Merge pull request #2194 from comma/master

Surgeray
This commit is contained in:
Cael Aislinn
2013-01-16 17:57:05 -08:00
19 changed files with 11810 additions and 1336 deletions

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@@ -1154,10 +1154,19 @@
#include "code\modules\scripting\Scanner\Tokens.dm" #include "code\modules\scripting\Scanner\Tokens.dm"
#include "code\modules\security levels\keycard authentication.dm" #include "code\modules\security levels\keycard authentication.dm"
#include "code\modules\security levels\security levels.dm" #include "code\modules\security levels\security levels.dm"
#include "code\modules\surgery\appendix.dm"
#include "code\modules\surgery\bones.dm"
#include "code\modules\surgery\braincore.dm"
#include "code\modules\surgery\eye.dm"
#include "code\modules\surgery\face.dm"
#include "code\modules\surgery\generic.dm"
#include "code\modules\surgery\other.dm"
#include "code\modules\surgery\ribcage.dm"
#include "code\modules\surgery\robolimbs.dm"
#include "code\modules\surgery\surgery.dm"
#include "code\WorkInProgress\autopsy.dm" #include "code\WorkInProgress\autopsy.dm"
#include "code\WorkInProgress\buildmode.dm" #include "code\WorkInProgress\buildmode.dm"
#include "code\WorkInProgress\explosion_particles.dm" #include "code\WorkInProgress\explosion_particles.dm"
#include "code\WorkInProgress\surgery.dm"
#include "code\WorkInProgress\Cael_Aislinn\energy_field.dm" #include "code\WorkInProgress\Cael_Aislinn\energy_field.dm"
#include "code\WorkInProgress\Cael_Aislinn\external_shield_gen.dm" #include "code\WorkInProgress\Cael_Aislinn\external_shield_gen.dm"
#include "code\WorkInProgress\Cael_Aislinn\meteor_battery.dm" #include "code\WorkInProgress\Cael_Aislinn\meteor_battery.dm"

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@@ -2,10 +2,18 @@
//moved these here from code/defines/obj/weapon.dm //moved these here from code/defines/obj/weapon.dm
//please preference put stuff where it's easy to find - C //please preference put stuff where it's easy to find - C
/obj/item/weapon/autopsy_scanner/var/list/datum/autopsy_data_scanner/wdata = list() /obj/item/weapon/autopsy_scanner
/obj/item/weapon/autopsy_scanner/var/list/datum/autopsy_data_scanner/chemtraces = list() name = "autopsy scanner"
/obj/item/weapon/autopsy_scanner/var/target_name = null desc = "Extracts information on wounds."
/obj/item/weapon/autopsy_scanner/var/timeofdeath = null icon = 'icons/obj/autopsy_scanner.dmi'
icon_state = ""
flags = FPRINT | TABLEPASS | CONDUCT
w_class = 1.0
origin_tech = "materials=1;biotech=1"
var/list/datum/autopsy_data_scanner/wdata = list()
var/list/datum/autopsy_data_scanner/chemtraces = list()
var/target_name = null
var/timeofdeath = null
/datum/autopsy_data_scanner /datum/autopsy_data_scanner
var/weapon = null // this is the DEFINITE weapon type that was used var/weapon = null // this is the DEFINITE weapon type that was used

File diff suppressed because it is too large Load Diff

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@@ -148,7 +148,7 @@ proc/Airflow(zone/A, zone/B)
//Check for knocking people over //Check for knocking people over
if(ismob(M) && n > vsc.airflow_stun_pressure) if(ismob(M) && n > vsc.airflow_stun_pressure)
if(M:nodamage) continue if(M:status_flags & GODMODE) continue
M:airflow_stun() M:airflow_stun()
if(M.check_airflow_movable(n)) if(M.check_airflow_movable(n))
@@ -242,7 +242,7 @@ atom/movable
if(airflow_dest == loc) if(airflow_dest == loc)
step_away(src,loc) step_away(src,loc)
if(ismob(src)) if(ismob(src))
if(src:nodamage) if(src:status_flags & GODMODE)
return return
if(istype(src, /mob/living/carbon/human)) if(istype(src, /mob/living/carbon/human))
if(src:buckled) if(src:buckled)
@@ -307,7 +307,7 @@ atom/movable
if(airflow_dest == loc) if(airflow_dest == loc)
step_away(src,loc) step_away(src,loc)
if(ismob(src)) if(ismob(src))
if(src:nodamage) if(src:status_flags & GODMODE)
return return
if(istype(src, /mob/living/carbon/human)) if(istype(src, /mob/living/carbon/human))
if(src:buckled) if(src:buckled)

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@@ -224,6 +224,7 @@
proc/clamp() proc/clamp()
var/rval = 0 var/rval = 0
src.status &= ~ORGAN_BLEEDING
for(var/datum/wound/W in wounds) for(var/datum/wound/W in wounds)
if(W.internal) continue if(W.internal) continue
rval |= !W.clamped rval |= !W.clamped
@@ -610,6 +611,7 @@
take_damage(brute, burn, sharp, used_weapon = null, list/forbidden_limbs = list()) take_damage(brute, burn, sharp, used_weapon = null, list/forbidden_limbs = list())
..(brute, burn, sharp, used_weapon, forbidden_limbs) ..(brute, burn, sharp, used_weapon, forbidden_limbs)
if (!disfigured)
if (brute_dam > 40) if (brute_dam > 40)
if (prob(50)) if (prob(50))
disfigure("brute") disfigure("brute")

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@@ -123,7 +123,7 @@
else else
spawn(0) spawn(0)
close() close()
return
var/access_granted = 0 var/access_granted = 0
var/users_name var/users_name
if(!istype(C, /obj)) //If someone hit it with their hand. We need to see if they are allowed. if(!istype(C, /obj)) //If someone hit it with their hand. We need to see if they are allowed.

