[MIRROR] clothing _vr dmi cleanup: backpacks, bags, and belts (#11443)
Co-authored-by: Killian <49700375+KillianKirilenko@users.noreply.github.com> Co-authored-by: C.L. <killer65311@gmail.com>
@@ -2,7 +2,7 @@
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||||
name = "bluespace radio"
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||||
desc = "A powerful radio that uses a tiny bluespace wormhole to send signals directly to subspace receivers and transmitters, bypassing the limitations of subspace."
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icon = 'icons/obj/device_vr.dmi' // VOREStation Edit
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||||
icon_override = 'icons/inventory/back/mob_vr.dmi' // VOREStation Edit
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||||
icon_override = 'icons/inventory/back/mob.dmi'
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||||
icon_state = "radiopack"
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||||
item_state = "radiopack"
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||||
slot_flags = SLOT_BACK
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@@ -8,7 +8,8 @@
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icon = 'icons/inventory/back/item.dmi'
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||||
icon_state = "backpack"
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||||
sprite_sheets = list(
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||||
SPECIES_TESHARI = 'icons/inventory/back/mob_teshari.dmi'
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||||
SPECIES_TESHARI = 'icons/inventory/back/mob_teshari.dmi',
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||||
SPECIES_WEREBEAST = 'icons/inventory/back/mob_werebeast.dmi'
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)
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w_class = ITEMSIZE_LARGE
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slot_flags = SLOT_BACK
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||||
@@ -351,6 +352,7 @@
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name = "emergency response team backpack"
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desc = "A spacious backpack with lots of pockets, used by members of the Emergency Response Team."
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icon_state = "ert_commander"
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max_storage_space = INVENTORY_DUFFLEBAG_SPACE
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//Commander
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/obj/item/storage/backpack/ert/commander
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@@ -563,3 +565,164 @@
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Unlike the show claims, it is not a phoron-enhanced satchel of holding with plot-relevant content."
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icon = 'icons/obj/clothing/ranger.dmi'
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||||
icon_state = "ranger_satchel"
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||||
//Virgo-added items
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/obj/item/storage/backpack/saddlebag
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name = "Horse Saddlebags"
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desc = "A saddle that holds items. Seems slightly bulky."
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item_state = "saddlebag"
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icon_state = "saddlebag"
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max_storage_space = INVENTORY_DUFFLEBAG_SPACE //Saddlebags can hold more, like dufflebags
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slowdown = 0.5 //And are slower, too...
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var/taurtype = /datum/sprite_accessory/tail/taur/horse //Acceptable taur type to be wearing this
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var/no_message = "You aren't the appropriate taur type to wear this!"
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/obj/item/storage/backpack/saddlebag/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(istype(H) && istype(H.tail_style, taurtype))
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return 1
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else
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to_chat(H, span_warning("[no_message]"))
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return 0
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/* If anyone wants to make some... this is how you would.
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/obj/item/storage/backpack/saddlebag/spider
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name = "Drider Saddlebags"
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item_state = "saddlebag_drider"
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icon_state = "saddlebag_drider"
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var/taurtype = /datum/sprite_accessory/tail/taur/spider
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*/
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/obj/item/storage/backpack/saddlebag_common //Shared bag for other taurs with sturdy backs
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name = "Taur Saddlebags"
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desc = "A saddle that holds items. Seems slightly bulky."
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item_state = "saddlebag"
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icon_state = "saddlebag"
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var/icon_base = "saddlebag"
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max_storage_space = INVENTORY_DUFFLEBAG_SPACE //Saddlebags can hold more, like dufflebags
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slowdown = 0.5 //And are slower, too...
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var/no_message = "You aren't the appropriate taur type to wear this!"
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/obj/item/storage/backpack/saddlebag_common/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(!istype(H))//Error, non HUMAN.
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log_runtime("[H] was not a valid human!")
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return
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var/datum/sprite_accessory/tail/taur/TT = H.tail_style
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if(istype(TT))
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item_state = "[icon_base]_[TT.icon_sprite_tag]" //icon_sprite_tag is something like "deer"
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return 1
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/obj/item/storage/backpack/saddlebag_common/robust //Shared bag for other taurs with sturdy backs
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name = "Robust Saddlebags"
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desc = "A saddle that holds items. Seems robust."
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item_state = "robustsaddle"
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icon_state = "robustsaddle"
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icon_base = "robustsaddle"
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/obj/item/storage/backpack/saddlebag_common/vest //Shared bag for other taurs with sturdy backs
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name = "Taur Duty Vest"
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desc = "An armored vest with the armor modules replaced with various handy compartments with decent storage capacity. Useless for protection though. Holds less than a saddle."
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item_state = "taurvest"
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icon_state = "taurvest"
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icon_base = "taurvest"
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max_storage_space = INVENTORY_STANDARD_SPACE
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slowdown = 0
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/obj/item/storage/backpack/dufflebag/fluff //Black dufflebag without syndie buffs.
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name = "plain black dufflebag"
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desc = "A large dufflebag for holding extra tactical supplies."
