diff --git a/code/defines/mob/living/carbon/carbon.dm b/code/defines/mob/living/carbon/carbon.dm index 18a626647f..ae310b78ac 100644 --- a/code/defines/mob/living/carbon/carbon.dm +++ b/code/defines/mob/living/carbon/carbon.dm @@ -6,6 +6,6 @@ var/eye_op_stage = 0.0 var/appendix_op_stage = 0.0 - var/datum/disease2/disease/virus2 = null - var/list/datum/disease2/disease/resistances2 = list() + //var/datum/disease2/disease/virus2 = null + //var/list/datum/disease2/disease/resistances2 = list() var/antibodies = 0 \ No newline at end of file diff --git a/code/defines/obj/decal.dm b/code/defines/obj/decal.dm index 7376014161..d12a8497f8 100644 --- a/code/defines/obj/decal.dm +++ b/code/defines/obj/decal.dm @@ -51,7 +51,7 @@ var/list/viruses = list() blood_DNA = null blood_type = null - var/datum/disease2/disease/virus2 = null + //var/datum/disease2/disease/virus2 = null Del() for(var/datum/disease/D in viruses) diff --git a/code/game/dna.dm b/code/game/dna.dm index 35478bf8dc..7d35d7aa18 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -717,7 +717,7 @@ if (src.connected) //Is something connected? var/mob/occupant = src.connected.occupant dat = "Occupant Statistics:
" //Blah obvious - if (occupant) //is there REALLY someone in there? + if(occupant && occupant.dna) //is there REALLY someone in there? if(occupant.mutations & HUSK) dat += "The occupant's DNA structure is of an unknown configuration, please insert a subject with a standard DNA structure.

" //NOPE. -Pete dat += text("View/Edit/Transfer Buffer

", src) diff --git a/code/game/master_controller.dm b/code/game/master_controller.dm index 1c5ec008e3..23a7175e95 100644 --- a/code/game/master_controller.dm +++ b/code/game/master_controller.dm @@ -72,7 +72,6 @@ datum/controller/game_controller if(!processing) return 0 - //world << "Processing" controllernum = "yes" spawn (100) controllernum = "no" @@ -107,7 +106,6 @@ datum/controller/game_controller sleep(1) for(var/obj/object in processing_objects) -// spawn(0)Still need to test the spawn ticker object.process() for(var/datum/pipe_network/network in pipe_networks) diff --git a/code/game/mecha/medical/odysseus.dm b/code/game/mecha/medical/odysseus.dm index 26850eec4b..5e3f3392cf 100644 --- a/code/game/mecha/medical/odysseus.dm +++ b/code/game/mecha/medical/odysseus.dm @@ -86,8 +86,8 @@ for(var/datum/disease/D in patient.viruses) if(!D.hidden[SCANNER]) foundVirus++ - if(patient.virus2) - foundVirus++ + //if(patient.virus2) + // foundVirus++ C.images += image(tempHud,patient,"hud[RoundHealth(patient.health)]") if(patient.stat == 2) C.images += image(tempHud,patient,"huddead") diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 80b46cad17..a8c3bc4f37 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -1463,6 +1463,8 @@ viral_outbreak(V) message_admins("[key_name_admin(usr)] has triggered a virus outbreak of [V]", 1) else + usr << "Nope" + /* var/lesser = (alert("Do you want to infect the mob with a major or minor disease?",,"Major","Minor") == "Minor") var/mob/living/carbon/victim = input("Select a mob to infect", "Virus2") as null|mob in world if(!istype(victim)) return @@ -1471,6 +1473,7 @@ else infect_mob_random_greater(victim) message_admins("[key_name_admin(usr)] has infected [victim] with a [lesser ? "minor" : "major"] virus2.", 1) + */ if("retardify") if (src.rank in list("Badmin", "Game Admin", "Game Master")) feedback_inc("admin_secrets_fun_used",1) diff --git a/code/modules/chemical/Chemistry-Reagents.dm b/code/modules/chemical/Chemistry-Reagents.dm index 0bbdf1cbac..2dda002f98 100644 --- a/code/modules/chemical/Chemistry-Reagents.dm +++ b/code/modules/chemical/Chemistry-Reagents.dm @@ -96,7 +96,7 @@ datum blood - data = new/list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=null,"antibodies"=0) + data = new/list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null) name = "Blood" id = "blood" reagent_state = LIQUID @@ -113,20 +113,6 @@ datum else //injected M.contract_disease(virus, 1, 0) - if(self.data["virus2"]) - if(method == TOUCH) - infect_virus2(M,self.data["virus2"]) - else - infect_virus2(M,self.data["virus2"],1) - - if(istype(M,/mob/living/carbon)) - // add the host's antibodies to their blood - self.data["antibodies"] |= M:antibodies - - // check if the blood has antibodies that cure our disease - if(self.data["antibodies"] & M:virus2.antigen) if(prob(10)) - M:virus2.dead = 1 - /* if(self.data["virus"]) @@ -157,18 +143,6 @@ datum blood_prop.viruses += newVirus newVirus.holder = blood_prop - var/datum/disease2/disease/v = self.data["virus2"] - if(v) - blood_prop.virus2 = v.getcopy() - - // this makes it almost impossible for airborne diseases to spread - // THIS SHIT HAS TO GO, SORRY! - /* - if(T.density==0) - newVirus.spread_type = CONTACT_FEET - else - newVirus.spread_type = CONTACT_HANDS - */ else if(istype(self.data["donor"], /mob/living/carbon/monkey)) var/obj/effect/decal/cleanable/blood/blood_prop = locate() in T diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index 7061259b23..338c3c7dc5 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -780,10 +780,7 @@ /obj/machinery/bot/medbot, /obj/machinery/computer/pandemic, /obj/item/weapon/secstorage/ssafe, - /obj/machinery/disposal, - /obj/machinery/disease2/incubator, - /obj/machinery/disease2/isolator, - /obj/machinery/disease2/biodestroyer + /obj/machinery/disposal ) examine() @@ -1003,9 +1000,6 @@ B.data["viruses"] += new D.type - // not sure why it was checking if(B.data["virus2"]), but it seemed wrong - if(T.virus2) - B.data["virus2"] = T.virus2.getcopy() B.data["blood_DNA"] = copytext(T.dna.unique_enzymes,1,0) if(T.resistances&&T.resistances.len) @@ -1018,11 +1012,7 @@ temp_chem += R.name temp_chem[R.name] = R.volume B.data["trace_chem"] = list2params(temp_chem) - B.data["antibodies"] = T.antibodies - //debug - //for(var/D in B.data) - // world << "Data [D] = [B.data[D]]" - //debug + src.reagents.reagent_list += B src.reagents.update_total() src.on_reagent_change() diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm index 5cbe90800c..6c4984594e 100644 --- a/code/modules/clothing/glasses/hud.dm +++ b/code/modules/clothing/glasses/hud.dm @@ -51,8 +51,6 @@ for(var/datum/disease/D in patient.viruses) if(!D.hidden[SCANNER]) foundVirus++ - if(patient.virus2) - foundVirus++ C.images += image(tempHud,patient,"hud[RoundHealth(patient.health)]") if(patient.stat == 2) C.images += image(tempHud,patient,"huddead") diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 7613ec7b8f..3e17bac334 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -1015,33 +1015,6 @@ if(bodytemperature > 406) for(var/datum/disease/D in viruses) D.cure() - - - if(!virus2) - // the following is silly since it lets you infect people through glass - /*for(var/mob/living/carbon/M in oviewers(4,src)) - if(M.virus2) - infect_virus2(src,M.virus2)*/ - // instead we're going to use little floating disease objects - for(var/obj/virus/V in src.loc) if(src.get_infection_chance()) - infect_virus2(src,V.disease) - for(var/obj/effect/decal/cleanable/blood/B in view(4, src)) - if(B.virus2) - infect_virus2(src,B.virus2) - else - virus2.activate(src) - - // activate may have deleted the virus - if(!virus2) return - - // check if we're immune - if(virus2.antigen & src.antibodies) virus2.dead = 1 - if(src.get_infection_chance()) - var/obj/virus/V = new(src.loc) - V.disease = src.virus2 - - - return diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm index 248c05ec3e..3c286cfb17 100644 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ b/code/modules/mob/living/carbon/monkey/life.dm @@ -626,16 +626,6 @@ D.cure() return - if(!virus2) - for(var/mob/living/carbon/M in oviewers(4,src)) - if(M.virus2) - infect_virus2(src,M.virus2) - for(var/obj/effect/decal/cleanable/blood/B in view(4, src)) - if(B.virus2) - infect_virus2(src,B.virus2) - else - virus2.activate(src) - check_if_buckled() if (src.buckled) diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index d31397a9a5..3fbbb85029 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -5,9 +5,6 @@ //Being dead doesn't mean your temperature never changes var/turf/T = get_turf(src) - // if (isturf(T)) //let cryo/sleeper handle adjusting body temp in their respective alter_health procs - // src.bodytemperature = adjustBodyTemp(src.bodytemperature, (shuttlefloor ? shuttlefloor.temp : T.temp), 1.0) //TODO: DEFERRED - if (src.stat!