ports some clothing from citadel rp + 2 hairs & 2 gradients from skyrat

This commit is contained in:
Heroman3003
2023-07-02 06:25:03 +10:00
committed by CHOMPStation2
parent ed75318989
commit f4ec2e5922
24 changed files with 439 additions and 3 deletions

View File

@@ -252,3 +252,15 @@
/datum/gear/shoes/circuitry /datum/gear/shoes/circuitry
display_name = "boots, circuitry (empty)" display_name = "boots, circuitry (empty)"
path = /obj/item/clothing/shoes/circuitry path = /obj/item/clothing/shoes/circuitry
/datum/gear/shoes/ballet
display_name = "pointe shoes"
path = /obj/item/clothing/shoes/ballet
/datum/gear/shoes/ballet/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/shoes/halfmoon
display_name = "half moon boots"
path = /obj/item/clothing/shoes/boots/half_moon

View File

@@ -676,3 +676,55 @@
"Earth kimono" = /obj/item/clothing/suit/kimono/earth "Earth kimono" = /obj/item/clothing/suit/kimono/earth
) )
gear_tweaks += new/datum/gear_tweak/path(kimonos) gear_tweaks += new/datum/gear_tweak/path(kimonos)
//cropped hoodies
/datum/gear/suit/roles/croppedhoodies
display_name = "cropped hoodie selection"
path = /obj/item/clothing/suit/storage/croppedhoodie
/datum/gear/suit/roles/croppedhoodies/New()
..()
var/list/croppedhoodies = list(
"cropped hoodie"=/obj/item/clothing/suit/storage/croppedhoodie,
"high cropped hoodie"=/obj/item/clothing/suit/storage/croppedhoodie/croppier,
"very high cropped hoodie"=/obj/item/clothing/suit/storage/croppedhoodie/croppierer,
"super high cropped hoodie"=/obj/item/clothing/suit/storage/croppedhoodie/croppiest
)
gear_tweaks += gear_tweak_free_color_choice
gear_tweaks += new/datum/gear_tweak/path(croppedhoodies)
/datum/gear/suit/drive
display_name = "relatable jacket"
path = /obj/item/clothing/suit/storage/drive
/datum/gear/suit/motojacket
display_name = "motorcycle jacket"
path = /obj/item/clothing/suit/storage/toggle/moto_jacket
/datum/gear/suit/punkvest
display_name = "punk vest"
path = /obj/item/clothing/suit/storage/punkvest
/datum/gear/suit/raincoat
display_name = "raincoat"
path = /obj/item/clothing/suit/storage/hooded/raincoat
//hooded cloaks
/datum/gear/suit/roles/hoodedcloaks
display_name = "hooded cloak selection"
path = /obj/item/clothing/suit/storage/hooded/cloak
/datum/gear/suit/roles/hoodedcloaks/New()
..()
var/list/hoodedcloaks = list(
"hooded maroon cloak"=/obj/item/clothing/suit/storage/hooded/cloak,
"hooded winter cloak"=/obj/item/clothing/suit/storage/hooded/cloak/winter,
"hooded asymmetric cloak"=/obj/item/clothing/suit/storage/hooded/cloak/asymmetric,
"hooded fancy cloak"=/obj/item/clothing/suit/storage/hooded/cloak/fancy
)
gear_tweaks += new/datum/gear_tweak/path(hoodedcloaks)
//nerdy shirt
/datum/gear/suit/nerdshirt
display_name = "nerdy shirt"
path = /obj/item/clothing/suit/nerdshirt