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icon_state = "duffle_syndie"
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///Exploration Bags///
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/obj/item/storage/backpack/explorer
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name = "exploration backpack"
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desc = "A backpack for carrying a large number of supplies easily."
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icon_state = "explorer"
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/obj/item/storage/backpack/satchel/explorer
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name = "exploration satchel"
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desc = "A satchel for carrying a large number of supplies easily."
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icon_state = "explorer_satchel"
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item_state_slots = null
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/obj/item/storage/backpack/messenger/explorer
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name = "exploration messenger bag"
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desc = "A sturdy backpack worn over one shoulder."
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icon_state = "explorer_courier"
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item_state_slots = null
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/obj/item/storage/backpack/dufflebag/explorer
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name = "exploration dufflebag"
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desc = "A large dufflebag for holding extra supplies."
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icon_state = "explorer_duffle"
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///Talon Bags///
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/obj/item/storage/backpack/talon
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name = "Talon backpack"
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desc = "A backpack for carrying a large number of supplies easily."
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icon_state = "talon"
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/obj/item/storage/backpack/satchel/talon
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name = "Talon satchel"
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desc = "A satchel for carrying a large number of supplies easily."
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icon_state = "talon_satchel"
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item_state_slots = null
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/obj/item/storage/backpack/messenger/talon
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name = "Talon messenger bag"
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desc = "A sturdy backpack worn over one shoulder."
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icon_state = "talon_courier"
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item_state_slots = null
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/obj/item/storage/backpack/dufflebag/talon
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name = "Talon dufflebag"
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desc = "A large dufflebag for holding extra supplies."
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icon_state = "talon_duffle"
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///Roboticist Bags///
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/obj/item/storage/backpack/satchel/roboticist
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name = "roboticist satchel"
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desc = "A satchel for carrying a large number of spare parts easily."
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item_state = "satchel-robo"
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icon_state = "satchel-robo"
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/obj/item/storage/backpack/roboticist
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name = "roboticist backpack"
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desc = "A backpack for carrying a large number of spare parts easily."
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item_state = "backpack-robo"
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icon_state = "backpack-robo"
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///Vintage Military Bags///
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/obj/item/storage/backpack/vietnam
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name = "vietnam backpack"
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desc = "There are tangos in the trees! We need napalm right now! Why is my gun jammed?"
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item_state = "nambackpack"
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icon_state = "nambackpack"
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/obj/item/storage/backpack/russian
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name = "russian backpack"
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desc = "Useful for carrying large quantities of vodka."
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||||
item_state = "ru_rucksack"
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icon_state = "ru_rucksack"
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/obj/item/storage/backpack/korean
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name = "korean backpack"
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desc = "Insert witty description here."
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||||
item_state = "kr_rucksack"
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icon_state = "kr_rucksack"
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//strapless
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/obj/item/storage/backpack/satchel/strapless
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name = "strapless satchel"
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desc = "A satchel for carrying a large number of supplies easily. Without Straps"
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icon_state = "satchel_strapless"
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item_state_slots = null
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@@ -1,203 +0,0 @@
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/obj/item/storage/backpack/saddlebag
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name = "Horse Saddlebags"
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desc = "A saddle that holds items. Seems slightly bulky."
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icon = 'icons/inventory/back/item_vr.dmi'
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icon_override = 'icons/inventory/back/mob_vr.dmi'
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item_state = "saddlebag"
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icon_state = "saddlebag"
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max_storage_space = INVENTORY_DUFFLEBAG_SPACE //Saddlebags can hold more, like dufflebags
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||||
slowdown = 0.5 //And are slower, too...
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||||
var/taurtype = /datum/sprite_accessory/tail/taur/horse //Acceptable taur type to be wearing this
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||||
var/no_message = "You aren't the appropriate taur type to wear this!"
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||||
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/obj/item/storage/backpack/saddlebag/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(istype(H) && istype(H.tail_style, taurtype))
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||||
return 1
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||||
else
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||||
to_chat(H, span_warning("[no_message]"))
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return 0
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|
||||
/* If anyone wants to make some... this is how you would.
|
||||
/obj/item/storage/backpack/saddlebag/spider
|
||||
name = "Drider Saddlebags"
|
||||
item_state = "saddlebag_drider"
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||||
icon_state = "saddlebag_drider"
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var/taurtype = /datum/sprite_accessory/tail/taur/spider
|
||||
*/
|
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/obj/item/storage/backpack/saddlebag_common //Shared bag for other taurs with sturdy backs
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name = "Taur Saddlebags"
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desc = "A saddle that holds items. Seems slightly bulky."
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icon = 'icons/inventory/back/item_vr.dmi'
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icon_override = 'icons/inventory/back/mob_vr.dmi'
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item_state = "saddlebag"
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icon_state = "saddlebag"
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var/icon_base = "saddlebag"
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max_storage_space = INVENTORY_DUFFLEBAG_SPACE //Saddlebags can hold more, like dufflebags
|
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slowdown = 0.5 //And are slower, too...
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var/no_message = "You aren't the appropriate taur type to wear this!"
|
||||
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/obj/item/storage/backpack/saddlebag_common/mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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||||
if(!istype(H))//Error, non HUMAN.
