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[MIRROR] code/global.dm => code/_global_vars/ (#10689)
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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co-authored by
Selis
Kashargul
parent
a7718c6177
commit
f04f992cfe
+1
-1
@@ -84,7 +84,7 @@
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/mob/living/simple_mob/humanoid/starhunter/hunter/harvester/handle_special() //wierd movement
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if(prob(20))
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step(src, pick(cardinal))
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step(src, pick(GLOB.cardinal))
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..()
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/mob/living/simple_mob/humanoid/starhunter/hunter/ninja
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@@ -78,7 +78,7 @@
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//custom light flicker proc
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/mob/living/simple_mob/shadekin/proc/handle_phasein_flicker()
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if(phase_gentle) // gentle case: No light destruction. Flicker in 4 tile radius for 3s. Weaken for 3sec after
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for(var/obj/machinery/light/L in machines)
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for(var/obj/machinery/light/L in GLOB.machines)
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if(L.z != z || get_dist(src,L) > 4)
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continue
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L.flicker(3)
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@@ -90,7 +90,7 @@
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if(eye_state == PURPLE_EYES)
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destroy_lights = 25
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for(var/obj/machinery/light/L in machines)
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for(var/obj/machinery/light/L in GLOB.machines)
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if(L.z != z || get_dist(src,L) > 10)
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continue
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