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@@ -516,3 +516,73 @@
/datum/gear/uniform/tropical_outfit/blue /datum/gear/uniform/tropical_outfit/blue
display_name = "tropical outfit, miami vice" display_name = "tropical outfit, miami vice"
path = /obj/item/clothing/under/tropical/blue path = /obj/item/clothing/under/tropical/blue
//leotards
/datum/gear/uniform/leotard
display_name = "leotard, black"
path = /obj/item/clothing/under/leotard
/datum/gear/uniform/leotardcolor
display_name = "leotard, colorable"
path = /obj/item/clothing/under/leotardcolor
/datum/gear/uniform/leotardcolor/New()
..()
gear_tweaks += gear_tweak_free_color_choice
//skinsuits
/datum/gear/uniform/skinsuits
display_name = "skinsuit selection"
path = /obj/item/clothing/under/skinsuit
/datum/gear/uniform/skinsuits/New()
..()
var/list/skinsuits = list(
"skinsuit"=/obj/item/clothing/under/skinsuit,
"feminine skinsuit"=/obj/item/clothing/under/skinsuit/fem,
"gray skinsuit"=/obj/item/clothing/under/skinsuit/gray,
"feminine gray skinsuit"=/obj/item/clothing/under/skinsuit/fem/gray,
"leotard skinsuit"=/obj/item/clothing/under/skinsuit/leotard,
"feminine leotard skinsuit"=/obj/item/clothing/under/skinsuit/fem/leotard,
"gray leotard skinsuit"=/obj/item/clothing/under/skinsuit/leotard/gray,
"feminine gray leotard skinsuit"=/obj/item/clothing/under/skinsuit/fem/leotard/gray
)
gear_tweaks += list(new/datum/gear_tweak/path(skinsuits))
//baggy turtlenecks
/datum/gear/uniform/turtlebaggys
display_name = "baggy turtleneck selection"
path = /obj/item/clothing/under/turtlebaggy
/datum/gear/uniform/turtlebaggys/New()
..()
var/list/turtlebaggys = list(
"cream baggy turtleneck"=/obj/item/clothing/under/turtlebaggy,
"feminine cream baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/cream_fem,
"purple baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/purple,
"feminine purple baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/purple_fem,
"red baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/red,
"feminine red baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/red_fem,
"blue baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/blue,
"feminine blue baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/blue_fem,
"green baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/green,
"feminine green baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/green_fem,
"black baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/black,
"feminine black baggy turtleneck"=/obj/item/clothing/under/turtlebaggy/black_fem
)
gear_tweaks += list(new/datum/gear_tweak/path(turtlebaggys))
//half-moon outfit
/datum/gear/uniform/halfmoon
display_name = "half moon outfit"
path = /obj/item/clothing/under/half_moon
//fiend clothes
/datum/gear/uniform/fiendsuit
display_name = "fiendish suit"
path = /obj/item/clothing/under/fiendsuit
/datum/gear/uniform/fienddress
display_name = "fiendish dress"
path = /obj/item/clothing/under/fienddress

View File

@@ -216,3 +216,30 @@
icon = 'icons/inventory/head/item_vr.dmi' icon = 'icons/inventory/head/item_vr.dmi'
icon_override = 'icons/inventory/head/mob_vr.dmi' icon_override = 'icons/inventory/head/mob_vr.dmi'
icon_state = "hood_plain" icon_state = "hood_plain"
/obj/item/clothing/head/hood/raincoat
name = "raincoat hood"
desc = "A hood attached to a raincoat."
icon_state = "raincoat"
//hooded cloak hoods
/obj/item/clothing/head/hood/cloak
name = "maroon cloak hood"
desc = "A hood attached to a maroon cloak."
icon_state = "maroon_cloakhood"
flags_inv = HIDEEARS|BLOCKHAIR
/obj/item/clothing/head/hood/cloak/winter
name = "winter cloak hood"
desc = "A hood attached to a winter cloak."
icon_state = "winter_cloakhood"
/obj/item/clothing/head/hood/cloak/asymmetric
name = "asymmetric cloak hood"
desc = "A hood attached to an asymmetric cloak."
icon_state = "royalist_cloakhood"
/obj/item/clothing/head/hood/cloak/fancy
name = "fancy cloak hood"
desc = "A hood attached to a fancy cloak."
icon_state = "hb_cloakhood"

View File

@@ -252,3 +252,8 @@
name = "yellow performer's boots" name = "yellow performer's boots"
desc = "These boots were made for dancing." desc = "These boots were made for dancing."
icon_state = "ysing" icon_state = "ysing"
/obj/item/clothing/shoes/boots/half_moon
name = "half moon boots"
desc = "Flexible and tight, these boots ensure the wearer will be leaving a solid impression without sacrificing mobility."
icon_state = "half_moon"

View File

@@ -249,6 +249,7 @@
icon_state = "sneakersred" icon_state = "sneakersred"
item_state = "sneakersred" item_state = "sneakersred"
<<<<<<< HEAD
// CHOMPedit start - Mech boots with hijacked clown shoes code. // CHOMPedit start - Mech boots with hijacked clown shoes code.
/obj/item/clothing/shoes/mech_shoes /obj/item/clothing/shoes/mech_shoes
@@ -282,3 +283,10 @@
footstep++ footstep++
// CHOMPedit end. // CHOMPedit end.
=======
/obj/item/clothing/shoes/ballet
name = "pointe shoes"
desc = "These shoes feature long lace straps and flattened off toes. Great for the most elegant of dances!"
icon_state = "ballet"
item_state = "ballet"
>>>>>>> e5609adea3... Merge pull request #15092 from PastelPrinceDan/clothingnstuff