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log_runtime("[H] was not a valid human!")
|
||||
return
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|
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var/datum/sprite_accessory/tail/taur/TT = H.tail_style
|
||||
if(istype(TT))
|
||||
item_state = "[icon_base]_[TT.icon_sprite_tag]" //icon_sprite_tag is something like "deer"
|
||||
return 1
|
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|
||||
|
||||
|
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/obj/item/storage/backpack/saddlebag_common/robust //Shared bag for other taurs with sturdy backs
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name = "Robust Saddlebags"
|
||||
desc = "A saddle that holds items. Seems robust."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
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||||
item_state = "robustsaddle"
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||||
icon_state = "robustsaddle"
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||||
icon_base = "robustsaddle"
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||||
|
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/obj/item/storage/backpack/saddlebag_common/vest //Shared bag for other taurs with sturdy backs
|
||||
name = "Taur Duty Vest"
|
||||
desc = "An armored vest with the armor modules replaced with various handy compartments with decent storage capacity. Useless for protection though. Holds less than a saddle."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
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||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
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item_state = "taurvest"
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||||
icon_state = "taurvest"
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||||
icon_base = "taurvest"
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||||
max_storage_space = INVENTORY_STANDARD_SPACE
|
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slowdown = 0
|
||||
|
||||
/obj/item/storage/backpack/dufflebag/fluff //Black dufflebag without syndie buffs.
|
||||
name = "plain black dufflebag"
|
||||
desc = "A large dufflebag for holding extra tactical supplies."
|
||||
icon_state = "duffle_syndie"
|
||||
|
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/obj/item/storage/backpack
|
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sprite_sheets = list(
|
||||
SPECIES_TESHARI = 'icons/inventory/back/mob_teshari.dmi',
|
||||
SPECIES_WEREBEAST = 'icons/inventory/back/mob_vr_werebeast.dmi')
|
||||
|
||||
/obj/item/storage/backpack/ert
|
||||
max_storage_space = INVENTORY_DUFFLEBAG_SPACE
|
||||
|
||||
///Exploration Bags///
|
||||
|
||||
/obj/item/storage/backpack/explorer
|
||||
name = "exploration backpack"
|
||||
desc = "A backpack for carrying a large number of supplies easily."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "explorer"
|
||||
|
||||
/obj/item/storage/backpack/satchel/explorer
|
||||
name = "exploration satchel"
|
||||
desc = "A satchel for carrying a large number of supplies easily."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "explorer_satchel"
|
||||
item_state_slots = null
|
||||
|
||||
/obj/item/storage/backpack/messenger/explorer
|
||||
name = "exploration messenger bag"
|
||||
desc = "A sturdy backpack worn over one shoulder."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "explorer_courier"
|
||||
item_state_slots = null
|
||||
|
||||
/obj/item/storage/backpack/dufflebag/explorer
|
||||
name = "exploration dufflebag"
|
||||
desc = "A large dufflebag for holding extra supplies."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "explorer_duffle"
|
||||
|
||||
///Talon Bags///
|
||||
|
||||
/obj/item/storage/backpack/talon
|
||||
name = "Talon backpack"
|
||||
desc = "A backpack for carrying a large number of supplies easily."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "talon"
|
||||
|
||||
/obj/item/storage/backpack/satchel/talon
|
||||
name = "Talon satchel"
|
||||
desc = "A satchel for carrying a large number of supplies easily."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "talon_satchel"
|
||||
item_state_slots = null
|
||||
|
||||
/obj/item/storage/backpack/messenger/talon
|
||||
name = "Talon messenger bag"
|
||||
desc = "A sturdy backpack worn over one shoulder."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "talon_courier"
|
||||
item_state_slots = null
|
||||
|
||||
/obj/item/storage/backpack/dufflebag/talon
|
||||
name = "Talon dufflebag"
|
||||
desc = "A large dufflebag for holding extra supplies."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "talon_duffle"
|
||||
|
||||
///Roboticist Bags///
|
||||
|
||||
/obj/item/storage/backpack/satchel/roboticist
|
||||
name = "roboticist satchel"
|
||||
desc = "A satchel for carrying a large number of spare parts easily."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
item_state = "satchel-robo"
|
||||
icon_state = "satchel-robo"
|
||||
|
||||
/obj/item/storage/backpack/roboticist
|
||||
name = "roboticist backpack"
|
||||
desc = "A backpack for carrying a large number of spare parts easily."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
item_state = "backpack-robo"
|
||||
icon_state = "backpack-robo"
|
||||
|
||||
///Vintage Military Bags///
|
||||
|
||||
/obj/item/storage/backpack/vietnam
|
||||
name = "vietnam backpack"
|
||||
desc = "There are tangos in the trees! We need napalm right now! Why is my gun jammed?"
