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https://github.com/CHOMPStation2/CHOMPStation2.git
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Added a station map to NanoUI, this map can be used by any NanoUI to display live/dynamic elements on a map.
The map functionality has been added to the crew monitor console to show active crew trackers, this is working but needs refinement (icons etc.).
This commit is contained in:
80
code/modules/nano/nanomapgen.dm
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80
code/modules/nano/nanomapgen.dm
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// This file is a modified version of https://raw2.github.com/Baystation12/OldCode-BS12/master/code/TakePicture.dm
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#define NANOMAP_ICON_SIZE 4
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#define NANOMAP_MAX_ICON_DIMENSION 1024
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#define NANOMAP_TILES_PER_IMAGE (NANOMAP_MAX_ICON_DIMENSION / NANOMAP_ICON_SIZE)
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#define NANOMAP_TERMINALERR 5
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#define NANOMAP_INPROGRESS 2
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#define NANOMAP_BADOUTPUT 2
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#define NANOMAP_SUCCESS 1
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#define NANOMAP_WATCHDOGSUCCESS 4
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#define NANOMAP_WATCHDOGTERMINATE 3
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//Call these procs to dump your world to a series of image files (!!)
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//NOTE: Does not explicitly support non 32x32 icons or stuff with large pixel_* values, so don't blame me if it doesn't work perfectly
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/mob/verb/nanomapgen_DumpImage()
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set category = "Admin"
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set name = "Generate NanoUI Map"
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if(!src.client.holder)
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src << "Only administrators may use this command."
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return
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nanomapgen_DumpTile()
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/mob/proc/nanomapgen_DumpTile(var/startX = 1, var/startY = 1, var/currentZ = 1, var/endX = -1, var/endY = -1)
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if (endX < 0 || endX > world.maxx)
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endX = world.maxx
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if (endY < 0 || endY > world.maxy)
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endY = world.maxy
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if (startX > endX)
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world.log << "NanoMapGen: <B>ERROR: startX ([startX]) cannot be greater than endX ([endX])</B>"
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sleep(3)
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return NANOMAP_TERMINALERR
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if (startY > endX)
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world.log << "NanoMapGen: <B>ERROR: startY ([startY]) cannot be greater than endY ([endY])</B>"
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sleep(3)
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return NANOMAP_TERMINALERR
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var/icon/Tile = icon(file("nano/mapbase1024.png"))
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if (Tile.Width() != NANOMAP_MAX_ICON_DIMENSION || Tile.Height() != NANOMAP_MAX_ICON_DIMENSION)
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world.log << "NanoMapGen: <B>ERROR: BASE IMAGE DIMENSIONS ARE NOT [NANOMAP_MAX_ICON_DIMENSION]x[NANOMAP_MAX_ICON_DIMENSION]</B>"
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sleep(3)
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return NANOMAP_TERMINALERR
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world.log << "NanoMapGen: <B>GENERATE MAP ([startX],[startY],[currentZ]) to ([endX],[endY],[currentZ])</B>"
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var/count = 0;
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for(var/WorldX = startX, WorldX <= endX, WorldX++)
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for(var/WorldY = startY, WorldY <= endY, WorldY++)
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var/atom/Turf = locate(WorldX, WorldY, currentZ)
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var/icon/TurfIcon = new(Turf.icon, Turf.icon_state, Turf.dir, 1, 0)
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TurfIcon.Scale(NANOMAP_ICON_SIZE, NANOMAP_ICON_SIZE)
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Tile.Blend(TurfIcon, ICON_OVERLAY, ((WorldX - 1) * NANOMAP_ICON_SIZE), ((WorldY - 1) * NANOMAP_ICON_SIZE))
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count++
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if (count % 1024 == 0)
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world.log << "NanoMapGen: [count] tiles done"
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sleep(5)
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world.log << "NanoMapGen: sending nanoMap.png to client"
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usr << browse(Tile, "window=picture;file=nanoMap.png;display=0")
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world.log << "NanoMapGen: Done."
