Fixed projectiles going into disposals.

Made the rapid syringe gun a subtype of the syringe gun, and reduced it's capacity to four syringes.
Fixed the examine bug on syringe guns.
Added a new sprite for the regular syringe gun.

Added a new door for research. It's also used in robotics.

Updated the air injector sprite.

Fixed some pepperspray spelling errors.

~~REMOVED~~: the energy crossbow and chemsprayer from R&D.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3138 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-02-17 15:22:42 +00:00
parent 935c0d67f0
commit f41b5cbabb
12 changed files with 440 additions and 972 deletions

View File

@@ -387,7 +387,7 @@
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if (istype(mover,/obj/item))
var/obj/item/I = mover
if(istype(I, /obj/item/weapon/dummy))
if(istype(I, /obj/item/weapon/dummy) || istype(I, /obj/item/projectile))
return
if(prob(75))
I.loc = src