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@@ -210,19 +210,8 @@
return return
if (can_operate(M)) //Checks if mob is lying down on table for surgery if (can_operate(M)) //Checks if mob is lying down on table for surgery
if(istype(M,/mob/living/carbon)) if (do_surgery(M,user,src))
if (user.a_intent != "harm") //check for Hippocratic Oath return
if(surgery_steps.len == 0) build_surgery_steps_list()
for(var/datum/surgery_step/S in surgery_steps)
if( S.isright(src) || S.isacceptable(src) ) //check if tool is right or close enough
if(S.can_use(user, M, user.zone_sel.selecting, src)) //and if this step is possible
S.begin_step(user, M, user.zone_sel.selecting, src) //start on it
if(do_mob(user, M, rand(S.min_duration, S.max_duration))) //if user did nto move or changed hands
S.end_step(user, M, user.zone_sel.selecting, src) //finish successfully
else //or
S.fail_step(user, M, user.zone_sel.selecting, src) //malpractice~
return //don't want to do weapony things after surgery
var/messagesource = M var/messagesource = M

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@@ -2,12 +2,6 @@
gender = MALE gender = MALE
var/list/stomach_contents = list() var/list/stomach_contents = list()
var/brain_op_stage = 0.0 var/brain_op_stage = 0.0
var/ribcage_op_stage = 0
var/alien_op_stage = 0.0
/*
var/eye_op_stage = 0.0
var/appendix_op_stage = 0.0
*/
var/datum/disease2/disease/virus2 = null var/datum/disease2/disease/virus2 = null
var/list/datum/disease2/disease/resistances2 = list() var/list/datum/disease2/disease/resistances2 = list()
var/antibodies = 0 var/antibodies = 0
@@ -22,3 +16,5 @@
var/number_wounds = 0 var/number_wounds = 0
var/obj/item/handcuffed = null //Whether or not the mob is handcuffed var/obj/item/handcuffed = null //Whether or not the mob is handcuffed
var/obj/item/legcuffed = null //Same as handcuffs but for legs. Bear traps use this. var/obj/item/legcuffed = null //Same as handcuffs but for legs. Bear traps use this.
//Surgery info
var/datum/surgery_status/op_stage = new/datum/surgery_status

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@@ -0,0 +1,80 @@
//Procedures in this file: Appendectomy
//////////////////////////////////////////////////////////////////
// APPENDECTOMY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/appendectomy/
can_infect = 1
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone != "groin")
return 0
var/datum/organ/external/groin = target.get_organ("groin")
if (!groin)
return 0
if (groin.open < 2)
return 0
return 1
/datum/surgery_step/appendectomy/cut_appendix
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.appendix == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to separating [target]'s appendix from the abdominal wall with \the [tool].", \
"You start to separating [target]'s appendix from the abdominal wall with \the [tool]." )
target.custom_pain("The pain in your abdomen is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has separated [target]'s appendix with \the [tool]." , \
"\blue You have separated [target]'s appendix with \the [tool].")
target.op_stage.appendix = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/groin = target.get_organ("groin")
user.visible_message("\red [user]'s hand slips, slicing an artery inside [target]'s abdomen with \the [tool]!", \
"\red Your hand slips, slicing an artery inside [target]'s abdomen with \the [tool]!")
groin.createwound(CUT, 50, 1)
/datum/surgery_step/appendectomy/remove_appendix
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/wirecutters)
min_duration = 60
max_duration = 80
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.appendix == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts removing [target]'s appendix with \the [tool].", \
"You start removing [target]'s appendix with \the [tool].")
target.custom_pain("Someone's ripping out your bowels!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has removed [target]'s appendix with \the [tool].", \
"\blue You have removed [target]'s appendix with \the [tool].")
var/app = 0
for(var/datum/disease/appendicitis/appendicitis in target.viruses)
app = 1
appendicitis.cure()
target.resistances += appendicitis
if (app)
new /obj/item/weapon/reagent_containers/food/snacks/appendix/inflamed(get_turf(target))
else
new /obj/item/weapon/reagent_containers/food/snacks/appendix(get_turf(target))
target.op_stage.appendix = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, nicking internal organs in [target]'s abdomen with \the [tool]!", \
"\red Your hand slips, nicking internal organs in [target]'s abdomen with \the [tool]!")
affected.createwound(BRUISE, 20)