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if (Tile.Width() != NANOMAP_MAX_ICON_DIMENSION || Tile.Height() != NANOMAP_MAX_ICON_DIMENSION)
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return NANOMAP_BADOUTPUT
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return NANOMAP_SUCCESS
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@@ -40,8 +40,14 @@ nanoui is used to open and update nano browser uis
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var/templates[0]
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// the layout key for this ui (this is used on the frontend, leave it as "default" unless you know what you're doing)
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var/layout_key = "default"
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// this sets whether to re-render the ui layout with each update (default 0, turning on will break the map ui if it's in use)
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var/auto_update_layout = 0
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// this sets whether to re-render the ui content with each update (default 1)
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var/auto_update_content = 1
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// the default state to use for this ui (this is used on the frontend, leave it as "default" unless you know what you're doing)
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var/state_key = "default"
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// show the map ui, this is used by the default layout
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var/show_map = 0
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// initial data, containing the full data structure, must be sent to the ui (the data structure cannot be extended later on)
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var/list/initial_data[0]
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// set to 1 to update the ui automatically every master_controller tick
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@@ -166,8 +172,8 @@ nanoui is used to open and update nano browser uis
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*
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* @return nothing
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*/
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/datum/nanoui/proc/set_auto_update(state = 1)
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is_auto_updating = state
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/datum/nanoui/proc/set_auto_update(nstate = 1)
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is_auto_updating = nstate
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/**
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* Set the initial data for the ui. This is vital as the data structure set here cannot be changed when pushing new updates.
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@@ -190,6 +196,9 @@ nanoui is used to open and update nano browser uis
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"srcObject" = list("name" = src_object.name),
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"stateKey" = state_key,
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"status" = status,
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"autoUpdateLayout" = auto_update_layout,
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"autoUpdateContent" = auto_update_content,
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"showMap" = show_map,
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"user" = list("name" = user.name)
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)
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return config_data
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@@ -269,6 +278,26 @@ nanoui is used to open and update nano browser uis
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*/
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/datum/nanoui/proc/set_layout_key(nlayout_key)
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layout_key = lowertext(nlayout_key)
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/**
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* Set the ui to update the layout (re-render it) on each update, turning this on will break the map ui (if it's being used)
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*
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* @param state int (bool) Set update to 1 or 0 (true/false) (default 0)
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*
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* @return nothing
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*/
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/datum/nanoui/proc/set_auto_update_layout(nstate)
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auto_update_layout = nstate
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/**
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* Set the ui to update the main content (re-render it) on each update
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*
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* @param state int (bool) Set update to 1 or 0 (true/false) (default 1)
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*
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* @return nothing
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*/
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/datum/nanoui/proc/set_auto_update_content(nstate)
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auto_update_content = nstate
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/**
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* Set the state key for use in the frontend Javascript
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@@ -278,7 +307,17 @@ nanoui is used to open and update nano browser uis
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* @return nothing
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*/
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/datum/nanoui/proc/set_state_key(nstate_key)
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state_key = nstate_key
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state_key = nstate_key
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/**
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* Toggle showing the map ui
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*
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* @param nstate_key boolean 1 to show map, 0 to hide (default is 0)
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*
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* @return nothing
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*/
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/datum/nanoui/proc/set_show_map(nstate)
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show_map = nstate
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/**
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* Set whether or not to use the "old" on close logic (mainly unset_machine())
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@@ -416,8 +455,14 @@ nanoui is used to open and update nano browser uis
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update_status(0) // update the status
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if (status != STATUS_INTERACTIVE || user != usr) // If UI is not interactive or usr calling Topic is not the UI user
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return
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// This is used to toggle the nano map ui
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var/show_map_updated = 0
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if(href_list["showMap"])
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set_show_map(text2num(href_list["showMap"]))
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show_map_updated = 1
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if (src_object && src_object.Topic(href, href_list))
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if ((src_object && src_object.Topic(href, href_list)) || show_map_updated)
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nanomanager.update_uis(src_object) // update all UIs attached to src_object
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/**
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