View File

@@ -393,3 +393,41 @@
desc = "For those who REALLY love their toasters." desc = "For those who REALLY love their toasters."
icon_state = "techpriest" icon_state = "techpriest"
hoodtype = /obj/item/clothing/head/hood/techpriest hoodtype = /obj/item/clothing/head/hood/techpriest
/obj/item/clothing/suit/storage/hooded/raincoat
name = "raincoat"
desc = "A thin, opaque coat meant to protect you from all sorts of rain. Preferred by outdoorsmen and janitors alike across the rift. Of course, the only type of fluids you'd like to protect yourself from around this place don't rain down from the sky. Usually. Comes with a hood!"
icon_state = "raincoat"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
flags_inv = HIDEHOLSTER
hoodtype = /obj/item/clothing/head/hood/raincoat
allowed = list(/obj/item/weapon/pen, /obj/item/weapon/paper, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency/oxygen, /obj/item/weapon/storage/fancy/cigarettes,
/obj/item/weapon/storage/box/matches, /obj/item/weapon/reagent_containers/food/drinks/flask, /obj/item/device/suit_cooling_unit)
//hooded cloaks
/obj/item/clothing/suit/storage/hooded/cloak
name = "hooded maroon cloak"
desc = "A simple maroon colored cloak."
icon_state = "maroon_cloak"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
hoodtype = /obj/item/clothing/head/hood/cloak
/obj/item/clothing/suit/storage/hooded/cloak/winter
name = "hooded winter cloak"
desc = "A simple wool cloak used during winter."
icon_state = "winter_cloak"
hoodtype = /obj/item/clothing/head/hood/cloak/winter
/obj/item/clothing/suit/storage/hooded/cloak/asymmetric
name = "hooded asymmetric cloak"
desc = "A blue hooded cloak with an asymmetric design."
icon_state = "asymmetric_cloak"
hoodtype = /obj/item/clothing/head/hood/cloak/asymmetric
/obj/item/clothing/suit/storage/hooded/cloak/fancy
name = "hooded fancy cloak"
desc = "A fancy black hooded cloak."
icon_state = "hb_cloak"
hoodtype = /obj/item/clothing/head/hood/cloak/fancy

View File

@@ -321,6 +321,12 @@
body_parts_covered = UPPER_TORSO|ARMS body_parts_covered = UPPER_TORSO|ARMS
flags_inv = HIDETIE|HIDEHOLSTER flags_inv = HIDETIE|HIDEHOLSTER
//nerdy shirt
/obj/item/clothing/suit/nerdshirt
name = "nerdy shirt"
desc = "A comfy white t-shirt with a picture of a cartoon hedgehog on it. Although clean, it still seems like the wearer should be embarrassed for owning it."
icon_state = "nerdshirt"
/* /*
* Kimonos * Kimonos
*/ */
@@ -1050,3 +1056,45 @@
body_parts_covered = FEET|LOWER_TORSO|UPPER_TORSO|LEGS body_parts_covered = FEET|LOWER_TORSO|UPPER_TORSO|LEGS
flags_inv = HIDESHOES|HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER flags_inv = HIDESHOES|HIDEJUMPSUIT|HIDETIE|HIDEHOLSTER
item_state_slots = list(slot_r_hand_str = "green_labcoat", slot_l_hand_str = "green_labcoat") item_state_slots = list(slot_r_hand_str = "green_labcoat", slot_l_hand_str = "green_labcoat")
//Cropped hoodies
/obj/item/clothing/suit/storage/croppedhoodie
name = "cropped hoodie"
desc = "This style of hoodie is sometimes worn by those who cannot fit, or choose not to hide their delectable bellies under the full, soft confines of a hoodie. The hood is cosmetic, and non-functional."
icon_state = "croppedhoodie"
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/croppedhoodie/croppier
name = "high cropped hoodie"
desc = "This style of hoodie is worn by those that wish to display ample amounts of midriff, or never threw out their childhood apparel. The hood is cosmetic, and non-functional."
icon_state = "croppierhoodie"
/obj/item/clothing/suit/storage/croppedhoodie/croppierer
name = "very high cropped hoodie"
desc = "This style of hoodie is worn by those that wish to display ample amounts of underboob, and love the breeze. Comes with a free 'functionally_nude' sticker. The hood is cosmetic, and non-functional."
icon_state = "highcrophoodie"
/obj/item/clothing/suit/storage/croppedhoodie/croppiest
name = "super cropped hoodie"
desc = "This style of hoodie is worn by those that have little respect for the concept of a hoodie. Often seen in nightclubs and your daughter's wardrdobe. The hood is cosmetic, and non-functional."
icon_state = "supercroppedhoodie"
//Drive jacket
/obj/item/clothing/suit/storage/drive
name = "relatable jacket"
desc = "An all white jacket with a shine. It seems easy to identify with the wearer."
icon_state = "drivejacket"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/suit/storage/toggle/moto_jacket
name = "motorcycle jacket"
desc = "A recreation of one of the famous Sol-based biwheeled driver assemblies. Patches on the back denote an AI-generated 'biker logo'. It looks unintelligible."
icon_state = "motojacket"
allowed = list (/obj/item/weapon/pen, /obj/item/weapon/paper, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency/oxygen, /obj/item/weapon/storage/fancy/cigarettes, /obj/item/weapon/storage/box/matches, /obj/item/weapon/reagent_containers/food/drinks/flask) //same as leather jackets
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/punkvest
name = "punk vest"
desc = "For the spiritual rebels that nevertheless wish to conform to standard goth trends. You're totally showing them your anti-authority spunk."
icon_state = "punkvest"
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO

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@@ -1076,6 +1076,21 @@
desc = "A rather skimpy cow patterned swimsuit." desc = "A rather skimpy cow patterned swimsuit."
icon_state = "swim_cow" icon_state = "swim_cow"
/obj/item/clothing/under/swimsuit/highclass
name = "high class swimsuit"
desc = "An elegant swimsuit with a white bikini top and black bikini bottom. Thin black silk drapes down the back and goes to the upper thighs, and authentic gold rings hold the top together at the bust and back."
icon_state = "swim_highclass"
/obj/item/clothing/under/swimsuit/risque
name = "risque swimsuit"
desc = "This fits a bit too snug in all the right places. Comes with a collar, for inscrutable reasons."
icon_state = "swim_risque"
/obj/item/clothing/under/swimsuit/streamlined
name = "streamlined swimsuit"
desc = "An all white one-piece that maintains modesty without sacrificing class."
icon_state = "swim_stream"
/obj/item/clothing/under/wetsuit /obj/item/clothing/under/wetsuit
name = "wetsuit" name = "wetsuit"
desc = "For when you need to scuba dive your way into an enemy base." desc = "For when you need to scuba dive your way into an enemy base."
@@ -1524,3 +1539,132 @@
name = "green crop-top christmas suit" name = "green crop-top christmas suit"
desc = "A simple green christmas suit that doesn't quite looks like Mrs Claus'. Smells minty!" desc = "A simple green christmas suit that doesn't quite looks like Mrs Claus'. Smells minty!"
icon_state = "christmascroppedgreen" icon_state = "christmascroppedgreen"
//leotards
/obj/item/clothing/under/leotard
name = "black leotard"
desc = "A black leotard with a piece of semi-transparent cloth near the bust. Perfect for showing off cleavage. Bunny ears not included."
icon_state = "leotard"
/obj/item/clothing/under/leotardcolor
name = "colored leotard"
desc = "A colorable leotard with a piece of semi-transparent cloth near the bust. Perfect for showing off cleavage. Bunny ears not included."
icon_state = "leotard_color"
//skinsuits
/obj/item/clothing/under/skinsuit
name = "skinsuit"
desc = "Similar to other form-fitting latex bodysuits in design and function, skinsuits typically feature integrated hardpoints around common wear areas."
icon_state = "skinsuit"
/obj/item/clothing/under/skinsuit/gray
name = "gray skinsuit"
icon_state = "skinsuit_g"
/obj/item/clothing/under/skinsuit/leotard
name = "leotard skinsuit"
desc = "The skinsuit's leotard variant has long since eclipsed its initial function as a breathable undersuit for submersible hardsuits. Although still utilized in this role, it has become rather fashionable to wear outside of deep water operations."
icon_state = "skinsuitleo"
/obj/item/clothing/under/skinsuit/leotard/gray
name = "gray leotard skinsuit"
icon_state = "skinsuitleo_g"
/obj/item/clothing/under/skinsuit/fem
name = "feminine skinsuit"
desc = "Similar to other form-fitting latex bodysuits in design and function, skinsuits typically feature integrated hardpoints around common wear areas."
icon_state = "skinsuitfem"
/obj/item/clothing/under/skinsuit/fem/gray
name = "feminine gray skinsuit"
icon_state = "skinsuitfem_g"
/obj/item/clothing/under/skinsuit/fem/leotard
name = "feminine leotard skinsuit"
desc = "The skinsuit's leotard variant has long since eclipsed its initial function as a breathable undersuit for submersible hardsuits. Although still utilized in this role, it has become rather fashionable to wear outside of deep water operations."
icon_state = "skinsuitfemleo"
/obj/item/clothing/under/skinsuit/fem/leotard/gray
name = "feminine gray leotard skinsuit"
icon_state = "skinsuitfemleo_g"
//baggy turtlenecks
/obj/item/clothing/under/turtlebaggy
name = "cream baggy turtleneck (cream)"
desc = "A cozy knit turtleneck. It's too baggy and comfortable to be tactical."
icon_state = "bb_turtle"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/under/turtlebaggy/cream_fem
name = "feminine cream baggy turtleneck"
icon_state = "bb_turtle_fem"
/obj/item/clothing/under/turtlebaggy/purple
name = "purple baggy turtleneck"
icon_state = "bb_turtlepur"
/obj/item/clothing/under/turtlebaggy/purple_fem
name = "feminine purple baggy turtleneck"
icon_state = "bb_turtlepur_fem"
/obj/item/clothing/under/turtlebaggy/red
name = "red baggy turtleneck"
icon_state = "bb_turtlered"
/obj/item/clothing/under/turtlebaggy/red_fem
name = "feminine red baggy turtleneck"
icon_state = "bb_turtlered_fem"
/obj/item/clothing/under/turtlebaggy/blue
name = "blue baggy turtleneck"
icon_state = "bb_turtleblu"
/obj/item/clothing/under/turtlebaggy/blue_fem
name = "feminine blue baggy turtleneck"
icon_state = "bb_turtleblu_fem"
/obj/item/clothing/under/turtlebaggy/green
name = "green baggy turtleneck"
icon_state = "bb_turtlegrn"
/obj/item/clothing/under/turtlebaggy/green_fem
name = "feminine green baggy turtleneck"
icon_state = "bb_turtlegrn_fem"
/obj/item/clothing/under/turtlebaggy/black
name = "black baggy turtleneck"
icon_state = "bb_turtleblk"
/obj/item/clothing/under/turtlebaggy/black_fem
name = "feminine black baggy turtleneck"
icon_state = "bb_turtleblk_fem"
//half-moon outfit
/obj/item/clothing/under/half_moon
name = "half moon outfit"
desc = "This eminently fashionable outfit consists of a tailored latex leotard and daringly cut white shorts. Paired with plunging off-color stockings, it's to die for."
icon_state = "half_moon"
//fiend clothes
/obj/item/clothing/under/fiendsuit
name = "fiendish suit"
desc = "A red and black suit befitting someone from the dark pits themselves… Or someone way too edgy."
icon_state = "fiendsuit"
/obj/item/clothing/under/fienddress
name = "fiendish dress"
desc = "A red and black dress befitting someone from the dark pits themselves… Or someone way too edgy."
icon_state = "fienddress"

