health = 60 + +/mob/living/simple_animal/cat + vore_active = 1 + // NO VORE SPRITES + specific_targets = 0 // Targeting UNLOCKED + vore_max_size = RESIZE_TINY + +/mob/living/simple_animal/cat/PunchTarget() + if(istype(target_mob,/mob/living/simple_animal/mouse)) + return EatTarget() + else ..() + +/mob/living/simple_animal/cat/Found(var/atom/found_atom) + if(!SA_attackable(found_atom)) + return null + if(istype(found_atom,/mob/living/simple_animal/mouse)) + return found_atom + if(found_atom in friends) + return null + if(will_eat(found_atom)) + return found_atom + +/mob/living/simple_animal/cat/fluff/Found(var/atom/found_atom) + if (friend == found_atom) + return null + return ..() + +/mob/living/simple_animal/fox + vore_active = 1 + // NO VORE SPRITES + vore_max_size = RESIZE_TINY + +/mob/living/simple_animal/fox/PunchTarget() + if(istype(target_mob,/mob/living/simple_animal/mouse)) + return EatTarget() + else ..() + +/mob/living/simple_animal/fox/Found(var/atom/found_atom) + if(!SA_attackable(found_atom)) + return null + if(istype(found_atom,/mob/living/simple_animal/mouse)) + return found_atom + if(found_atom in friends) + return null + if(will_eat(found_atom)) + return found_atom + +/mob/living/simple_animal/fox/fluff/Found(var/atom/found_atom) + if (friend == found_atom) + return null + return ..() + +/mob/living/simple_animal/hostile/goose + vore_active = 1 + // NO VORE SPRITES + vore_max_size = RESIZE_SMALL + +/mob/living/simple_animal/penguin + vore_active = 1 + // NO VORE SPRITES + vore_max_size = RESIZE_SMALL + + +/mob/living/simple_animal/hostile/carp/pike + vore_active = 1 + // NO VORE SPRITES diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index cf6f7f2704..ccf4678216 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -300,7 +300,7 @@ return 1 if(ispath(MP, /mob/living/simple_animal/crab)) return 1 - if(ispath(MP, /mob/living/simple_animal/hostile/vore/carp)) // Vorestation edit + if(ispath(MP, /mob/living/simple_animal/hostile/carp)) return 1 if(ispath(MP, /mob/living/simple_animal/shade)) return 1 @@ -308,7 +308,7 @@ return 1 if(ispath(MP, /mob/living/simple_animal/mouse)) return 1 //It is impossible to pull up the player panel for mice (Fixed! - Nodrak) - if(ispath(MP, /mob/living/simple_animal/hostile/vore/bear)) // Vorestation edit + if(ispath(MP, /mob/living/simple_animal/hostile/bear)) return 1 //Bears will auto-attack mobs, even if they're player controlled (Fixed! - Nodrak) if(ispath(MP, /mob/living/simple_animal/parrot)) return 1 //Parrots are no longer unfinished! -Nodrak diff --git a/code/modules/projectiles/projectile/animate.dm b/code/modules/projectiles/projectile/animate.dm index 3b8e5eff34..c09b98a32b 100644 --- a/code/modules/projectiles/projectile/animate.dm +++ b/code/modules/projectiles/projectile/animate.dm @@ -12,5 +12,5 @@ /obj/item/projectile/animate/Bump(var/atom/change) if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects)) var/obj/O = change - new /mob/living/simple_animal/hostile/vore/mimic/copy(O.loc, O, firer) + new /mob/living/simple_animal/hostile/mimic/copy(O.loc, O, firer) ..() diff --git a/code/modules/reagents/Chemistry-Recipes_vr.dm b/code/modules/reagents/Chemistry-Recipes_vr.dm index 3c0c796d3d..6b35e18354 100644 --- a/code/modules/reagents/Chemistry-Recipes_vr.dm +++ b/code/modules/reagents/Chemistry-Recipes_vr.dm @@ -261,10 +261,8 @@ on_reaction(var/datum/reagents/holder) var/mob_path = /mob/living/simple_animal/hostile/vore var/blocked = list( - /mob/living/simple_animal/hostile/vore/mimic, - /mob/living/simple_animal/hostile/vore/mimic/copy, - /mob/living/simple_animal/hostile/vore/mimic/crate, - /mob/living/simple_animal/hostile/vore/alien/queen/large + /mob/living/simple_animal/hostile/mimic, + /mob/living/simple_animal/hostile/alien/queen )//exclusion list for things you don't want the reaction to create. var/list/voremobs = typesof(mob_path) - mob_path - blocked // list of possible hostile mobs diff --git a/code/modules/rogueminer_vr/asteroid.dm b/code/modules/rogueminer_vr/asteroid.dm index 4719c23a66..4267f5b174 100644 --- a/code/modules/rogueminer_vr/asteroid.dm +++ b/code/modules/rogueminer_vr/asteroid.dm @@ -113,7 +113,7 @@ New() ..