diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm
index 071408b3be..9c671edc99 100644
--- a/code/game/jobs/job/security.dm
+++ b/code/game/jobs/job/security.dm
@@ -86,7 +86,7 @@
department = "Security"
department_flag = ENGSEC
faction = "Station"
- total_positions = 1
+ total_positions = 2
spawn_positions = 2
supervisors = "the head of security"
selection_color = "#ffeeee"
diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm
index 84764b55aa..92d3a49304 100644
--- a/code/modules/admin/verbs/adminsay.dm
+++ b/code/modules/admin/verbs/adminsay.dm
@@ -7,7 +7,7 @@
msg = sanitize(msg)
if(!msg) return
- log_admin("[key_name(src)] : [msg]")
+ log_admin("ADMIN: [key_name(src)] : [msg]")
if(check_rights(R_ADMIN,0))
for(var/client/C in admins)
@@ -33,6 +33,6 @@
if(check_rights(R_ADMIN, 0))
sender_name = "[sender_name]"
for(var/client/C in admins)
- C << "" + create_text_tag("mod", "MOD:", C) + " [sender_name]([admin_jump_link(mob, C.holder)]): [msg]"
+ C << "" + create_text_tag("mod", "MOD:", C) + " [key_name(usr, 1)]([admin_jump_link(mob, C.holder)]): [msg]"
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!