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@@ -0,0 +1,134 @@
//Procedures in this file: Fracture repair surgery
//////////////////////////////////////////////////////////////////
// BONE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/glue_bone
required_tool = /obj/item/weapon/bonegel
allowed_tools = list(/obj/item/weapon/screwdriver)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && affected.stage == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.stage == 0)
user.visible_message("[user] starts applying medication to the damaged bones in [target]'s [affected.display_name] with \the [tool]." , \
"You start applying medication to the damaged bones in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Something in your [affected.display_name] is causing you a lot of pain!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] applies some [tool] to [target]'s bone in [affected.display_name]", \
"\blue You apply some [tool] to [target]'s bone in [affected.display_name] with \the [tool].")
affected.stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
/datum/surgery_step/set_bone
required_tool = /obj/item/weapon/bonesetter
allowed_tools = list(/obj/item/weapon/wrench)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.name != "head" && affected.open == 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to set the bone in [target]'s [affected.display_name] in place with \the [tool]." , \
"You are beginning to set the bone in [target]'s [affected.display_name] in place with \the [tool].")
target.custom_pain("The pain in your [affected.display_name] is going to make you pass out!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.status & ORGAN_BROKEN)
user.visible_message("\blue [user] sets the bone in [target]'s [affected.display_name] in place with \the [tool].", \
"\blue You set the bone in [target]'s [affected.display_name] in place with \the [tool].")
affected.stage = 2
else
user.visible_message("\blue [user] sets the bone in [target]'s [affected.display_name]\red in the WRONG place with \the [tool].", \
"\blue You set the bone in [target]'s [affected.display_name]\red in the WRONG place with \the [tool].")
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging the bone in [target]'s [affected.display_name] with \the [tool]!" , \
"\red Your hand slips, damaging the bone in [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(BRUISE, 5)
/datum/surgery_step/mend_skull
required_tool = /obj/item/weapon/bonesetter
allowed_tools = list(/obj/item/weapon/wrench)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.name == "head" && affected.open == 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning piece together [target]'s skull with \the [tool]." , \
"You are beginning piece together [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] sets [target]'s skull with \the [tool]." , \
"\blue You set [target]'s skull with \the [tool].")
affected.stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging [target]'s face with \the [tool]!" , \
"\red Your hand slips, damaging [target]'s face with \the [tool]!")
var/datum/organ/external/head/h = affected
h.createwound(BRUISE, 10)
h.disfigured = 1
/datum/surgery_step/finish_bone
required_tool = /obj/item/weapon/bonegel
allowed_tools = list(/obj/item/weapon/screwdriver)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && affected.stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts to finish mending the damaged bones in [target]'s [affected.display_name] with \the [tool].", \
"You start to finish mending the damaged bones in [target]'s [affected.display_name] with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has mended the damaged bones in [target]'s [affected.display_name] with \the [tool]." , \
"\blue You have mended the damaged bones in [target]'s [affected.display_name] with \the [tool]." )
affected.status &= ~ORGAN_BROKEN
affected.status &= ~ORGAN_SPLINTED
affected.stage = 0
affected.perma_injury = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")