() spot_add(2,2,/obj/random/cargopod) //EXTRA loot! - spot_add(2,2,/mob/living/simple_animal/hostile/vore/alien) //GRRR + spot_add(2,2,/mob/living/simple_animal/hostile/alien) //GRRR //Longer cargo container for higher difficulties /datum/rogue/asteroid/predef/cargo_large @@ -147,4 +147,4 @@ spot_add(4,3,/obj/random/cargopod) //Right loot if(prob(30)) - spot_add(3,3,/mob/living/simple_animal/hostile/vore/alien) //And maybe a friend. \ No newline at end of file + spot_add(3,3,/mob/living/simple_animal/hostile/alien) //And maybe a friend. \ No newline at end of file diff --git a/code/modules/rogueminer_vr/controller.dm b/code/modules/rogueminer_vr/controller.dm index d471b98dcd..5ea0fafed1 100644 --- a/code/modules/rogueminer_vr/controller.dm +++ b/code/modules/rogueminer_vr/controller.dm @@ -60,15 +60,15 @@ var/datum/controller/rogue/rm_controller = new() "tier2" = list(/mob/living/simple_animal/hostile/carp, /mob/living/simple_animal/hostile/goose), "tier3" = list(/mob/living/simple_animal/hostile/carp, /mob/living/simple_animal/hostile/goose, - /mob/living/simple_animal/hostile/vore/bear, /mob/living/simple_animal/hostile/carp/strong), + /mob/living/simple_animal/hostile/bear, /mob/living/simple_animal/hostile/carp/strong), - "tier4" = list(/mob/living/simple_animal/hostile/carp, /mob/living/simple_animal/hostile/goose, /mob/living/simple_animal/hostile/vore/bear, + "tier4" = list(/mob/living/simple_animal/hostile/carp, /mob/living/simple_animal/hostile/goose, /mob/living/simple_animal/hostile/bear, /mob/living/simple_animal/hostile/carp/strong, /mob/living/simple_animal/hostile/carp/pike/weak), - "tier5" = list(/mob/living/simple_animal/hostile/carp, /mob/living/simple_animal/hostile/vore/bear, /mob/living/simple_animal/hostile/carp/pike/weak, + "tier5" = list(/mob/living/simple_animal/hostile/carp, /mob/living/simple_animal/hostile/bear, /mob/living/simple_animal/hostile/carp/pike/weak, /mob/living/simple_animal/hostile/carp/strong, /mob/living/simple_animal/hostile/carp/pike), - "tier6" = list(/mob/living/simple_animal/hostile/vore/bear, /mob/living/simple_animal/hostile/carp/strong, + "tier6" = list(/mob/living/simple_animal/hostile/bear, /mob/living/simple_animal/hostile/carp/strong, /mob/living/simple_animal/hostile/carp/pike, /mob/living/simple_animal/hostile/carp/pike/weak) ) diff --git a/code/modules/spells/aoe_turf/summons.dm b/code/modules/spells/aoe_turf/summons.dm index 2d62b7c561..e8769d8537 100644 --- a/code/modules/spells/aoe_turf/summons.dm +++ b/code/modules/spells/aoe_turf/summons.dm @@ -20,7 +20,7 @@ invocation_type = SpI_SHOUT range = 1 - summon_type = list(/mob/living/simple_animal/hostile/vore/carp) // Vorestation Edit + summon_type = list(/mob/living/simple_animal/hostile/carp) hud_state = "wiz_carp" @@ -36,6 +36,6 @@ summon_amt = 10 range = 3 - summon_type = list(/mob/living/simple_animal/hostile/vore/creature) // Vorestation Edit + summon_type = list(/mob/living/simple_animal/hostile/creature/vore) // Vorestation Edit hud_state = "wiz_creature" \ No newline at end of file diff --git a/code/modules/vore/eating/simple_animal_vr.dm b/code/modules/vore/eating/simple_animal_vr.dm index a1a0c2d4a6..099ed49767 100644 --- a/code/modules/vore/eating/simple_animal_vr.dm +++ b/code/modules/vore/eating/simple_animal_vr.dm @@ -1,6 +1,5 @@ ///////////////////// Simple Animal ///////////////////// /mob/living/simple_animal - var/isPredator = 0 //Are they capable of performing and pre-defined