diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 071408b3be..9c671edc99 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -86,7 +86,7 @@ department = "Security" department_flag = ENGSEC faction = "Station" - total_positions = 1 + total_positions = 2 spawn_positions = 2 supervisors = "the head of security" selection_color = "#ffeeee" diff --git a/code/modules/admin/verbs/adminsay.dm b/code/modules/admin/verbs/adminsay.dm index 84764b55aa..92d3a49304 100644 --- a/code/modules/admin/verbs/adminsay.dm +++ b/code/modules/admin/verbs/adminsay.dm @@ -7,7 +7,7 @@ msg = sanitize(msg) if(!msg) return - log_admin("[key_name(src)] : [msg]") + log_admin("ADMIN: [key_name(src)] : [msg]") if(check_rights(R_ADMIN,0)) for(var/client/C in admins) @@ -33,6 +33,6 @@ if(check_rights(R_ADMIN, 0)) sender_name = "[sender_name]" for(var/client/C in admins) - C << "" + create_text_tag("mod", "MOD:", C) + " [sender_name]([admin_jump_link(mob, C.holder)]): [msg]" + C << "" + create_text_tag("mod", "MOD:", C) + " [key_name(usr, 1)]([admin_jump_link(mob, C.holder)]): [msg]" feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!