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Merge pull request #5344 from Hubblenaut/dev
Moves the non-implanted security positions from restricted to protected ...
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@@ -20,8 +20,8 @@
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/datum/game_mode/cult
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name = "cult"
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config_tag = "cult"
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restricted_jobs = list("Chaplain","AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain")
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protected_jobs = list()
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restricted_jobs = list("Chaplain","AI", "Cyborg", "Lawyer", "Head of Security", "Captain")
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protected_jobs = list("Security Officer", "Warden", "Detective")
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required_players = 5
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required_players_secret = 15
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required_enemies = 3
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@@ -14,7 +14,8 @@
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/datum/game_mode/revolution
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name = "revolution"
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config_tag = "revolution"
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restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
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restricted_jobs = list("Lawyer", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
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protected_jobs = list("Security Officer", "Warden", "Detective")
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required_players = 4
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required_players_secret = 15
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required_enemies = 3
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