diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm index 0467e51cea..a610a38a93 100644 --- a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm +++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm @@ -148,7 +148,7 @@ /datum/trait/negative/lightweight name = "Lightweight" - desc = "Your light weight and poor balance make you very susceptible to unhelpful bumping. Think of it like a bowling ball versus a pin." + desc = "Your light weight and poor balance make you very susceptible to unhelpful bumping. Think of it like a bowling ball versus a pin. (STOP TAKING THIS AS SECURITY! We're MRP, so expect to lose your junk immediately, especially in events. - Love, Admins)" //CHOMP Edit btw cost = -2 var_changes = list("lightweight" = 1) diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm index 56183def6f..7810b5904f 100644 --- a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm +++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm @@ -34,27 +34,27 @@ /datum/trait/positive/nonconductive name = "Non-Conductive" - desc = "Decreases your susceptibility to electric shocks by a 10% amount." - cost = 1 //This effects tasers! - var_changes = list("siemens_coefficient" = 0.9) + desc = "Decreases your susceptibility to electric shocks by a 25% amount." //CHOMP Edit + cost = 2 //This effects tasers! + var_changes = list("siemens_coefficient" = 0.75) //CHOMP Edit /datum/trait/positive/nonconductive_plus name = "Major Non-Conductive" - desc = "Decreases your susceptibility to electric shocks by a 25% amount." - cost = 2 //Let us not forget this effects tasers! - var_changes = list("siemens_coefficient" = 0.75) + desc = "Decreases your susceptibility to electric shocks by a 50% amount." //CHOMP Edit + cost = 3 //Let us not forget this effects tasers! + var_changes = list("siemens_coefficient" = 0.5) //CHOMP Edit /datum/trait/positive/darksight name = "Darksight" - desc = "Allows you to see a short distance in the dark." + desc = "Allows you to see a short distance in the dark and 10% more susceptible to flashes." //CHOMP Edit cost = 1 - var_changes = list("darksight" = 5, "flash_mod" = 1.1) + var_changes = list("darksight" = 3) //CHOMP Edit /datum/trait/positive/darksight_plus name = "Darksight (Major)" - desc = "Allows you to see in the dark for almost the whole screen." + desc = "Allows you to see in the dark for almost the whole screen and 20% more susceptible to flashes." //CHOMP Edit cost = 2 - var_changes = list("darksight" = 8, "flash_mod" = 1.2) + var_changes = list("darksight" = 6) //CHOMP Edit /datum/trait/positive/melee_attack name = "Sharp Melee" @@ -76,29 +76,29 @@ /datum/trait/positive/minor_brute_resist name = "Minor Brute Resist" - desc = "Adds 15% resistance to brute damage sources." - cost = 2 - var_changes = list("brute_mod" = 0.85) + desc = "Adds 10% resistance to brute damage sources." //CHOMP Edit + cost = 1 //CHOMP Edit + var_changes = list("brute_mod" = 0.9) //CHOMP Edit /datum/trait/positive/brute_resist name = "Brute Resist" - desc = "Adds 25% resistance to brute damage sources." - cost = 3 - var_changes = list("brute_mod" = 0.75) - excludes = list(/datum/trait/positive/minor_burn_resist,/datum/trait/positive/burn_resist) + desc = "Adds 20% resistance to brute damage sources." //CHOMP Edit + cost = 2 //CHOMP Edit + var_changes = list("brute_mod" = 0.8) //CHOMP Edit + //excludes = list(/datum/trait/positive/minor_burn_resist,/datum/trait/positive/burn_resist) //CHOMP disable, this is already handled in positive_ch.dm /datum/trait/positive/minor_burn_resist name = "Minor Burn Resist" - desc = "Adds 15% resistance to burn damage sources." - cost = 2 - var_changes = list("burn_mod" = 0.85) + desc = "Adds 10% resistance to burn damage sources." //CHOMP Edit + cost = 1 //CHOMP Edit + var_changes = list("burn_mod" = 0.9) //CHOMP Edit /datum/trait/positive/burn_resist name = "Burn Resist" - desc = "Adds 25% resistance to burn damage sources." - cost = 3 - var_changes = list("burn_mod" = 0.75) - excludes = list(/datum/trait/positive/minor_brute_resist,/datum/trait/positive/brute_resist) + desc = "Adds 20% resistance to burn damage sources." //CHOMP Edit + cost = 2 //CHOMP Edit + var_changes = list("burn_mod" = 0.8) //CHOMP Edit + //excludes = list(/datum/trait/positive/minor_brute_resist,/datum/trait/positive/brute_resist) //CHOMP disable, this is already handled in positive_ch.dm //YW ADDITIONS START /datum/trait/positive/improved_biocompat @@ -118,9 +118,9 @@ /datum/trait/positive/photoresistant name = "Photoresistant" - desc = "Decreases stun duration from flashes and other light-based stuns and disabilities by 20%" + desc = "Decreases stun duration from flashes and other light-based stuns and disabilities by 25%" //CHOMP Edit cost = 1 - var_changes = list("flash_mod" = 0.8) + var_changes = list("flash_mod" = 0.75) //CHOMP Edit //YW add /datum/trait/positive/photoresistant_plus @@ -143,7 +143,7 @@ /datum/trait/positive/hardfeet name = "Hard Feet" desc = "Makes your nice clawed, scaled, hooved, armored, or otherwise just awfully calloused feet immune to glass shards." - cost = 0 + cost = 1 //CHOMP Edit var_changes = list("flags" = NO_MINOR_CUT) //Checked the flag is only used by shard stepping. //CHOMPStation Removal Start