mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-01-03 05:52:43 +00:00
Merge branch 'master' into protean-rework
This commit is contained in:
7
modular_chomp/code/modules/mob/dead/observer/observer.dm
Normal file
7
modular_chomp/code/modules/mob/dead/observer/observer.dm
Normal file
@@ -0,0 +1,7 @@
|
||||
/mob/observer
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||||
var/mob/living/body_backup = null //add reforming
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||||
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/mob/observer/Destroy()
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if(body_backup)
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||||
qdel(body_backup)
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||||
..()
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||||
@@ -0,0 +1,7 @@
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||||
/obj/item/device/mmi
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||||
var/mob/living/body_backup = null //add reforming
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||||
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||||
/obj/item/device/mmi/Destroy()
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||||
if(body_backup)
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qdel(body_backup)
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..()
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||||
20
modular_chomp/code/modules/mob/living/carbon/human/emote.dm
Normal file
20
modular_chomp/code/modules/mob/living/carbon/human/emote.dm
Normal file
@@ -0,0 +1,20 @@
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||||
/mob/living/carbon/human/verb/hide_nutrition()
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||||
set name = "Show/Hide Nutrition Levels"
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set category = "IC"
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set desc = "Allow other player to see your current nutrition level or not."
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nutrition_hidden = !nutrition_hidden
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to_chat(src, "Players will [nutrition_hidden ? "no longer" : "now"] see your nutrition levels.")
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/mob/living/carbon/human/proc/toggle_speech_sounds()
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set name = "Toggle Species Speech Sounds"
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set desc = "Toggle if your species defined speech sound has a chance of playing on a Say"
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set category = "IC"
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if(stat)
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to_chat(src, "<span class='warning'>You must be awake and standing to perform this action!</span>")
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return
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speech_sound_enabled = !speech_sound_enabled
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to_chat(src, "You will [speech_sound_enabled ? "now" : "no longer"] have a chance to play your species defined speech sound on a Say.")
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return TRUE
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@@ -22,4 +22,11 @@
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set category = "IC"
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set desc = "Toggle headset worn icon visibility."
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hide_headset = !hide_headset
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update_inv_ears()
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update_inv_ears()
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/mob/living/carbon/human/verb/hide_glasses()
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set name = "Show/Hide Glasses"
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set category = "IC"
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set desc = "Toggle glasses worn icon visibility."
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hide_glasses = !hide_glasses
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update_inv_glasses()
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@@ -9,4 +9,7 @@
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vore_icon_bellies = list("stomach", "taur belly")
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var/struggle_anim_stomach = FALSE
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var/struggle_anim_taur = FALSE
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var/hide_headset = FALSE
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||||
var/hide_headset = FALSE
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||||
var/hide_glasses = FALSE
|
||||
var/speech_sound_enabled = TRUE
|
||||
var/nutrition_hidden = FALSE
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||||
|
||||
@@ -0,0 +1,5 @@
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/datum/species/vox
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speech_chance = 50 // As long as we're making the option to disable it, might as well bump up the chances when it is enabled
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||||
inherent_verbs = list(
|
||||
/mob/living/carbon/human/proc/toggle_speech_sounds
|
||||
)
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@@ -1,3 +1,51 @@
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||||
/datum/species
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var/crit_mod = 1
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||||
var/vore_belly_default_variant = "H"
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/datum/species
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var/crit_mod = 1
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||||
var/vore_belly_default_variant = "H"
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||||
var/list/env_traits = list()
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var/dirtslip = FALSE
|
||||
var/photosynthesizing = FALSE
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||||
var/grows = FALSE
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||||
var/shrinks = FALSE
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||||
var/rad_levels = list("safe" = 2.5, "danger_1" = 50, "danger_2" = 75, "danger_3" = 150)
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var/rad_removal_mod = 1
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var/bite_mod = 1
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var/grab_resist_divisor_victims = 1
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||||
var/grab_resist_divisor_self = 1
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||||
var/grab_power_victims = 0
|
||||
var/grab_power_self = 0
|
||||
var/waking_speed = 1
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||||
var/mudking = FALSE
|
||||
var/icodigi = 'modular_chomp/icons/mob/human_races/r_digi.dmi'
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||||
var/digi_allowed = FALSE
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||||
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||||
// Handles non-standard eyes when using a species that utilizes a custom base icon set.
|
||||
// Eye data is stored in the head organ, and this needs to be handled specially.