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@@ -946,6 +946,9 @@
/obj/item/weapon/storage/box/fluff/swimsuit/security = 5, /obj/item/weapon/storage/box/fluff/swimsuit/security = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/medical = 5, /obj/item/weapon/storage/box/fluff/swimsuit/medical = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/cowbikini = 5, /obj/item/weapon/storage/box/fluff/swimsuit/cowbikini = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/highclass = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/risque = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/streamlined = 5,
/obj/item/clothing/under/utility = 5, /obj/item/clothing/under/utility = 5,
/obj/item/clothing/under/utility/grey = 5, /obj/item/clothing/under/utility/grey = 5,
/obj/item/clothing/under/utility/blue = 5, /obj/item/clothing/under/utility/blue = 5,
@@ -1121,6 +1124,9 @@
/obj/item/weapon/storage/box/fluff/swimsuit/security = 50, /obj/item/weapon/storage/box/fluff/swimsuit/security = 50,
/obj/item/weapon/storage/box/fluff/swimsuit/medical = 50, /obj/item/weapon/storage/box/fluff/swimsuit/medical = 50,
/obj/item/weapon/storage/box/fluff/swimsuit/cowbikini = 50, /obj/item/weapon/storage/box/fluff/swimsuit/cowbikini = 50,
/obj/item/weapon/storage/box/fluff/swimsuit/highclass = 50,
/obj/item/weapon/storage/box/fluff/swimsuit/risque = 50,
/obj/item/weapon/storage/box/fluff/swimsuit/streamlined = 50,
/obj/item/clothing/under/utility = 50, /obj/item/clothing/under/utility = 50,
/obj/item/clothing/under/utility/grey = 50, /obj/item/clothing/under/utility/grey = 50,
/obj/item/clothing/under/utility/blue = 50, /obj/item/clothing/under/utility/blue = 50,
@@ -2190,6 +2196,9 @@
/obj/item/weapon/storage/box/fluff/swimsuit/security = 5, /obj/item/weapon/storage/box/fluff/swimsuit/security = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/medical = 5, /obj/item/weapon/storage/box/fluff/swimsuit/medical = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/cowbikini = 5, /obj/item/weapon/storage/box/fluff/swimsuit/cowbikini = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/highclass = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/risque = 5,
/obj/item/weapon/storage/box/fluff/swimsuit/streamlined = 5,
/obj/item/clothing/under/utility = 5, /obj/item/clothing/under/utility = 5,
/obj/item/clothing/under/utility/grey = 5, /obj/item/clothing/under/utility/grey = 5,
/obj/item/clothing/under/utility/blue = 5, /obj/item/clothing/under/utility/blue = 5,