vore actions for their species? var/swallowTime = 30 //How long it takes to eat its prey in 1/10 of a second. The default is 3 seconds. var/list/prey_excludes = list() //For excluding people from being eaten. @@ -16,7 +15,7 @@ return if (istype(src,/mob/living/simple_animal/mouse) && T.ckey == null) return - feed_grabbed_to_self(src,T) + return feed_grabbed_to_self(src,T) // // Simple proc for animals to have their digestion toggled on/off externally diff --git a/code/modules/xenoarcheaology/artifacts/autocloner.dm b/code/modules/xenoarcheaology/artifacts/autocloner.dm index 385a9deb0e..535eee1559 100644 --- a/code/modules/xenoarcheaology/artifacts/autocloner.dm +++ b/code/modules/xenoarcheaology/artifacts/autocloner.dm @@ -23,10 +23,10 @@ if(prob(33)) spawn_type = pick(\ /mob/living/simple_animal/hostile/giant_spider/nurse,\ - /mob/living/simple_animal/hostile/vore/alien,\ - /mob/living/simple_animal/hostile/vore/bear,\ - /mob/living/simple_animal/hostile/vore/carp,\ - /mob/living/simple_animal/hostile/vore/creature\ + /mob/living/simple_animal/hostile/alien,\ + /mob/living/simple_animal/hostile/bear,\ + /mob/living/simple_animal/hostile/carp,\ + /mob/living/simple_animal/hostile/creature\ ) // Vorestation Edits else spawn_type = pick(\ diff --git a/code/modules/xenoarcheaology/artifacts/replicator.dm b/code/modules/xenoarcheaology/artifacts/replicator.dm index 05d35a744e..ef00d5db1b 100644 --- a/code/modules/xenoarcheaology/artifacts/replicator.dm +++ b/code/modules/xenoarcheaology/artifacts/replicator.dm @@ -26,7 +26,7 @@ /obj/item/roller, /obj/structure/closet/crate, /obj/structure/closet/acloset, - /mob/living/simple_animal/hostile/vore/mimic, + /mob/living/simple_animal/hostile/mimic/crate, /mob/living/simple_animal/hostile/viscerator, /mob/living/simple_animal/hostile/hivebot, /obj/item/device/analyzer, diff --git a/code/modules/xenoarcheaology/finds/special.dm b/code/modules/xenoarcheaology/finds/special.dm index 12b64aa525..fcd4391c71 100644 --- a/code/modules/xenoarcheaology/finds/special.dm +++ b/code/modules/xenoarcheaology/finds/special.dm @@ -87,7 +87,7 @@ if(charges >= 3) if(prob(5)) charges -= 1 - var/spawn_type = pick(/mob/living/simple_animal/hostile/vore/creature) // Vorestation Edit + var/spawn_type = pick(/mob/living/simple_animal/hostile/creature/vore) // Vorestation Edit new spawn_type(pick(view(1,src))) playsound(src.loc, pick('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg'), 50, 1, -3) diff --git a/vorestation.dme b/vorestation.dme index ca4bf694a9..ae54fd6d72 100644 --- a/vorestation.dme +++ b/vorestation.dme @@ -1794,7 +1794,6 @@ #include "code\modules\mob\living\silicon\robot\drone\drone_say.dm" #include "code\modules\mob\living\silicon\robot\drone\drone_vr.dm" #include "code\modules\mob\living\simple_animal\corpse.dm" -#include "code\modules\mob\living\simple_animal\fluffy.dm" #include "code\modules\mob\living\simple_animal\simple_animal.dm" #include "code\modules\mob\living\simple_animal\simple_animal_vr.dm" #include "code\modules\mob\living\simple_animal\aliens\alien.dm" @@ -1806,18 +1805,24 @@ #include "code\modules\mob\living\simple_animal\aliens\shade.dm" #include "code\modules\mob\living\simple_animal\animals\bat.dm" #include "code\modules\mob\living\simple_animal\animals\bear.dm" +#include "code\modules\mob\living\simple_animal\animals\birds_vr.dm" #include "code\modules\mob\living\simple_animal\animals\carp.dm" #include "code\modules\mob\living\simple_animal\animals\cat.dm" #include "code\modules\mob\living\simple_animal\animals\corgi.dm" +#include "code\modules\mob\living\simple_animal\animals\corgi_vr.dm" #include "code\modules\mob\living\simple_animal\animals\crab.dm" #include "code\modules\mob\living\simple_animal\animals\farm_animals.dm" +#include "code\modules\mob\living\simple_animal\animals\fluffy_vr.dm" +#include "code\modules\mob\living\simple_animal\animals\fox_vr.dm" #include "code\modules\mob\living\simple_animal\animals\giant_spider.dm" #include "code\modules\mob\living\simple_animal\animals\goose.dm" #include "code\modules\mob\living\simple_animal\animals\lizard.dm" #include "code\modules\mob\living\simple_animal\animals\mouse.dm" #include "code\modules\mob\living\simple_animal\animals\parrot.dm" #include "code\modules\mob\living\simple_animal\animals\penguin.dm" +#include "code\modules\mob\living\simple_animal\animals\pike_vr.dm" #include "code\modules\mob\living\simple_animal\animals\slime.dm" +#include "code\modules\mob\living\simple_animal\animals\snake_vr.dm" #include "code\modules\mob\living\simple_animal\animals\spiderbot.dm" #include "code\modules\mob\living\simple_animal\animals\tomato.dm" #include "code\modules\mob\living\simple_animal\animals\tree.dm" @@ -1828,27 +1833,6 @@ #include "code\modules\mob\living\simple_animal\borer\say.dm" #include "code\modules\mob\living\simple_animal\constructs\constructs.dm" #include "code\modules\mob\living\simple_animal\constructs\soulstone.dm" -#include "code\modules\mob\living\simple_animal\friendly\birds_vr.dm" -#include "code\modules\mob\living\simple_animal\friendly\corgi_vr.dm" -#include "code\modules\mob\living\simple_animal\friendly\fox_vr.dm" -#include "code\modules\mob\living\simple_animal\friendly\snake_vr.dm" -#include "code\modules\mob\living\simple_animal\hostile\goose_vr.dm" -#include "code\modules\mob\living\simple_animal\hostile\pike_vr.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\alien.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\bear.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\bee.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\carp.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\catgirl.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\creature.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\deathclaw.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\dragon.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\frog.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\horse.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\mimic.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\panther.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\retaliate.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\vore.dm" -#include "code\modules\mob\living\simple_animal\hostile\vore\wolf.dm" #include "code\modules\mob\living\simple_animal\humanoids\clown.dm" #include "code\modules\mob\living\simple_animal\humanoids\head.dm" #include "code\modules\mob\living\simple_animal\humanoids\kobold.dm" @@ -1856,6 +1840,18 @@ #include "code\modules\mob\living\simple_animal\humanoids\pirate.dm" #include "code\modules\mob\living\simple_animal\humanoids\russian.dm" #include "code\modules\mob\living\simple_animal\humanoids\syndicate.dm" +#include "code\modules\mob\living\simple_animal\vore\bee.dm" +#include "code\modules\mob\living\simple_animal\vore\carp.dm" +#include "code\modules\mob\living\simple_animal\vore\catgirl.dm" +#include "code\modules\mob\living\simple_animal\vore\deathclaw.dm" +#include "code\modules\mob\living\simple_animal\vore\dino.dm" +#include "code\modules\mob\living\simple_animal\vore\dragon.dm" +#include "code\modules\mob\living\simple_animal\vore\frog.dm" +#include "code\modules\mob\living\simple_animal\vore\horse.dm" +#include "code\modules\mob\living\simple_animal\vore\panther.dm" +#include "code\modules\mob\living\simple_animal\vore\snake.dm" +#include "code\modules\mob\living\simple_animal\vore\wolf.dm" +#include "code\modules\mob\living\simple_animal\vore\zz_vore_overrides.dm" #include "code\modules\mob\living\voice\voice.dm" #include "code\modules\mob\new_player\login.dm" #include "code\modules\mob\new_player\logout.dm"