=0) src:cameraFollow = null src:current = null @@ -17,16 +14,6 @@ src.update_mind() - /*if (istype(T, /turf)) - var/ficheck = src.firecheck(T) - if (ficheck) - src.adjustFireLoss(ficheck * 10) - src.updatehealth() - if (src.fire) - src.fire.icon_state = "fire1" - else if (src.fire) - src.fire.icon_state = "fire0" - */ //TODO: DEFERRED if (src.malfhack) if (src.malfhack.aidisabled) src << "\red ERROR: APC access disabled, hack attempt canceled." @@ -39,8 +26,6 @@ if (src.health <= config.health_threshold_dead) death() return -// else if (src.health < config.health_threshold_crit && !istype(src.loc, /obj/machinery/computer/aifixer)) //Removing this for now, as it's bloody annoying. We'll see how it works -- Urist -// src.oxyloss++ if (src.machine) if (!( src.machine.check_eye(src) )) @@ -73,6 +58,7 @@ src.see_invisible = 2 var/area/home = get_area(src) + if(!home) return//something to do with malf fucking things up I guess. if(home.powered(EQUIP)) home.use_power(1000, EQUIP) diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm index ea6294511b..78ff328a41 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm @@ -89,6 +89,35 @@ PE|PE|PE return + ex_act(severity) + switch(severity) + if(1.0) + del(src) + return + if(2.0) + if (prob(50)) + del(src) + return + if(3.0) + if (prob(25)) + del(src) + return + else + return + + + blob_act() + if(prob(50)) + del(src) + return + + + meteorhit() + if(prob(50)) + del(src) + return + + proc update_state() if(master) @@ -169,7 +198,8 @@ PE|PE|PE return 0 -/obj/machinery/particle_accelerator/ + +/obj/machinery/particle_accelerator name = "Particle Accelerator" desc = "Part of a Particle Accelerator." icon = 'particle_accelerator.dmi' @@ -217,6 +247,34 @@ PE|PE|PE ..() return + ex_act(severity) + switch(severity) + if(1.0) + del(src) + return + if(2.0) + if (prob(50)) + del(src) + return + if(3.0) + if (prob(25)) + del(src) + return + else + return + + + blob_act() + if(prob(50)) + del(src) + return + + + meteorhit() + if(prob(50)) + del(src) + return + proc update_state() diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 2eff0c197b..e2485680e0 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -38,7 +38,7 @@ // attack by item places it in to disposal attackby(var/obj/item/I, var/mob/user) - if(stat & BROKEN) + if(stat & BROKEN || !I || !user) return if(istype(I, /obj/item/weapon/melee/energy/blade)) @@ -68,19 +68,20 @@ for (var/mob/C in viewers(src)) C.show_message("\red [GM.name] has been placed in the [src] by [user].", 3) del(G) + return if(isrobot(user)) return - else - user.drop_item() + if(!I) return - I.loc = src - user << "You place \the [I] into the [src]." - for(var/mob/M in viewers(src)) - if(M == user) - continue - M.show_message("[user.name] places \the [I] into the [src].", 3) + user.drop_item() + I.loc = src + user << "You place \the [I] into the [src]." + for(var/mob/M in viewers(src)) + if(M == user) + continue + M.show_message("[user.name] places \the [I] into the [src].", 3) update() diff --git a/tgstation.dme b/tgstation.dme index 0c4dd1fcb1..93635ce399 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -984,16 +984,6 @@ #include "code\WorkInProgress\mapload\reader.dm" #include "code\WorkInProgress\organs\implants.dm" #include "code\WorkInProgress\organs\organs.dm" -#include "code\WorkInProgress\virus2\analyser.dm" -#include "code\WorkInProgress\virus2\antibodies.dm" -#include "code\WorkInProgress\virus2\base.dm" -#include "code\WorkInProgress\virus2\biohazard destroyer.dm" -#include "code\WorkInProgress\virus2\cureimplanter.dm" -#include "code\WorkInProgress\virus2\curer.dm" -#include "code\WorkInProgress\virus2\diseasesplicer.dm" -#include "code\WorkInProgress\virus2\dishincubator.dm" -#include "code\WorkInProgress\virus2\isolator.dm" -#include "code\WorkInProgress\virus2\monkeydispensor.dm" #include "interface\skin.dmf" #include "maps\tgstation.2.0.8.dmm" // END_INCLUDE