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@@ -0,0 +1,180 @@
//Procedures in this file: Brain extraction. slime Core extraction.
//////////////////////////////////////////////////////////////////
// BRAIN SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/brain/
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return target_zone == "head" && hasorgans(target)
/datum/surgery_step/brain/saw_skull
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target_zone == "head" && target.brain_op_stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] begins to cut through [target]'s skull with \the [tool].", \
"You begin to cut through [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut through [target]'s skull open with \the [tool].", \
"\blue You have cut through [target]'s skull open with \the [tool].")
target.brain_op_stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cracking [target]'s skull with \the [tool]!" , \
"\red Your hand slips, cracking [target]'s skull with \the [tool]!" )
target.apply_damage(10, BRUTE, "head")
/datum/surgery_step/brain/cut_brain
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts separating connections to [target]'s brain with \the [tool].", \
"You start separating connections to [target]'s brain with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] separates connections to [target]'s brain with \the [tool].", \
"\blue You separate connections to [target]'s brain with \the [tool].")
target.brain_op_stage = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cutting a vein in [target]'s brain with \the [tool]!", \
"\red Your hand slips, cutting a vein in [target]'s brain with \the [tool]!")
target.apply_damage(50, BRUTE, "head", 1)
/datum/surgery_step/brain/saw_spine
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts separating [target]'s brain from \his spine with \the [tool].", \
"You start separating [target]'s brain from spine with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] separates [target]'s brain from \his spine with \the [tool].", \
"\blue You separate [target]'s brain from spine with \the [tool].")
user.attack_log += "\[[time_stamp()]\]<font color='red'> Debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
target.attack_log += "\[[time_stamp()]\]<font color='orange'> Debrained by [user.name] ([user.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
log_admin("ATTACK: [user] ([user.ckey]) debrained [target] ([target.ckey]) with [tool].")
message_admins("ATTACK: [user] ([user.ckey]) debrained [target] ([target.ckey]) with [tool].")
log_attack("<font color='red'>[user.name] ([user.ckey]) debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>")
var/obj/item/brain/B = new(target.loc)
B.transfer_identity(target)
target:brain_op_stage = 4.0
target.death()//You want them to die after the brain was transferred, so not to trigger client death() twice.
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cutting a vein in [target]'s brain with \the [tool]!", \
"\red Your hand slips, cutting a vein in [target]'s brain with \the [tool]!")
target.apply_damage(30, BRUTE, "head", 1)
if (ishuman(user))
user:bloody_body(target)
user:bloody_hands(target, 0)
//////////////////////////////////////////////////////////////////
// slime CORE EXTRACTION //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/slime/
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return istype(target, /mob/living/carbon/slime/) && target.stat == 2
/datum/surgery_step/slime/cut_flesh
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 30
max_duration = 50
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 0
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting [target]'s flesh with \the [tool].", \
"You start cutting [target]'s flesh with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cuts [target]'s flesh with \the [tool].", \
"\blue You cut [target]'s flesh with \the [tool], exposing the cores")
target.brain_op_stage = 1
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, tearing [target]'s flesh with \the [tool]!", \
"\red Your hand slips, tearing [target]'s flesh with \the [tool]!")
/datum/surgery_step/slime/cut_innards
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 30
max_duration = 50
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 1
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting [target]'s silky innards apart with \the [tool].", \
"You start cutting [target]'s silky innards apart with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cuts [target]'s innards apart with \the [tool], exposing the cores", \
"\blue You cut [target]'s innards apart with \the [tool], exposing the cores")
target.brain_op_stage = 2
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, tearing [target]'s innards with \the [tool]!", \
"\red Your hand slips, tearing [target]'s innards with \the [tool]!")
/datum/surgery_step/slime/saw_core
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
return ..() && target.brain_op_stage == 2 && target.cores > 0
begin_step(mob/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("[user] starts cutting out one of [target]'s cores with \the [tool].", \
"You start cutting out one of [target]'s cores with \the [tool].")
end_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
target.cores--
user.visible_message("\blue [user] cuts out one of [target]'s cores with \the [tool].",, \
"\blue You cut out one of [target]'s cores with \the [tool]. [target.cores] cores left.")
if(target.cores >= 0)
new target.coretype(target.loc)
if(target.cores <= 0)
target.icon_state = "baby roro dead-nocore"
fail_step(mob/living/user, mob/living/carbon/slime/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, failing to cut core out!", \
"\red Your hand slips, failing to cut core out!")

121
code/modules/surgery/eye.dm Normal file
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//Procedures in this file: Eye mending surgery
//////////////////////////////////////////////////////////////////
// EYE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/eye
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
return target_zone == "eyes"
/datum/surgery_step/eye/cut_open
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..()
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to separate the corneas on [target]'s eyes with \the [tool].", \
"You start to separate the corneas on [target]'s eyes with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has separated the corneas on [target]'s eyes with \the [tool]." , \
"\blue You have separated the corneas on [target]'s eyes with \the [tool].",)
target.op_stage.eyes = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing [target]'s eyes wth \the [tool]!" , \
"\red Your hand slips, slicing [target]'s eyes wth \the [tool]!" )
affected.createwound(CUT, 10)
/datum/surgery_step/eye/lift_eyes
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.eyes == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts lifting corneas from [target]'s eyes with \the [tool].", \
"You start lifting corneas from [target]'s eyes with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has lifted the corneas from [target]'s eyes from with \the [tool]." , \
"\blue You has lifted the corneas from [target]'s eyes from with \the [tool]." )
target.op_stage.eyes = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging [target]'s eyes with \the [tool]!", \
"\red Your hand slips, damaging [target]'s eyes with \the [tool]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/eye/mend_eyes
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/cable_coil, /obj/item/device/assembly/mousetrap)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.eyes == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending the nerves and lenses in [target]'s eyes with \the [tool].", \
"You start mending the nerves and lenses in [target]'s eyes with the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] mends the nerves and lenses in [target]'s with \the [tool]." , \
"\blue You mend the nerves and lenses in [target]'s with \the [tool].")
target.op_stage.eyes = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, stabbing \the [tool] into [target]'s eye!", \
"\red Your hand slips, stabbing \the [tool] into [target]'s eye!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/eye/cauterize
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..()
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to cauterize the incision around [target]'s eyes with \the [tool]." , \
"You are beginning to cauterize the incision around [target]'s eyes with \the [tool].")
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] cauterizes the incision around [target]'s eyes with \the [tool].", \
"\blue You cauterize the incision around [target]'s eyes with \the [tool].")
if (target.op_stage.eyes == 3)
target.sdisabilities &= ~BLIND
target.eye_stat = 0
target.op_stage.eyes = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, searing [target]'s eyes with \the [tool]!", \
"\red Your hand slips, searing [target]'s eyes with \the [tool]!")
target.apply_damage(5, BURN, affected)
target.eye_stat += 5

