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Fixed projectiles going into disposals.
Made the rapid syringe gun a subtype of the syringe gun, and reduced it's capacity to four syringes. Fixed the examine bug on syringe guns. Added a new sprite for the regular syringe gun. Added a new door for research. It's also used in robotics. Updated the air injector sprite. Fixed some pepperspray spelling errors. ~~REMOVED~~: the energy crossbow and chemsprayer from R&D. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3138 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -387,7 +387,7 @@
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CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if (istype(mover,/obj/item))
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var/obj/item/I = mover
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if(istype(I, /obj/item/weapon/dummy))
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if(istype(I, /obj/item/weapon/dummy) || istype(I, /obj/item/projectile))
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return
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if(prob(75))
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I.loc = src
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