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
item_state = "nambackpack"
|
||||
icon_state = "nambackpack"
|
||||
|
||||
/obj/item/storage/backpack/russian
|
||||
name = "russian backpack"
|
||||
desc = "Useful for carrying large quantities of vodka."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
item_state = "ru_rucksack"
|
||||
icon_state = "ru_rucksack"
|
||||
|
||||
/obj/item/storage/backpack/korean
|
||||
name = "korean backpack"
|
||||
desc = "Insert witty description here."
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
item_state = "kr_rucksack"
|
||||
icon_state = "kr_rucksack"
|
||||
|
||||
|
||||
//strapless
|
||||
/obj/item/storage/backpack/satchel/strapless
|
||||
name = "strapless satchel"
|
||||
desc = "A satchel for carrying a large number of supplies easily. Without Straps"
|
||||
icon = 'icons/inventory/back/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "satchel_strapless"
|
||||
item_state_slots = null
|
||||
@@ -448,7 +448,8 @@
|
||||
max_storage_space = 200
|
||||
w_class = ITEMSIZE_LARGE
|
||||
slowdown = 1 //you probably shouldn't be running with chemicals
|
||||
can_hold = list(/obj/item/reagent_containers/pill,/obj/item/reagent_containers/glass/beaker,/obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/hypospray/autoinjector/) // CHOMPEdit - Adds autoinjectors to the bag
|
||||
can_hold = list(/obj/item/reagent_containers/pill,/obj/item/reagent_containers/glass/beaker,/obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/hypospray/autoinjector)
|
||||
slot_flags = null
|
||||
|
||||
// -----------------------------
|
||||
// Xeno Bag
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
/obj/item/storage/bag/chemistry
|
||||
slot_flags = null
|
||||
@@ -11,7 +11,10 @@
|
||||
equip_sound = 'sound/items/toolbelt_equip.ogg'
|
||||
drop_sound = 'sound/items/drop/toolbelt.ogg'
|
||||
pickup_sound = 'sound/items/pickup/toolbelt.ogg'
|
||||
sprite_sheets = list(SPECIES_TESHARI = 'icons/inventory/belt/mob_teshari.dmi')
|
||||
sprite_sheets = list(
|
||||
SPECIES_TESHARI = 'icons/inventory/belt/mob_teshari.dmi',
|
||||
SPECIES_WEREBEAST = 'icons/inventory/belt/mob_werebeast.dmi'
|
||||
)
|
||||
|
||||
var/show_above_suit = 0
|
||||
|
||||
@@ -75,13 +78,13 @@
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/tape_roll,
|
||||
/obj/item/integrated_electronics/wirer,
|
||||
/obj/item/pipe_dispenser, //CHOMPAdd
|
||||
/obj/item/holosign_creator/combifan, //CHOMPAdd
|
||||
/obj/item/rcd, //CHOMPAdd
|
||||
/obj/item/integrated_electronics/debugger, //Vorestation edit adding debugger to toolbelt can hold list
|
||||
/obj/item/shovel/spade, //VOREStation edit. If it can hold minihoes and hatchers, why not the gardening spade?
|
||||
/obj/item/stack/nanopaste, //VOREStation edit. Think of it as a tube of superglue. Belts hold that all the time.
|
||||
/obj/item/geiger //VOREStation edit. Engineers work with rad-slinging stuff sometimes too
|
||||
/obj/item/pipe_dispenser,
|
||||
/obj/item/holosign_creator/combifan,
|
||||
/obj/item/rcd,
|
||||
/obj/item/integrated_electronics/debugger,
|
||||
/obj/item/shovel/spade,
|
||||
/obj/item/stack/nanopaste,
|
||||
/obj/item/geiger
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/utility/full
|
||||
@@ -604,3 +607,177 @@
|
||||
can_hold = list(
|
||||
/obj/item/ammo_casing/afoam_dart
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/explorer
|
||||
name = "explorer's belt"
|
||||
desc = "A versatile belt with several pouches. It can hold a very wide variety of items, but less items overall than a dedicated belt. Still, it's useful for any explorer who wants to be prepared for anything they might find."
|
||||
icon_state = "explo_belt"
|
||||
item_state = "explorer_belt"
|
||||
storage_slots = 5 //makes it strictly inferior to any specialized belt as they have seven slots, but it's far more versatile
|
||||
max_w_class = ITEMSIZE_NORMAL //limits the max size of thing that can be put in, so no using it to hold five laser cannons
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 5
|
||||
can_hold = list(
|
||||
/obj/item/grenade,
|
||||
/obj/item/tool,
|
||||
/obj/item/weldingtool,
|
||||
/obj/item/pickaxe,
|
||||
/obj/item/multitool,
|
||||
/obj/item/stack/cable_coil,
|
||||
/obj/item/analyzer,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/cell,
|
||||
/obj/item/gun,
|
||||
/obj/item/material,
|
||||
/obj/item/melee,
|
||||
/obj/item/shield,
|
||||
/obj/item/ammo_casing,
|
||||
/obj/item/ammo_magazine,
|
||||
/obj/item/healthanalyzer,
|
||||
/obj/item/robotanalyzer,
|
||||
/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/reagent_containers/glass/bottle,
|
||||
/obj/item/storage/pill_bottle,
|
||||
/obj/item/stack/medical,
|
||||
/obj/item/stack/marker_beacon,
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/storage/quickdraw/syringe_case,
|
||||
/obj/item/photo,
|
||||
/obj/item/camera_film,
|
||||
/obj/item/camera,
|
||||
/obj/item/taperecorder,
|
||||
/obj/item/tape,
|
||||
/obj/item/geiger,
|
||||
/obj/item/gps,
|
||||
/obj/item/ano_scanner,
|
||||
/obj/item/cataloguer,
|
||||
/obj/item/radio,
|
||||
/obj/item/mapping_unit,
|
||||
/obj/item/binoculars,
|
||||
/obj/item/kinetic_crusher,
|
||||
/obj/item/analyzer,
|
||||
/obj/item/storage/sample_container
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/explorer/pathfinder
|
||||
name = "pathfinder's belt"
|
||||
desc = "A deluxe belt with many pouches. It can hold a very wide variety of items, but less items overall than a dedicated belt. Still, it's useful for any explorer who wants to be prepared for anything they might find."