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//Procedures in this file: Facial reconstruction surgery
//////////////////////////////////////////////////////////////////
// FACE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/face
can_infect = 0
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
return target_zone == "mouth" && affected.open == 2 && !(affected.status & ORGAN_BLEEDING)
/datum/surgery_step/generic/cut_face
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target_zone == "mouth" && target.op_stage.face == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts to cut open [target]'s face and neck with \the [tool].", \
"You start to cut open [target]'s face and neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut open [target]'s face and neck with \the [tool]." , \
"\blue You have cut open [target]'s face and neck with \the [tool].",)
target.op_stage.face = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing [target]'s throat wth \the [tool]!" , \
"\red Your hand slips, slicing [target]'s throat wth \the [tool]!" )
affected.createwound(CUT, 60)
target.losebreath += 10
/datum/surgery_step/face/mend_vocal
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/cable_coil, /obj/item/device/assembly/mousetrap)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending [target]'s vocal cords with \the [tool].", \
"You start mending [target]'s vocal cords with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] mends [target]'s vocal cords with \the [tool].", \
"\blue You mend [target]'s vocal cords with \the [tool].")
target.op_stage.face = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, clamping [target]'s trachea shut for a moment with \the [tool]!", \
"\red Your hand slips, clamping [user]'s trachea shut for a moment with \the [tool]!")
target.losebreath += 10
/datum/surgery_step/face/fix_face
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts pulling skin on [target]'s face back in place with \the [tool].", \
"You start pulling skin on [target]'s face back in place with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] pulls skin on [target]'s face back in place with \the [tool].", \
"\blue You pull skin on [target]'s face back in place with \the [tool].")
target.op_stage.face = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, tearing skin on [target]'s face with \the [tool]!", \
"\red Your hand slips, tearing skin on [target]'s face with \the [tool]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/face/cauterize
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.face > 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to cauterize the incision on [target]'s face and neck with \the [tool]." , \
"You are beginning to cauterize the incision on [target]'s face and neck with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cauterizes the incision on [target]'s face and neck with \the [tool].", \
"\blue You cauterize the incision on [target]'s face and neck with \the [tool].")
affected.open = 0
affected.status &= ~ORGAN_BLEEDING
if (target.op_stage.face == 3)
var/datum/organ/external/head/h = affected
h.disfigured = 0
target.op_stage.face = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s face with \the [tool]!", \
"\red Your hand slips, leaving a small burn on [target]'s face with \the [tool]!")
target.apply_damage(4, BURN, affected)

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//Procedures in this file: Gneric surgery steps
//////////////////////////////////////////////////////////////////
// COMMON STEPS //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/generic/
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone == "eyes") //there are specific steps for eye surgery
return 0
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected == null)
return 0
if (affected.status & ORGAN_DESTROYED)
return 0
if (affected.status & ORGAN_ROBOT)
return 0
return 1
/datum/surgery_step/generic/cut_open
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 90
max_duration = 110
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 0 && target_zone != "mouth"
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts the incision on [target]'s [affected.display_name] with \the [tool].", \
"You start the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.display_name]!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has made an incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You have made an incision on [target]'s [affected.display_name] with \the [tool].",)
affected.open = 1
affected.createwound(CUT, 1)
if (target_zone == "head")
target.brain_op_stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, slicing open [target]'s [affected.display_name] in a wrong spot with \the [tool]!", \
"\red Your hand slips, slicing open [target]'s [affected.display_name] in a wrong spot with \the [tool]!")
affected.createwound(CUT, 10)
/datum/surgery_step/generic/clamp_bleeders
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/cable_coil, /obj/item/device/assembly/mousetrap)
min_duration = 40
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open && (affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts clamping bleeders in [target]'s [affected.display_name] with \the [tool].", \
"You start clamping bleeders in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in your [affected.display_name] is maddening!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] clamps bleeders in [target]'s [affected.display_name] with \the [tool].", \
"\blue You clamp bleeders in [target]'s [affected.display_name] with \the [tool].")
affected.clamp()
spread_germs_to_organ(affected, user)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, tearing blood vessals and causing massive bleeding in [target]'s [affected.display_name] with the \[tool]!", \
"\red Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.display_name] with \the [tool]!",)
affected.createwound(CUT, 10)
/datum/surgery_step/generic/retract_skin
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open < 2 && !(affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "[user] starts to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
var/self_msg = "You start to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
if (target_zone == "chest")
msg = "[user] starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
if (target_zone == "groin")
msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("It feels like the skin on your [affected.display_name] is on fire!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "\blue [user] keeps the incision open on [target]'s [affected.display_name] with \the [tool]."
var/self_msg = "\blue You keep the incision open on [target]'s [affected.display_name] with \the [tool]."
if (target_zone == "chest")
msg = "\blue [user] keeps the ribcage open on [target]'s torso with \the [tool]."
self_msg = "\blue You keep the ribcage open on [target]'s torso with \the [tool]."
if (target_zone == "groin")
msg = "\blue [user] keeps the incision open on [target]'s lower abdomen with \the [tool]."
self_msg = "\blue You keep the incision open on [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
affected.open = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "\red [user]'s hand slips, tearing the edges of incision on [target]'s [affected.display_name] with \the [tool]!"
var/self_msg = "\red Your hand slips, tearing the edges of incision on [target]'s [affected.display_name] with \the [tool]!"
if (target_zone == "chest")
msg = "\red [user]'s hand slips, damaging several organs [target]'s torso with \the [tool]!"
self_msg = "\red Your hand slips, damaging several organs [target]'s torso with \the [tool]!"
if (target_zone == "groin")
msg = "\red [user]'s hand slips, damaging several organs [target]'s lower abdomen with \the [tool]"
self_msg = "\red Your hand slips, damaging several organs [target]'s lower abdomen with \the [tool]!"
user.visible_message(msg, self_msg)
target.apply_damage(12, BRUTE, affected)
/datum/surgery_step/generic/cauterize
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 70
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open && target_zone != "mouth"
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool]." , \
"You are beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Your [affected.display_name] is being burned!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cauterizes the incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You cauterize the incision on [target]'s [affected.display_name] with \the [tool].")
affected.open = 0
affected.germ_level = 0
affected.status &= ~ORGAN_BLEEDING
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!")
target.apply_damage(3, BURN, affected)

