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https://github.com/CHOMPStation2/CHOMPStation2.git
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Flavour Enhancement: Guns
This commit is contained in:
@@ -16,6 +16,7 @@
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/obj/random/energy/item_to_spawn()
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return pick(prob(3);/obj/item/weapon/gun/energy/laser,
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prob(3);/obj/item/weapon/gun/energy/laser/sleek,
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prob(4);/obj/item/weapon/gun/energy/gun,
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prob(3);/obj/item/weapon/gun/energy/gun/burst,
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prob(1);/obj/item/weapon/gun/energy/gun/nuclear,
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@@ -29,7 +30,8 @@
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prob(3);/obj/item/weapon/gun/energy/toxgun,
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prob(4);/obj/item/weapon/gun/energy/taser,
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prob(2);/obj/item/weapon/gun/energy/crossbow/largecrossbow,
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prob(4);/obj/item/weapon/gun/energy/stunrevolver)
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prob(4);/obj/item/weapon/gun/energy/stunrevolver,
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prob(3);/obj/item/weapon/gun/energy/gun/compact)
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/obj/random/energy/sec
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name = "Random Security Energy Weapon"
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@@ -54,6 +56,7 @@
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prob(2);/obj/item/weapon/gun/projectile/automatic/c20r,
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prob(2);/obj/item/weapon/gun/projectile/automatic/sts35,
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prob(2);/obj/item/weapon/gun/projectile/automatic/z8,
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prob(2);/obj/item/weapon/gun/projectile/automatic/combatsmg,
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prob(4);/obj/item/weapon/gun/projectile/colt,
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prob(2);/obj/item/weapon/gun/projectile/deagle,
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prob(1);/obj/item/weapon/gun/projectile/deagle/camo,
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@@ -193,6 +196,11 @@
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prob(1);list(
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/obj/item/weapon/gun/projectile/automatic/p90,
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/obj/item/ammo_magazine/m9mmp90
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),
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prob(3);list(
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/obj/item/weapon/gun/projectile/automatic/combatsmg,
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/obj/item/ammo_magazine/m9mmt,
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/obj/item/ammo_magazine/m9mmt
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)
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)
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@@ -231,10 +239,20 @@
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/obj/item/ammo_magazine/m762garand,
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/obj/item/ammo_magazine/m762garand
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),
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prob(1);list(
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/obj/item/weapon/gun/projectile/revolvingrifle,
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/obj/item/ammo_magazine/s44/rifle,
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/obj/item/ammo_magazine/s44/rifle
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),
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prob(1);list(
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/obj/item/weapon/gun/projectile/automatic/bullpup,
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/obj/item/ammo_magazine/m762,
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/obj/item/ammo_magazine/m762
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),
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prob(1);list(
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/obj/item/weapon/gun/projectile/caseless/prototype,
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/obj/item/ammo_magazine/m5mmcaseless,
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/obj/item/ammo_magazine/m5mmcaseless
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)
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)
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@@ -789,6 +789,66 @@
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"hazard" = COLOR_OFF_WHITE
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)
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/decl/closet_appearance/crate/secure/heph
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color = COLOR_GRAY20
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decals = list(
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"crate_bracing"
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)
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extra_decals = list(
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"crate_stripe_left" = COLOR_NT_RED,
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"crate_stripe_right" = COLOR_NT_RED,
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"hazard" = COLOR_OFF_WHITE,
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"heph" = COLOR_OFF_WHITE
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)
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/decl/closet_appearance/crate/secure/gilthari
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color = COLOR_GRAY20
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decals = list(
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"crate_bracing"
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)
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extra_decals = list(
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"crate_stripe_left" = COLOR_GOLD,
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"crate_stripe_right" = COLOR_GOLD,
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"hazard" = COLOR_OFF_WHITE,
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"gilthari" = COLOR_OFF_WHITE
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)
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/decl/closet_appearance/crate/secure/ward
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color = COLOR_OFF_WHITE
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decals = list(
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"crate_bracing"
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)
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extra_decals = list(
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"crate_stripe_left" = COLOR_COMMAND_BLUE,
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"crate_stripe_right" = COLOR_COMMAND_BLUE,
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"hazard" = COLOR_OFF_WHITE,
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"wt" = COLOR_OFF_WHITE
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)
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/decl/closet_appearance/crate/secure/hedberg
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color = COLOR_GREEN_GRAY
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decals = list(
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"crate_bracing"
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)
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extra_decals = list(
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"crate_stripe_left" = COLOR_OFF_WHITE,
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"crate_stripe_right" = COLOR_OFF_WHITE,
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"hazard" = COLOR_OFF_WHITE,
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"hedberg" = COLOR_OFF_WHITE
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)
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/decl/closet_appearance/crate/secure/lawson
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color = COLOR_SAN_MARINO_BLUE
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decals = list(
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"crate_bracing"
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)
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extra_decals = list(
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"crate_stripe_left" = COLOR_OFF_WHITE,
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"crate_stripe_right" = COLOR_OFF_WHITE,
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"hazard" = COLOR_OFF_WHITE,
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"lawson" = COLOR_OFF_WHITE
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)
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/decl/closet_appearance/crate/secure/hydroponics
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extra_decals = list(
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"crate_stripe_left" = COLOR_GREEN_GRAY,
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@@ -333,13 +333,36 @@
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desc = "A secure weapons crate."
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closet_appearance = /decl/closet_appearance/crate/secure/weapon
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/obj/structure/closet/crate/secure/hedberg
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name = "weapons crate"
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desc = "A secure weapons crate stamped with the logo of Hedberg-Hammarstrom."
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closet_appearance = /decl/closet_appearance/crate/secure/hedberg
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/obj/structure/closet/crate/secure/gilthari
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name = "weapons crate"
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desc = "A secure weapons crate embossed with the logo of Gilthari Exports."
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closet_appearance = /decl/closet_appearance/crate/secure/gilthari
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/obj/structure/closet/crate/secure/ward
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name = "weapons crate"
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desc = "A secure weapons crate decaled with the logo of Ward-Takahashi."
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closet_appearance = /decl/closet_appearance/crate/secure/ward
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/obj/structure/closet/crate/secure/heph
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name = "weapons crate"
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desc = "A secure weapons crate marked with the logo of Hephaestus Industries."
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closet_appearance = /decl/closet_appearance/crate/secure/heph
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/obj/structure/closet/crate/secure/lawson
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name = "weapons crate"
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desc = "A secure weapons crate marked with the logo of Lawson Arms."
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closet_appearance = /decl/closet_appearance/crate/secure/lawson
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/obj/structure/closet/crate/secure/phoron
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name = "phoron crate"
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desc = "A secure phoron crate."
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closet_appearance = /decl/closet_appearance/crate/secure/hazard
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/obj/structure/closet/crate/secure/gear
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name = "gear crate"
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desc = "A secure gear crate."
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