|
||||
icon_state = "pathfinder_belt"
|
||||
item_state = "pathfinder_belt"
|
||||
storage_slots = 7 //two more, bringing it on par with normal belts
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 7
|
||||
|
||||
/obj/item/storage/belt/miner
|
||||
name = "mining belt"
|
||||
desc = "A versatile and durable looking belt with several pouches and straps. It can hold a very wide variety of items that any typical miner might need out in the deep."
|
||||
icon_state = "mining"
|
||||
item_state = "mining"
|
||||
storage_slots = 6
|
||||
max_w_class = ITEMSIZE_LARGE
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 6
|
||||
can_hold = list(
|
||||
/obj/item/fulton_core,
|
||||
/obj/item/extraction_pack,
|
||||
/obj/item/resonator,
|
||||
/obj/item/stack/marker_beacon,
|
||||
/obj/item/stack/flag,
|
||||
/obj/item/modular_computer/tablet,
|
||||
/obj/item/clothing/glasses,
|
||||
/obj/item/clothing/shoes/bhop,
|
||||
/obj/item/multitool,
|
||||
/obj/item/core_sampler,
|
||||
/obj/item/beacon_locator,
|
||||
/obj/item/radio,
|
||||
/obj/item/measuring_tape,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/depth_scanner,
|
||||
/obj/item/camera,
|
||||
/obj/item/ano_scanner,
|
||||
/obj/item/xenoarch_multi_tool,
|
||||
/obj/item/geiger,
|
||||
/obj/item/gps,
|
||||
/obj/item/laser_pointer,
|
||||
/obj/item/survivalcapsule,
|
||||
/obj/item/perfect_tele/one_beacon,
|
||||
/obj/item/binoculars,
|
||||
/obj/item/storage/box/samplebags,
|
||||
/obj/item/cell/device,
|
||||
/obj/item/pickaxe,
|
||||
/obj/item/shovel,
|
||||
/obj/item/paper,
|
||||
/obj/item/photo,
|
||||
/obj/item/folder,
|
||||
/obj/item/pen,
|
||||
/obj/item/folder,
|
||||
/obj/item/clipboard,
|
||||
/obj/item/anodevice,
|
||||
/obj/item/tool/wrench,
|
||||
/obj/item/tool/screwdriver,
|
||||
/obj/item/tool/transforming/powerdrill,
|
||||
/obj/item/storage/excavation,
|
||||
/obj/item/anobattery,
|
||||
/obj/item/reagent_containers/hypospray/autoinjector,
|
||||
/obj/item/plastique/seismic/locked,
|
||||
/obj/item/gun/magnetic/matfed/phoronbore,
|
||||
/obj/item/storage/bag/sheetsnatcher,
|
||||
/obj/item/melee,
|
||||
/obj/item/kinetic_crusher,
|
||||
/obj/item/mining_scanner,
|
||||
/obj/item/storage/bag/ore,
|
||||
/obj/item/storage/sample_container
|
||||
)
|
||||
//Pretty much, if it's in the mining vendor, they should be able to put it on the belt.
|
||||
|
||||
/obj/item/storage/belt/archaeology
|
||||
can_hold = list(
|
||||
/obj/item/stack/marker_beacon,
|
||||
/obj/item/clothing/glasses,
|
||||
/obj/item/storage/box/samplebags,
|
||||
/obj/item/xenoarch_multi_tool,
|
||||
/obj/item/core_sampler,
|
||||
/obj/item/beacon_locator,
|
||||
/obj/item/radio/beacon,
|
||||
/obj/item/gps,
|
||||
/obj/item/measuring_tape,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/depth_scanner,
|
||||
/obj/item/camera,
|
||||
/obj/item/ano_scanner,
|
||||
/obj/item/geiger,
|
||||
/obj/item/cell/device,
|
||||
/obj/item/pickaxe,
|
||||
/obj/item/paper,
|
||||
/obj/item/photo,
|
||||
/obj/item/folder,
|
||||
/obj/item/pen,
|
||||
/obj/item/folder,
|
||||
/obj/item/clipboard,
|
||||
/obj/item/anodevice,
|
||||
/obj/item/tool/wrench,
|
||||
/obj/item/tool/transforming/powerdrill,
|
||||
/obj/item/multitool,
|
||||
/obj/item/storage/excavation,
|
||||
/obj/item/anobattery,
|
||||
/obj/item/pickaxe
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/hydro
|
||||
name = "hydroponics belt"
|
||||
desc = "A belt used to hold most hydroponics supplies. Suprisingly, not green."