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//Procedures in this file: Inernal wound patching, Implant removal.
//////////////////////////////////////////////////////////////////
// INTERNAL WOUND PATCHING //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/fix_vein
required_tool = /obj/item/weapon/FixOVein
allowed_tools = list(/obj/item/weapon/cable_coil)
can_infect = 1
blood_level = 1
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/internal_bleeding = 0
for(var/datum/wound/W in affected.wounds) if(W.internal)
internal_bleeding = 1
break
return affected.open == 2 && internal_bleeding
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts patching the damaged vein in [target]'s [affected.display_name] with \the [tool]." , \
"You start patching the damaged vein in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in [affected.display_name] is unbearable!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has patched the damaged vein in [target]'s [affected.display_name] with \the [tool].", \
"\blue You have patched the damaged vein in [target]'s [affected.display_name] with \the [tool].")
for(var/datum/wound/W in affected.wounds) if(W.internal)
affected.wounds -= W
affected.update_damages()
if (ishuman(user) && prob(40)) user:bloody_hands(target, 0)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!" , \
"\red Your hand slips, smearing [tool] in the incision in [target]'s [affected.display_name]!")
affected.take_damage(5, 0)
//////////////////////////////////////////////////////////////////
// IMPLANT REMOVAL SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/implant_removal
required_tool = /obj/item/weapon/hemostat
allowed_tools = list(/obj/item/weapon/wirecutters, /obj/item/weapon/kitchen/utensil/fork)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 2 && !(affected.status & ORGAN_BLEEDING)
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts poking around inside the incision on [target]'s [affected.display_name] with \the [tool].", \
"You start poking around inside the incision on [target]'s [affected.display_name] with \the [tool]" )
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
var/find_prob = 0
if (affected.implants.len)
var/obj/item/weapon/implant/imp = affected.implants[1]
if (imp.islegal())
find_prob +=60
else
find_prob +=40
if (isright(tool))
find_prob +=20
if (prob(find_prob))
user.visible_message("\blue [user] takes something out of incision on [target]'s [affected.display_name] with \the [tool].", \
"\blue You take something out of incision on [target]'s [affected.display_name]s with \the [tool]." )
var/obj/item/weapon/implant/imp = affected.implants[1]
affected.implants -= imp
imp.loc = get_turf(target)
imp.imp_in = null
imp.implanted = 0
else
user.visible_message("\blue [user] could not find anything inside [target]'s [affected.display_name], and pulls \the [tool] out.", \
"\blue You could not find anything inside [target]'s [affected.display_name]." )
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!", \
"\red Your hand slips, scraping tissue inside [target]'s [affected.display_name] with \the [tool]!")
affected.createwound(CUT, 20)
if (affected.implants.len)
var/fail_prob = 10
if (!isright(tool))
fail_prob += 30
if (prob(fail_prob))
var/obj/item/weapon/implant/imp = affected.implants[1]
user.visible_message("\red Something beeps inside [target]'s [affected.display_name]!")
playsound(imp.loc, 'sound/items/countdown.ogg', 75, 1, -3)
spawn(25)
imp.activate()

