diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index 48a46fae56..8820719e69 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -239,9 +239,9 @@ if(EQUIP_SPECIAL) chassis.special_equipment -= src //VOREStation Addition begin: MICROMECHS - if(EQUIP_UTILITY) + if(EQUIP_MICRO_UTILITY)//CHOMPstation edit - This was improperly named bugging detaching on my equipment fix. chassis.micro_utility_equipment -= src - if(EQUIP_SPECIAL) + if(EQUIP_MICRO_WEAPON) chassis.micro_weapon_equipment -= src //VOREStation Addition end: MICROMECHS if(chassis.selected == src) diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 74cdb2d368..1f0dba8d0b 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -1504,9 +1504,15 @@ output += "Universal Module: [W.name] Detach
" for(var/obj/item/mecha_parts/mecha_equipment/W in special_equipment) output += "Special Module: [W.name] Detach
" + for(var/obj/item/mecha_parts/mecha_equipment/W in micro_utility_equipment)//CHOMPstation Edit - Adds micro equipent to the menu + output += "Micro Utility Module: [W.name] Detach
" + for(var/obj/item/mecha_parts/mecha_equipment/W in micro_weapon_equipment) + output += "Micro Weapon Module: [W.name] Detach
" output += {"Available hull slots: [max_hull_equip-hull_equipment.len]
Available weapon slots: [max_weapon_equip-weapon_equipment.len]
+ Available micro weapon slots: [max_micro_weapon_equip-micro_weapon_equipment.len]
Available utility slots: [max_utility_equip-utility_equipment.len]
+ Available micro utility slots: [max_micro_utility_equip-micro_utility_equipment.len]
Available universal slots: [max_universal_equip-universal_equipment.len]
Available special slots: [max_special_equip-special_equipment.len]