|
||||
icon_state = "plantbelt"
|
||||
item_state = "plantbelt"
|
||||
storage_slots = 5
|
||||
max_w_class = ITEMSIZE_LARGE
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 5
|
||||
can_hold = list(
|
||||
/obj/item/analyzer/plant_analyzer,
|
||||
/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/reagent_containers/glass/bottle,
|
||||
/obj/item/shovel/spade,
|
||||
/obj/item/tool/wirecutters,
|
||||
/obj/item/material/minihoe,
|
||||
/obj/item/material/knife/machete/hatchet,
|
||||
/obj/item/reagent_containers/spray/plantbgone,
|
||||
/obj/item/plantspray,
|
||||
/obj/item/gun/energy/floragun,
|
||||
/obj/item/seeds
|
||||
)
|
||||
|
||||
@@ -1,184 +0,0 @@
|
||||
/obj/item/storage/belt
|
||||
sprite_sheets = list(
|
||||
SPECIES_TESHARI = 'icons/inventory/belt/mob_teshari.dmi',
|
||||
SPECIES_WEREBEAST = 'icons/inventory/belt/mob_vr_werebeast.dmi')
|
||||
|
||||
/obj/item/storage/belt/explorer
|
||||
name = "explorer's belt"
|
||||
desc = "A versatile belt with several pouches. It can hold a very wide variety of items, but less items overall than a dedicated belt. Still, it's useful for any explorer who wants to be prepared for anything they might find."
|
||||
icon = 'icons/inventory/belt/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/belt/mob_vr.dmi'
|
||||
icon_state = "explo_belt"
|
||||
item_state = "explorer_belt"
|
||||
storage_slots = 5 //makes it strictly inferior to any specialized belt as they have seven slots, but it's far more versatile
|
||||
max_w_class = ITEMSIZE_NORMAL //limits the max size of thing that can be put in, so no using it to hold five laser cannons
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 5
|
||||
can_hold = list(
|
||||
/obj/item/grenade,
|
||||
/obj/item/tool,
|
||||
/obj/item/weldingtool,
|
||||
/obj/item/pickaxe,
|
||||
/obj/item/multitool,
|
||||
/obj/item/stack/cable_coil,
|
||||
/obj/item/analyzer,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/cell,
|
||||
/obj/item/gun,
|
||||
/obj/item/material,
|
||||
/obj/item/melee,
|
||||
/obj/item/shield,
|
||||
/obj/item/ammo_casing,
|
||||
/obj/item/ammo_magazine,
|
||||
/obj/item/healthanalyzer,
|
||||
/obj/item/robotanalyzer,
|
||||
/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/reagent_containers/glass/bottle,
|
||||
/obj/item/storage/pill_bottle,
|
||||
/obj/item/stack/medical,
|
||||
/obj/item/stack/marker_beacon,
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/storage/quickdraw/syringe_case,
|
||||
/obj/item/photo,
|
||||
/obj/item/camera_film,
|
||||
/obj/item/camera,
|
||||
/obj/item/taperecorder,
|
||||
/obj/item/tape,
|
||||
/obj/item/geiger,
|
||||
/obj/item/gps,
|
||||
/obj/item/ano_scanner,
|
||||
/obj/item/cataloguer,
|
||||
/obj/item/radio,
|
||||
/obj/item/mapping_unit,
|
||||
/obj/item/binoculars, //CHOMPADD
|
||||
/obj/item/kinetic_crusher,
|
||||
/obj/item/analyzer,
|
||||
/obj/item/storage/sample_container
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/explorer/pathfinder
|
||||
name = "pathfinder's belt"
|
||||
desc = "A deluxe belt with many pouches. It can hold a very wide variety of items, but less items overall than a dedicated belt. Still, it's useful for any explorer who wants to be prepared for anything they might find."
|
||||
icon = 'icons/inventory/belt/item_vr.dmi'
|
||||
icon_state = "pathfinder_belt"
|
||||
item_state = "pathfinder_belt"
|
||||
storage_slots = 7 //two more, bringing it on par with normal belts
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 7
|
||||
|
||||
/obj/item/storage/belt/miner
|
||||
name = "mining belt"
|
||||
desc = "A versatile and durable looking belt with several pouches and straps. It can hold a very wide variety of items that any typical miner might need out in the deep."