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/datum/species/proc/handle_base_eyes(var/mob/living/carbon/human/H, var/custom_base)
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||||
if(selects_bodytype && custom_base) // only bother if our src species datum allows bases and one is assigned
|
||||
var/datum/species/S = GLOB.all_species[custom_base]
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||||
|
||||
//extract default eye data from species datum
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||||
var/baseHeadPath = S.has_limbs[BP_HEAD]["path"] //has_limbs is a list of lists
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||||
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||||
if(!baseHeadPath)
|
||||
return // exit if we couldn't find a head path from the base.
|
||||
|
||||
var/obj/item/organ/external/head/baseHead = new baseHeadPath()
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if(!baseHead)
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||||
return // exit if we didn't create the base properly
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||||
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var/obj/item/organ/external/head/targetHead = H.get_organ(BP_HEAD)
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||||
if(!targetHead)
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||||
return // don't bother if target mob has no head for whatever reason
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||||
|
||||
targetHead.eye_icon = baseHead.eye_icon
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||||
targetHead.eye_icon_location = baseHead.eye_icon_location
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||||
|
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if(!QDELETED(baseHead) && baseHead)
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qdel(baseHead)
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||||
return
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/datum/species/handle_environment_special(var/mob/living/carbon/human/H)
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for(var/datum/trait/env_trait in env_traits)
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env_trait.handle_environment_special(H)
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||||
return
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@@ -19,6 +19,7 @@
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spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE
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health_hud_intensity = 2
|
||||
num_alternate_languages = 3
|
||||
species_language = LANGUAGE_EAL
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||||
assisted_langs = list(LANGUAGE_ROOTLOCAL, LANGUAGE_ROOTGLOBAL, LANGUAGE_VOX)
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||||
speech_bubble_appearance = "synthetic"
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color_mult = TRUE
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@@ -1,2 +1,74 @@
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/datum/species/unathi
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vore_belly_default_variant = "L"
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//Any species commented out here must be made restricted elsewhere. They are kept here for easy reference of what we disabled.
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//Note that at the time of this PR we are simply disabling everything new to discuss keeping versus scrapping later.
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||||
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||||
///datum/species/zaddat
|
||||
// spawn_flags = SPECIES_IS_RESTRICTED //Species has been enabled elsewhere.
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||||
|
||||
///datum/species/crew_shadekin
|
||||
// spawn_flags = SPECIES_IS_RESTRICTED
|
||||
|
||||
/datum/species/human/gravworlder
|
||||
spawn_flags = SPECIES_IS_RESTRICTED
|
||||
|
||||
/datum/species/human/spacer
|
||||
spawn_flags = SPECIES_IS_RESTRICTED
|
||||
|
||||
///datum/species/alraune
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||||
// spawn_flags = SPECIES_IS_RESTRICTED //Species has been enabled, keeping this here for reference.
|
||||
|
||||
///datum/species/werebeast
|
||||
// spawn_flags = SPECIES_IS_RESTRICTED
|
||||
|
||||
/datum/species/shadekin_yw
|
||||
spawn_flags = SPECIES_IS_RESTRICTED
|
||||
|
||||
/datum/species/shadekin
|
||||
//spawn_flags = SPECIES_IS_RESTRICTED
|
||||
|
||||
//datum/species/protean
|
||||
// spawn_flags = SPECIES_IS_RESTRICTED
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||||
|
||||
//TFF 20/1/20 - More whitelisted species listed here. Unable to force overrides to be enabled here.
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||||
/*
|
||||
/datum/species/xenochimera
|
||||
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE
|
||||
|
||||
/datum/species/diona
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||||
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE
|
||||
|
||||
/datum/species/vox
|
||||
spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE
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||||
*/
|
||||
|
||||
//Can use digitigrade flags
|
||||
/datum/species/custom
|
||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/unathi
|
||||
digi_allowed = TRUE
|
||||
vore_belly_default_variant = "L"
|
||||
|
||||
/datum/species/tajaran
|
||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/hi_zoxxen
|
||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/sergal
|
||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/akula
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||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/nevrean
|
||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/vulpkanin
|
||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/xenohybrid
|
||||
digi_allowed = TRUE
|
||||
|
||||
/datum/species/xenochimera
|
||||
digi_allowed = TRUE
|
||||
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
/datum/trait/negative/deep_sleeper
|
||||
custom_only = FALSE
|
||||
@@ -0,0 +1,5 @@
|
||||
/datum/trait/positive/hardfeet
|
||||
custom_only = FALSE
|
||||
|
||||
/datum/trait/positive/linguist
|
||||
custom_only = FALSE
|
||||
@@ -0,0 +1,12 @@
|
||||
/obj/item/weapon/gripper/scene
|
||||
name = "misc gripper"
|
||||
desc = "A simple grasping tool that can hold a variety of 'general' objects..."
