Admins now get logs when welding fuel is spilled on the floor, and welding tanks gain fingerprints when someone gets fuel from them.

This commit is contained in:
Whitellama
2014-08-17 02:48:08 -07:00
parent 3a7fa00ba3
commit f1494c9b76
2 changed files with 6 additions and 2 deletions

View File

@@ -6,7 +6,10 @@ obj/effect/decal/cleanable/liquid_fuel
anchored = 1 anchored = 1
var/amount = 1 //Basically moles. var/amount = 1 //Basically moles.
New(newLoc,amt=1) New(turf/newLoc,amt=1,spreading=0)
if(!spreading)
message_admins("Liquid fuel has spilled in [newLoc.loc.name] ([newLoc.x],[newLoc.y],[newLoc.z]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[newLoc.x];Y=[newLoc.y];Z=[newLoc.z]'>JMP</a>)")
log_game("Liquid fuel has spilled in [newLoc.loc.name] ([newLoc.x],[newLoc.y],[newLoc.z])")
src.amount = amt src.amount = amt
//Be absorbed by any other liquid fuel in the tile. //Be absorbed by any other liquid fuel in the tile.
@@ -30,7 +33,7 @@ obj/effect/decal/cleanable/liquid_fuel
var/turf/simulated/origin = get_turf(src) var/turf/simulated/origin = get_turf(src)
if(origin.CanPass(null, target, 0, 0) && target.CanPass(null, origin, 0, 0)) if(origin.CanPass(null, target, 0, 0) && target.CanPass(null, origin, 0, 0))
if(!locate(/obj/effect/decal/cleanable/liquid_fuel) in target) if(!locate(/obj/effect/decal/cleanable/liquid_fuel) in target)
new/obj/effect/decal/cleanable/liquid_fuel(target, amount*0.25) new/obj/effect/decal/cleanable/liquid_fuel(target, amount*0.25,1)
amount *= 0.75 amount *= 0.75
flamethrower_fuel flamethrower_fuel

View File

@@ -95,6 +95,7 @@
spawn(5) src.reagents.clear_reagents() spawn(5) src.reagents.clear_reagents()
return return
else if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us. else if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
target.add_fingerprint(user)
if(!target.reagents.total_volume && target.reagents) if(!target.reagents.total_volume && target.reagents)
user << "\red [target] is empty." user << "\red [target] is empty."