|
||||
icon = 'icons/inventory/belt/item_vr.dmi'
|
||||
icon_state = "mining"
|
||||
item_state = "mining"
|
||||
storage_slots = 6
|
||||
max_w_class = ITEMSIZE_LARGE
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 6
|
||||
can_hold = list(
|
||||
/obj/item/fulton_core,
|
||||
/obj/item/extraction_pack,
|
||||
/obj/item/resonator,
|
||||
/obj/item/stack/marker_beacon,
|
||||
/obj/item/stack/flag,
|
||||
/obj/item/modular_computer/tablet,
|
||||
/obj/item/clothing/glasses,
|
||||
/obj/item/clothing/shoes/bhop,
|
||||
/obj/item/multitool,
|
||||
/obj/item/core_sampler,
|
||||
/obj/item/beacon_locator,
|
||||
/obj/item/radio,
|
||||
/obj/item/measuring_tape,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/depth_scanner,
|
||||
/obj/item/camera,
|
||||
/obj/item/ano_scanner,
|
||||
/obj/item/xenoarch_multi_tool,
|
||||
/obj/item/geiger,
|
||||
/obj/item/gps,
|
||||
/obj/item/laser_pointer,
|
||||
/obj/item/survivalcapsule,
|
||||
/obj/item/perfect_tele/one_beacon,
|
||||
/obj/item/binoculars,
|
||||
/obj/item/storage/box/samplebags,
|
||||
/obj/item/cell/device,
|
||||
/obj/item/pickaxe,
|
||||
/obj/item/shovel,
|
||||
/obj/item/paper,
|
||||
/obj/item/photo,
|
||||
/obj/item/folder,
|
||||
/obj/item/pen,
|
||||
/obj/item/folder,
|
||||
/obj/item/clipboard,
|
||||
/obj/item/anodevice,
|
||||
/obj/item/tool/wrench,
|
||||
/obj/item/tool/screwdriver,
|
||||
/obj/item/tool/transforming/powerdrill,
|
||||
/obj/item/storage/excavation,
|
||||
/obj/item/anobattery,
|
||||
/obj/item/reagent_containers/hypospray/autoinjector,
|
||||
/obj/item/plastique/seismic/locked,
|
||||
/obj/item/gun/magnetic/matfed/phoronbore,
|
||||
/obj/item/storage/bag/sheetsnatcher,
|
||||
/obj/item/melee,
|
||||
/obj/item/kinetic_crusher,
|
||||
/obj/item/mining_scanner,
|
||||
/obj/item/storage/bag/ore,
|
||||
/obj/item/storage/sample_container
|
||||
)
|
||||
//Pretty much, if it's in the mining vendor, they should be able to put it on the belt.
|
||||
|
||||
/obj/item/storage/belt/archaeology
|
||||
can_hold = list(
|
||||
/obj/item/stack/marker_beacon,
|
||||
/obj/item/clothing/glasses,
|
||||
/obj/item/storage/box/samplebags,
|
||||
/obj/item/xenoarch_multi_tool,
|
||||
/obj/item/core_sampler,
|
||||
/obj/item/beacon_locator,
|
||||
/obj/item/radio/beacon,
|
||||
/obj/item/gps,
|
||||
/obj/item/measuring_tape,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/depth_scanner,
|
||||
/obj/item/camera,
|
||||
/obj/item/ano_scanner,
|
||||
/obj/item/geiger,
|
||||
/obj/item/cell/device,
|
||||
/obj/item/pickaxe,
|
||||
/obj/item/paper,
|
||||
/obj/item/photo,
|
||||
/obj/item/folder,
|
||||
/obj/item/pen,
|
||||
/obj/item/folder,
|
||||
/obj/item/clipboard,
|
||||
/obj/item/anodevice,
|
||||
/obj/item/tool/wrench,
|
||||
/obj/item/tool/transforming/powerdrill,
|
||||
/obj/item/multitool,
|
||||
/obj/item/storage/excavation,
|
||||
/obj/item/anobattery,
|
||||
/obj/item/pickaxe
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/hydro
|
||||
name = "hydroponics belt"
|
||||
desc = "A belt used to hold most hydroponics supplies. Suprisingly, not green."
|
||||
icon = 'icons/inventory/belt/item_vr.dmi'
|
||||
icon_override = 'icons/inventory/belt/mob_vr.dmi'
|
||||
icon_state = "plantbelt"
|
||||
item_state = "plantbelt"
|
||||
storage_slots = 5
|
||||
max_w_class = ITEMSIZE_LARGE
|
||||
max_storage_space = ITEMSIZE_COST_NORMAL * 5
|
||||
can_hold = list(
|
||||
/obj/item/analyzer/plant_analyzer,
|
||||
/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/reagent_containers/glass/bottle,
|
||||
/obj/item/shovel/spade,
|
||||
/obj/item/tool/wirecutters,
|
||||
/obj/item/material/minihoe,
|
||||
/obj/item/material/knife/machete/hatchet,
|
||||
/obj/item/reagent_containers/spray/plantbgone,
|
||||
/obj/item/plantspray,
|
||||
/obj/item/gun/energy/floragun,
|
||||
/obj/item/seeds
|
||||
)
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "double emergency phoron tank"
|
||||
desc = "Contains dangerous phoron. Do not inhale. Warning: extremely flammable."
