From f5ad5ed00a43bdf2a382864d8ba2a0588a2419fb Mon Sep 17 00:00:00 2001 From: Fluff Date: Mon, 13 Mar 2023 18:20:04 -0400 Subject: [PATCH] Fixes material paradox Opps, rigsuits can be deconstructed. Wil no longer go plus on resources when deconstructing certian ones. --- modular_chomp/code/modules/clothing/spacesuits/rig/precursor.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/modular_chomp/code/modules/clothing/spacesuits/rig/precursor.dm b/modular_chomp/code/modules/clothing/spacesuits/rig/precursor.dm index ecab92c7ce..5ed562ea57 100644 --- a/modular_chomp/code/modules/clothing/spacesuits/rig/precursor.dm +++ b/modular_chomp/code/modules/clothing/spacesuits/rig/precursor.dm @@ -5,6 +5,7 @@ icon = 'modular_chomp/icons/obj/rig_modules_ch.dmi' icon_state = "precursor_rig" armor = list(melee = 50, bullet = 50, laser = 70, energy = 70, bomb = 60, bio = 100, rad = 80) + matter = list(MAT_PLASTEEL = 1200, MAT_GOLD = 500, MAT_GRAPHITE = 800, MAT_OSMIUM = 300, MAT_PLASTIC = 600, MAT_VERDANTIUM = 750, MAT_MORPHIUM = 2000) var/block_chance = 15 slowdown = 0