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Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts: code/game/objects/items/stacks/tiles/plasteel.dm code/game/objects/items/stacks/tiles/tile_types.dm code/modules/materials/materials.dm code/modules/mob/living/carbon/human/life.dm code/modules/mob/living/silicon/pai/pai.dm code/modules/surgery/implant.dm code/setup.dm
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@@ -53,7 +53,7 @@
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/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)
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if (istype(C, /obj/item/stack/tile/plasteel))
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if (istype(C, /obj/item/stack/tile/steel))
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var/turf/T = get_turf(src)
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T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead
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return
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