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//Procedures in this file: Generic ribcage opening steps, Removing alien embryo, Fixing ruptured lungs
//////////////////////////////////////////////////////////////////
// GENERIC RIBCAGE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage
can_infect = 1
blood_level = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return target_zone == "chest"
/datum/surgery_step/ribcage/saw_ribcage
required_tool = /obj/item/weapon/circular_saw
min_duration = 50
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && target.op_stage.ribcage == 0 && affected.open >= 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] begins to cut through [target]'s ribcage with \the [tool].", \
"You begin to cut through [target]'s ribcage with \the [tool].")
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\blue [user] has cut through [target]'s ribcage open with \the [tool].", \
"\blue You have cut through [target]'s ribcage open with \the [tool].")
target.op_stage.ribcage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cracking [target]'s ribcage with \the [tool]!" , \
"\red Your hand slips, cracking [target]'s ribcage with \the [tool]!" )
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.createwound(CUT, 20)
affected.fracture()
/datum/surgery_step/ribcage/retract_ribcage
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/crowbar)
min_duration = 30
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts to force open the ribcage in [target]'s torso with \the [tool]."
var/self_msg = "You start to force open the ribcage in [target]'s torso with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] forces open [target]'s ribcage with \the [tool]."
var/self_msg = "\blue You force open [target]'s ribcage with \the [tool]."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 2
// Whoops!
if(prob(10))
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\red [user]'s hand slips, breaking [target]'s ribcage!"
var/self_msg = "\red Your hand slips, breaking [target]'s ribcage!"
user.visible_message(msg, self_msg)
var/datum/organ/external/affected = target.get_organ(target_zone)
affected.createwound(BRUISE, 20)
affected.fracture()
/datum/surgery_step/ribcage/close_ribcage
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/crowbar)
min_duration = 20
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts bending [target]'s ribcage back into place with \the [tool]."
var/self_msg = "You start bending [target]'s ribcage back into place with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] bends [target]'s ribcage back into place with \the [tool]."
var/self_msg = "\blue You bend [target]'s ribcage back into place with \the [tool]."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\red [user]'s hand slips, bending [target]'s ribcage in a wrong shape!"
var/self_msg = "\red Your hand slips, bending [target]'s ribcage in a wrong shape!"
user.visible_message(msg, self_msg)
var/datum/organ/external/chest/affected = target.get_organ("chest")
affected.createwound(BRUISE, 20)
affected.fracture()
if (prob(40))
user.visible_message("\red Rib pierces the lung!")
affected.ruptured_lungs = 1
/datum/surgery_step/ribcage/mend_ribcage
required_tool = /obj/item/weapon/bonegel
min_duration = 20
max_duration = 40
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.op_stage.ribcage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts applying \the [tool] to [target]'s ribcage."
var/self_msg = "You start applying \the [tool] to [target]'s ribcage."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "\blue [user] applied \the [tool] to [target]'s ribcage."
var/self_msg = "\blue You applied \the [tool] to [target]'s ribcage."
user.visible_message(msg, self_msg)
target.op_stage.ribcage = 0
//////////////////////////////////////////////////////////////////
// ALIEN EMBRYO SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage/remove_embryo
required_tool = /obj/item/weapon/hemostat
blood_level = 2
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/embryo = 0
for(var/obj/item/alien_embryo/A in target)
embryo = 1
break
return ..() && embryo && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/msg = "[user] starts to pull something out from [target]'s ribcage with \the [tool]."
var/self_msg = "You start to pull something out from [target]'s ribcage with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("Something hurts horribly in your chest!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user] rips the larva out of [target]'s ribcage!",
"You rip the larva out of [target]'s ribcage!")
for(var/obj/item/alien_embryo/A in target)
A.loc = A.loc.loc
//////////////////////////////////////////////////////////////////
// LUNG SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/ribcage/fix_lungs
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 70
max_duration = 90
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return ..() && target.is_lung_ruptured() && target.op_stage.ribcage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] starts mending the rupture in [target]'s lungs with \the [tool].", \
"You start mending the rupture in [target]'s lungs with \the [tool]." )
target.custom_pain("The pain in your chest is living hell!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ("chest")
user.visible_message("\blue [user] mends the rupture in [target]'s lungs with \the [tool].", \
"\blue You mend the rupture in [target]'s lungs with \the [tool]." )
affected.ruptured_lungs = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/chest/affected = target.get_organ("chest")
user.visible_message("\red [user]'s hand slips, slicing an artery inside [target]'s chest with \the [tool]!", \
"\red Your hand slips, slicing an artery inside [target]'s chest with \the [tool]!")
affected.createwound(CUT, 20)

