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Helmet Camera Verb No Longer Shows Without Helmet Camera (#6856)
Changes the toggle helmet camera verb to a proc Adds a check in the initialization of spacesuit helmets to see if it has a camera network. Removes said check from the proc itself. Basically this means you won't get the toggle-camera verb if you don't have one on your helmet.
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@@ -32,7 +32,12 @@
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brightness_on = 4
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on = 0
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/obj/item/clothing/head/helmet/space/verb/toggle_camera()
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/obj/item/clothing/head/helmet/space/Initialize()
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. = ..()
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if(camera_networks)
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verbs |= /obj/item/clothing/head/helmet/space/proc/toggle_camera
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/obj/item/clothing/head/helmet/space/proc/toggle_camera()
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set name = "Toggle Helmet Camera"
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set desc = "Turn your helmet's camera on or off."
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set category = "Hardsuit"
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@@ -40,23 +45,18 @@
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if(usr.stat || usr.restrained() || usr.incapacitated())
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return
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if(camera_networks)
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if(!camera)
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camera = new /obj/machinery/camera(src)
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camera.replace_networks(camera_networks)
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camera.set_status(FALSE) //So the camera will activate in the following check.
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if(camera.status == TRUE)
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camera.set_status(FALSE)
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to_chat(usr, "<font color='blue'>Camera deactivated.</font>")
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else
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camera.set_status(TRUE)
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camera.c_tag = usr.name
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to_chat(usr, "<font color='blue'>User scanned as [camera.c_tag]. Camera activated.</font>")
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if(!camera)
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camera = new /obj/machinery/camera(src)
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camera.replace_networks(camera_networks)
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camera.set_status(FALSE) //So the camera will activate in the following check.
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if(camera.status == TRUE)
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camera.set_status(FALSE)
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to_chat(usr, "<font color='blue'>Camera deactivated.</font>")
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else
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to_chat(usr, "This helmet does not have a built-in camera.")
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return
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camera.set_status(TRUE)
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camera.c_tag = usr.name
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to_chat(usr, "<font color='blue'>User scanned as [camera.c_tag]. Camera activated.</font>")
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/obj/item/clothing/head/helmet/space/examine()
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..()
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