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https://github.com/CHOMPStation2/CHOMPStation2.git
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Replaces assignments to health with max_damage
Except where they were already equal.
This commit is contained in:
@@ -846,7 +846,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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owner.update_body()
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owner.update_body()
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/obj/item/organ/external/proc/get_damage() //returns total damage
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/obj/item/organ/external/proc/get_damage() //returns total damage
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return max(brute_dam + burn_dam - perma_injury, perma_injury) //could use health?
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return max(brute_dam + burn_dam - perma_injury, perma_injury) //could use max_damage?
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/obj/item/organ/external/proc/has_infected_wound()
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/obj/item/organ/external/proc/has_infected_wound()
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for(var/datum/wound/W in wounds)
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for(var/datum/wound/W in wounds)
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@@ -994,7 +994,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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name = "upper body"
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name = "upper body"
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limb_name = "chest"
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limb_name = "chest"
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icon_name = "torso"
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icon_name = "torso"
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health = 100
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max_damage = 100
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min_broken_damage = 35
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min_broken_damage = 35
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body_part = UPPER_TORSO
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body_part = UPPER_TORSO
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vital = 1
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vital = 1
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@@ -1010,7 +1010,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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name = "lower body"
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name = "lower body"
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limb_name = "groin"
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limb_name = "groin"
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icon_name = "groin"
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icon_name = "groin"
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health = 100
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max_damage = 100
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min_broken_damage = 35
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min_broken_damage = 35
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body_part = LOWER_TORSO
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body_part = LOWER_TORSO
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vital = 1
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vital = 1
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@@ -1024,7 +1024,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_arm"
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limb_name = "l_arm"
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name = "left arm"
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name = "left arm"
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icon_name = "l_arm"
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icon_name = "l_arm"
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health = 50
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max_damage = 50
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min_broken_damage = 30
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min_broken_damage = 30
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body_part = ARM_LEFT
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body_part = ARM_LEFT
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parent_organ = "chest"
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parent_organ = "chest"
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@@ -1044,7 +1044,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_leg"
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limb_name = "l_leg"
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name = "left leg"
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name = "left leg"
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icon_name = "l_leg"
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icon_name = "l_leg"
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health = 50
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max_damage = 50
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min_broken_damage = 30
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min_broken_damage = 30
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body_part = LEG_LEFT
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body_part = LEG_LEFT
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icon_position = LEFT
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icon_position = LEFT
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@@ -1066,7 +1066,6 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_foot"
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limb_name = "l_foot"
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name = "left foot"
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name = "left foot"
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icon_name = "l_foot"
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icon_name = "l_foot"
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health = 30
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min_broken_damage = 15
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min_broken_damage = 15
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body_part = FOOT_LEFT
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body_part = FOOT_LEFT
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icon_position = LEFT
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icon_position = LEFT
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@@ -1093,7 +1092,6 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_hand"
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limb_name = "l_hand"
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name = "left hand"
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name = "left hand"
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icon_name = "l_hand"
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icon_name = "l_hand"
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health = 30
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min_broken_damage = 15
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min_broken_damage = 15
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body_part = HAND_LEFT
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body_part = HAND_LEFT
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parent_organ = "l_arm"
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parent_organ = "l_arm"
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@@ -1118,7 +1116,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "head"
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limb_name = "head"
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icon_name = "head"
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icon_name = "head"
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name = "head"
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name = "head"
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health = 75
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max_damage = 75
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min_broken_damage = 35
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min_broken_damage = 35
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body_part = HEAD
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body_part = HEAD
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vital = 1
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vital = 1
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