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//Procedures in this file: Robotic limbs attachment
//////////////////////////////////////////////////////////////////
// LIMB SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/limb/
can_infect = 1
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (!affected)
return 0
if (!(affected.status & ORGAN_DESTROYED))
return 0
if (affected.parent)
if (affected.parent.status & ORGAN_DESTROYED)
return 0
return 1
/datum/surgery_step/limb/cut
required_tool = /obj/item/weapon/scalpel
allowed_tools = list(/obj/item/weapon/shard, /obj/item/weapon/kitchenknife)
min_duration = 80
max_duration = 100
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts cutting away flesh where [target]'s [affected.display_name] used to be with \the [tool].", \
"You start cutting away flesh where [target]'s [affected.display_name] used to be with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cuts away flesh where [target]'s [affected.display_name] used to be with \the [tool].", \
"\blue You cut away flesh where [target]'s [affected.display_name] used to be with \the [tool].")
affected.status |= ORGAN_CUT_AWAY
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, cutting [target]'s [affected.display_name] open!", \
"\red Your hand slips, cutting [target]'s [affected.display_name] open!")
affected.createwound(CUT, 10)
/datum/surgery_step/limb/mend
required_tool = /obj/item/weapon/retractor
allowed_tools = list(/obj/item/weapon/kitchen/utensil/fork)
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.status & ORGAN_CUT_AWAY
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning reposition flesh and nerve endings where where [target]'s [affected.display_name] used to be with [tool].", \
"You start repositioning flesh and nerve endings where where [target]'s [affected.display_name] used to be with [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished repositioning flesh and nerve endings where [target]'s [affected.display_name] used to be with [tool].", \
"\blue You have finished repositioning flesh and nerve endings where [target]'s [affected.display_name] used to be with [tool].")
affected.open = 3
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, tearing flesh on [target]'s [affected.display_name]!", \
"\red Your hand slips, tearing flesh on [target]'s [affected.display_name]!")
target.apply_damage(10, BRUTE, affected)
/datum/surgery_step/limb/prepare
required_tool = /obj/item/weapon/cautery
allowed_tools = list(/obj/item/weapon/weldingtool, /obj/item/clothing/mask/cigarette, /obj/item/weapon/lighter)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.open == 3
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts adjusting area around [target]'s [affected.display_name] with \the [tool].", \
"You start adjusting area around [target]'s [affected.display_name] with \the [tool]..")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has finished adjusting the area around [target]'s [affected.display_name] with \the [tool].", \
"\blue You have finished adjusting the area around [target]'s [affected.display_name] with \the [tool].")
affected.status |= ORGAN_ATTACHABLE
affected.amputated = 1
affected.setAmputatedTree()
affected.open = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected.parent)
affected = affected.parent
user.visible_message("\red [user]'s hand slips, searing [target]'s [affected.display_name]!", \
"\red Your hand slips, searing [target]'s [affected.display_name]!")
target.apply_damage(10, BURN, affected)
/datum/surgery_step/limb/attach
required_tool = /obj/item/robot_parts
can_infect = 0
min_duration = 80
max_duration = 100
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/robot_parts/p = tool
if (p.part)
if (!(target_zone in p.part))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return ..() && affected.status & ORGAN_ATTACHABLE
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts attaching [tool] where [target]'s [affected.display_name] used to be.", \
"You start attaching [tool] where [target]'s [affected.display_name] used to be.")
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] has attached [tool] where [target]'s [affected.display_name] used to be.", \
"\blue You have attached [tool] where [target]'s [affected.display_name] used to be.")
affected.robotize()
target.update_body()
target.updatehealth()
target.UpdateDamageIcon()
del(tool)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\red [user]'s hand slips, damaging connectors on [target]'s [affected.display_name]!", \
"\red Your hand slips, damaging connectors on [target]'s [affected.display_name]!")
target.apply_damage(10, BRUTE, affected)

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/* SURGERY STEPS */
/datum/surgery_step
// type path referencing the required tool for this step
var/required_tool = null
// type path referencing tools that can be used as substitude for this step
var/list/allowed_tools = null
// duration of the step
var/min_duration = 0
var/max_duration = 0
// evil infection stuff that will make everyone hate me
var/can_infect = 0
//How much blood this step can get on surgeon. 1 - hands, 2 - full body.
var/blood_level = 0
//is it is a required surgical tool for this step
proc/isright(obj/item/tool)
return (istype(tool,required_tool))
//is it is an accepted replacement tool for this step
proc/isacceptable(obj/item/tool)
if (allowed_tools)
for (var/T in allowed_tools)
if (istype(tool,T))
return 1
return 0
// checks whether this step can be applied with the given user and target
proc/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return 0
// does stuff to begin the step, usually just printing messages. Moved germs transfering and bloodying here too
proc/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
if (can_infect && affected)
spread_germs_to_organ(affected, user)
if (ishuman(user) && prob(60))
var/mob/living/carbon/human/H = user
if (blood_level)
H.bloody_hands(target,0)
if (blood_level > 1)
H.bloody_body(target,0)
return
// does stuff to end the step, which is normally print a message + do whatever this step changes
proc/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return
// stuff that happens when the step fails
proc/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
return null
proc/spread_germs_to_organ(datum/organ/external/E, mob/living/carbon/human/user)
if(!istype(user) || !istype(E)) return
var/germ_level = user.germ_level
if(user.gloves)
germ_level = user.gloves.germ_level
E.germ_level = max(germ_level,E.germ_level) //as funny as scrubbing microbes out with clean gloves is - no.
proc/do_surgery(mob/living/M, mob/living/user, obj/item/tool)
if(!istype(M,/mob/living/carbon))
return 0
if (user.a_intent == "harm") //check for Hippocratic Oath
return 0
for(var/datum/surgery_step/S in surgery_steps)
if( S.isright(tool) || S.isacceptable(tool) && \
S.can_use(user, M, user.zone_sel.selecting, tool)) //check if tool is right or close enough and if this step is possible
S.begin_step(user, M, user.zone_sel.selecting, tool) //start on it
if(do_mob(user, M, rand(S.min_duration, S.max_duration))) //if user did nto move or changed hands
S.end_step(user, M, user.zone_sel.selecting, tool) //finish successfully
else //or
S.fail_step(user, M, user.zone_sel.selecting, tool) //malpractice~
return 1 //don't want to do weapony things after surgery
return 0
/datum/surgery_status/
var/eyes = 0
var/face = 0
var/appendix = 0
var/ribcage = 0

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