diff --git a/code/modules/client/client defines.dm b/code/modules/client/client defines.dm index 1155882b82..0961115d6a 100644 --- a/code/modules/client/client defines.dm +++ b/code/modules/client/client defines.dm @@ -30,7 +30,6 @@ //////////// //SECURITY// //////////// - var/next_allowed_topic_time = 10 // comment out the line below when debugging locally to enable the options & messages menu //control_freak = 1 diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index aa1cf3b1ad..c7a6dd7ccb 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -1,7 +1,6 @@ //////////// //SECURITY// //////////// -#define TOPIC_SPAM_DELAY 2 //2 ticks is about 2/10ths of a second; it was 4 ticks, but that caused too many clicks to be lost due to lag #define UPLOAD_LIMIT 10485760 //Restricts client uploads to the server to 10MB //Boosted this thing. What's the worst that can happen? #define MIN_CLIENT_VERSION 0 //Just an ambiguously low version for now, I don't want to suddenly stop people playing. //I would just like the code ready should it ever need to be used. @@ -24,11 +23,6 @@ if(!usr || usr != mob) //stops us calling Topic for somebody else's client. Also helps prevent usr=null return - //Reduces spamming of links by dropping calls that happen during the delay period - if(next_allowed_topic_time > world.time) - return - next_allowed_topic_time = world.time + TOPIC_SPAM_DELAY - //search the href for script injection if( findtext(href,"