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Putting the Behemoth in line (#7405)
Co-authored-by: Selis <sirlionfur@hotmail.de>
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@@ -15,14 +15,14 @@
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melee_damage_lower = 22
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melee_damage_upper = 33
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ai_holder_type = /datum/ai_holder/simple_mob/intentional/adv_dark_gygax
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projectiletype = /obj/item/projectile/energy/electrode/cult
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projectiletype = /obj/item/projectile/energy/inversion
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movement_cooldown = 1
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loot_list = list(/obj/item/weapon/rig/ch/aegis = 100)
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/mob/living/simple_mob/construct/juggernaut/behemoth/unstoppable/bullet_act(var/obj/item/projectile/P)
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var/reflectchance = 100 - round(P.damage)
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var/reflectchance = 100 - round(P.damage*2)
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if(prob(reflectchance))
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visible_message("<span class='danger'>The [P.name] gets reflected by [src]'s shell!</span>", \
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"<span class='userdanger'>The [P.name] gets reflected by [src]'s shell!</span>")
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