Merge pull request #5344 from Hubblenaut/dev

Moves the non-implanted security positions from restricted to protected ...
This commit is contained in:
DJSnapshot
2014-06-23 21:22:59 -07:00
2 changed files with 4 additions and 3 deletions

View File

@@ -20,8 +20,8 @@
/datum/game_mode/cult
name = "cult"
config_tag = "cult"
restricted_jobs = list("Chaplain","AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain")
protected_jobs = list()
restricted_jobs = list("Chaplain","AI", "Cyborg", "Lawyer", "Head of Security", "Captain")
protected_jobs = list("Security Officer", "Warden", "Detective")
required_players = 5
required_players_secret = 15
required_enemies = 3

View File

@@ -14,7 +14,8 @@
/datum/game_mode/revolution
name = "revolution"
config_tag = "revolution"
restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
restricted_jobs = list("Lawyer", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
protected_jobs = list("Security Officer", "Warden", "Detective")
required_players = 4
required_players_secret = 15
required_enemies = 3