Putting the Behemoth in line (#7405)

Co-authored-by: Selis <sirlionfur@hotmail.de>
This commit is contained in:
FluffMedic
2023-12-12 14:23:03 -05:00
committed by GitHub
parent f320278b8d
commit f1cfc01494
2 changed files with 4 additions and 4 deletions

View File

@@ -15,14 +15,14 @@
melee_damage_lower = 22
melee_damage_upper = 33
ai_holder_type = /datum/ai_holder/simple_mob/intentional/adv_dark_gygax
projectiletype = /obj/item/projectile/energy/electrode/cult
projectiletype = /obj/item/projectile/energy/inversion
movement_cooldown = 1
loot_list = list(/obj/item/weapon/rig/ch/aegis = 100)
/mob/living/simple_mob/construct/juggernaut/behemoth/unstoppable/bullet_act(var/obj/item/projectile/P)
var/reflectchance = 100 - round(P.damage)
var/reflectchance = 100 - round(P.damage*2)
if(prob(reflectchance))
visible_message("<span class='danger'>The [P.name] gets reflected by [src]'s shell!</span>", \
"<span class='userdanger'>The [P.name] gets reflected by [src]'s shell!</span>")