From f3983db0f7912d01fa53b32c8c22cb8c0e67ed9c Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Sat, 10 Jun 2017 18:11:33 -0400 Subject: [PATCH] Fix a runtime I missed on Soulcatcher Only affects erasing minds, and doens't affect the prey, really. Just means the minds count is wrong and the name sticks around. --- code/modules/nifsoft/software/13_soulcatcher.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/nifsoft/software/13_soulcatcher.dm b/code/modules/nifsoft/software/13_soulcatcher.dm index 10a51fc77b..24b93c8cf2 100644 --- a/code/modules/nifsoft/software/13_soulcatcher.dm +++ b/code/modules/nifsoft/software/13_soulcatcher.dm @@ -245,7 +245,7 @@ /mob/living/carbon/brain/caught_soul/Destroy() if(soulcatcher) - soulcatcher.emote_into(" - Mind unloaded: [name]","SOULCATCHER") + soulcatcher.notify_into("Mind unloaded: [name]") soulcatcher.brainmobs -= src soulcatcher = null if(nif)