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@@ -10,5 +10,7 @@ GLOBAL_LIST_INIT(hair_gradients, list(
"Reflected (Inverted)" = "reflected_inverse", "Reflected (Inverted)" = "reflected_inverse",
"Reflected High" = "reflected_high", "Reflected High" = "reflected_high",
"Reflected High (Inverted)" = "reflected_inverse_high", "Reflected High (Inverted)" = "reflected_inverse_high",
"Wavy" = "wavy" "Wavy" = "wavy",
"Striped" = "striped",
"Striped (Vertical)" = "striped_vertical"
)) ))

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@@ -411,6 +411,10 @@
name = "Devil Lock" name = "Devil Lock"
icon_state = "hair_devilock" icon_state = "hair_devilock"
/datum/sprite_accessory/hair/diagonalbangs
name = "Diagonal Bangs"
icon_state = "hair_diagonalbangs"
/datum/sprite_accessory/hair/dirk /datum/sprite_accessory/hair/dirk
name = "Dirk" name = "Dirk"
icon_state = "hair_dirk" icon_state = "hair_dirk"
@@ -1187,6 +1191,11 @@
icon_state = "hair_volaju" icon_state = "hair_volaju"
flags = HAIR_TIEABLE flags = HAIR_TIEABLE
/datum/sprite_accessory/hair/volaju_pompless
name = "Volaju, pompless"
icon_state = "hair_volajupompless"
flags = HAIR_TIEABLE
/datum/sprite_accessory/hair/wisp /datum/sprite_accessory/hair/wisp
name = "Wisp" name = "Wisp"
icon_state = "hair_wisp" icon_state = "hair_wisp"

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@@ -311,6 +311,18 @@ Swimsuits, for general use, to avoid arriving to work with your swimsuit.
name = "Pink Mankini capsule" name = "Pink Mankini capsule"
has_items = list(/obj/item/clothing/under/swimsuit/stripper/mankini) has_items = list(/obj/item/clothing/under/swimsuit/stripper/mankini)
/obj/item/weapon/storage/box/fluff/swimsuit/highclass
name = "High Class Swimsuit capsule"
has_items = list(/obj/item/clothing/under/swimsuit/highclass)
/obj/item/weapon/storage/box/fluff/swimsuit/risque
name = "Risque Swimsuit capsule"
has_items = list(/obj/item/clothing/under/swimsuit/risque)
/obj/item/weapon/storage/box/fluff/swimsuit/streamlined
name = "Streamlined Swimsuit capsule"
has_items = list(/obj/item/clothing/under/swimsuit/streamlined)
//Monkey boxes for the new primals we have //Monkey boxes for the new primals we have
/obj/item/weapon/storage/box/monkeycubes/sobakacubes /obj/item/weapon/storage/box/monkeycubes/sobakacubes
name = "sobaka cube box" name = "sobaka cube box"

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