|
||||
icon = 'icons/obj/tank_vr.dmi'
|
||||
icon_override = 'icons/inventory/belt/mob_vr.dmi'
|
||||
icon_override = 'icons/inventory/belt/mob.dmi'
|
||||
icon_state = "emergency_double_vox"
|
||||
gauge_icon = "indicator_double"
|
||||
gauge_cap = 3
|
||||
@@ -39,7 +39,6 @@
|
||||
|
||||
/obj/item/tank/vox //Can't be a child of phoron or the gas amount gets screwey.
|
||||
icon = 'icons/obj/tank_vr.dmi'
|
||||
icon_override = 'icons/inventory/back/mob_vr.dmi'
|
||||
icon_state = "phoron_vox"
|
||||
gauge_cap = 3
|
||||
gauge_icon = "indicator_double"
|
||||
@@ -84,7 +83,6 @@
|
||||
|
||||
/obj/item/tank/emergency/phoron
|
||||
icon = 'icons/obj/tank_vr.dmi'
|
||||
icon_override = 'icons/inventory/belt/mob_vr.dmi'
|
||||
icon_state = "emergency_phoron_vox"
|
||||
gauge_icon = "indicator_smalltank"
|
||||
volume = 6
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
icon_override = 'icons/vore/custom_guns_vr.dmi'
|
||||
item_state = "gbuster"
|
||||
item_icons = list(slot_r_hand_str = 'icons/vore/custom_guns_vr.dmi', slot_l_hand_str = 'icons/vore/custom_guns_vr.dmi', "slot_belt" = 'icons/inventory/belt/mob_vr.dmi')
|
||||
item_icons = list(slot_r_hand_str = 'icons/vore/custom_guns_vr.dmi', slot_l_hand_str = 'icons/vore/custom_guns_vr.dmi', "slot_belt" = 'icons/inventory/belt/mob.dmi')
|
||||
|
||||
w_class = ITEMSIZE_NORMAL
|
||||
origin_tech = list(TECH_COMBAT = 8, TECH_MATERIAL = 4)
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
that can be recharged away from civilization."
|
||||
icon_state = "phaserkill"
|
||||
item_state = "phaser"
|
||||
item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi', "slot_belt" = 'icons/inventory/belt/mob_vr.dmi')
|
||||
item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi', "slot_belt" = 'icons/inventory/belt/mob.dmi')
|
||||
fire_sound = 'sound/weapons/laser2.ogg'
|
||||
origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 2, TECH_POWER = 4)
|
||||
charge_cost = 300
|
||||
|
||||
@@ -121,7 +121,7 @@
|
||||
icon = 'icons/obj/gun_vr.dmi'
|
||||
icon_state = "phaserkill"
|
||||
item_state = "phaser"
|
||||
item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi', "slot_belt" = 'icons/inventory/belt/mob_vr.dmi')
|
||||
item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi', "slot_belt" = 'icons/inventory/belt/mob.dmi')
|
||||
fire_sound = 'sound/weapons/laser2.ogg'
|
||||
origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 2, TECH_POWER = 4)
|
||||
charge_cost = 100 //Chompedit Reduced cost
|
||||
|
||||
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 45 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 141 KiB After Width: | Height: | Size: 172 KiB |
|
Before Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 4.5 KiB |
|
Before Width: | Height: | Size: 9.7 KiB After Width: | Height: | Size: 5.0 KiB |
|
Before Width: | Height: | Size: 763 B |
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 22 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 479 B After Width: | Height: | Size: 479 B |
@@ -1795,10 +1795,8 @@
|
||||
#include "code\game\objects\items\weapons\melee\misc_vr.dm"
|
||||
#include "code\game\objects\items\weapons\melee\shock_maul.dm"
|
||||
#include "code\game\objects\items\weapons\storage\backpack.dm"
|
||||
#include "code\game\objects\items\weapons\storage\backpack_vr.dm"
|
||||
#include "code\game\objects\items\weapons\storage\bags.dm"
|
||||
#include "code\game\objects\items\weapons\storage\belt.dm"
|
||||
#include "code\game\objects\items\weapons\storage\belt_vr.dm"
|
||||
#include "code\game\objects\items\weapons\storage\bible.dm"
|
||||
#include "code\game\objects\items\weapons\storage\boxes.dm"
|
||||
#include "code\game\objects\items\weapons\storage\boxes_ch.dm"
|
||||
@@ -2141,8 +2139,8 @@
|
||||
#include "code\modules\admin\verbs\smite.dm"
|
||||
#include "code\modules\admin\verbs\special_verbs.dm"
|
||||
#include "code\modules\admin\verbs\striketeam.dm"
|
||||
#include "code\modules\admin\verbs\trader.dm"
|
||||
#include "code\modules\admin\verbs\tgui_verbs.dm"
|
||||
#include "code\modules\admin\verbs\trader.dm"
|
||||
#include "code\modules\admin\verbs\tripAI.dm"
|
||||
#include "code\modules\admin\verbs\SDQL2\SDQL_2.dm"
|
||||
#include "code\modules\admin\verbs\SDQL2\SDQL_2_parser.dm"
|
||||
|
||||