|
||||
|
||||
can_hold = list(
|
||||
/obj/item/capture_crystal,
|
||||
/obj/item/clothing,
|
||||
/obj/item/weapon/implanter,
|
||||
/obj/item/weapon/disk/nifsoft/compliance,
|
||||
/obj/item/weapon/handcuffs,
|
||||
/obj/item/toy
|
||||
)
|
||||
@@ -2,6 +2,7 @@
|
||||
//speech sounds
|
||||
var/list/speech_sounds = list()
|
||||
var/speech_chance = 75 //mobs can be a bit more emotive than carbon/humans
|
||||
var/speech_sound_enabled = TRUE
|
||||
|
||||
//vars for vore_icons toggle control
|
||||
var/vore_icons_cache = null // null by default. Going from ON to OFF should store vore_icons val here, OFF to ON reset as null
|
||||
@@ -34,8 +35,22 @@
|
||||
|
||||
update_icon()
|
||||
|
||||
/mob/living/simple_mob/verb/toggle_speech_sounds()
|
||||
set name = "Toggle Species Speech Sounds"
|
||||
set desc = "Toggle if your species defined speech sound has a chance of playing on a Say"
|
||||
set category = "IC"
|
||||
|
||||
if(stat)
|
||||
to_chat(src, "<span class='warning'>You must be awake and standing to perform this action!</span>")
|
||||
return
|
||||
|
||||
speech_sound_enabled = !speech_sound_enabled
|
||||
to_chat(src, "You will [speech_sound_enabled ? "now" : "no longer"] have a chance to play your species defined speech sound on a Say.")
|
||||
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_mob/handle_speech_sound()
|
||||
if(speech_sounds && speech_sounds.len && prob(speech_chance))
|
||||
if(speech_sound_enabled && speech_sounds && speech_sounds.len && prob(speech_chance))
|
||||
var/list/returns[2]
|
||||
returns[1] = sound(pick(speech_sounds))
|
||||
returns[2] = 50
|
||||
@@ -83,7 +98,6 @@
|
||||
// This from original living.dm update_transforms too
|
||||
handle_status_indicators()
|
||||
|
||||
|
||||
/mob/living/simple_mob/proc/use_headset()
|
||||
set name = "Use Headset"
|
||||
set desc = "Opens your headset's GUI, if you have one."
|
||||
@@ -107,4 +121,4 @@
|
||||
/mob/living/simple_mob/New(var/newloc)
|
||||
..()
|
||||
verbs |= /mob/living/simple_mob/proc/use_headset
|
||||
verbs |= /mob/living/simple_mob/proc/use_pda
|
||||
verbs |= /mob/living/simple_mob/proc/use_pda
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
/mob/living/simple_mob/horror/Master/aerostat
|
||||
|
||||
say_list_type = /datum/say_list/cyber_horror/master
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting/horrormaster //The final boss of every Gradius game
|
||||
|
||||
/datum/say_list/cyber_horror/master
|
||||
threaten_sound = 'modular_chomp/sound/mob/robots/MasterSee.ogg'
|
||||
|
||||
/datum/ai_holder/simple_mob/ranged/kiting/horrormaster
|
||||
threaten = TRUE
|
||||
threaten_delay = 1 SECOND
|
||||
threaten_timeout = 30 SECONDS
|
||||
@@ -0,0 +1,12 @@
|
||||
/mob/living/simple_mob/mechanical/infectionbot //This literally just adds onto the base robot at /code/modules/mob/living/simple_mob/subtypes/mechanical/disbot_vr.dm
|
||||
say_list_type = /datum/say_list/disbot
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/melee/disbot
|
||||
|
||||
|
||||
/datum/say_list/disbot
|
||||
threaten_sound = 'modular_chomp/sound/mob/robots/infector.ogg'
|
||||
|
||||
/datum/ai_holder/simple_mob/melee/disbot
|
||||
threaten = TRUE
|
||||
threaten_delay = 1 SECOND
|
||||
threaten_timeout = 30 SECONDS
|
||||
@@ -0,0 +1,23 @@
|
||||
/mob/living/simple_mob/mechanical/combat_drone/lesser/aerostat
|
||||
desc = "A Vir System Authority automated combat drone with an aged apperance."
|
||||
movement_cooldown = 10
|
||||
say_list_type = /datum/say_list/malf_drone/drone_aerostat
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/ranged/kiting/threatening/drone_aerostat
|
||||
|
||||
/datum/say_list/malf_drone/drone_aerostat
|
||||
speak = list("ALERT.","Hostile-ile-ile entities dee-twhoooo-wected.","Threat parameterszzzz- szzet.","Bring sub-sub-sub-systems uuuup to combat alert alpha-a-a.")
|
||||
emote_see = list("beeps menacingly","whirrs threateningly","scans its immediate vicinity")
|
||||
|
||||
say_understood = list("Affirmative.", "Positive.")
|
||||
say_cannot = list("Denied.", "Negative.")
|
||||
say_maybe_target = list("Possible threat detected. Investigating.", "Motion detected.", "Investigating.")
|
||||
say_got_target = list("Threat detected.", "New task: Remove threat.", "Threat removal engaged.", "Engaging target.")
|
||||
say_threaten = list("This area is condemned by Vir System Authority. Please leave immediately. You have 20 seconds to comply.")
|
||||
say_stand_down = list("Visual lost.", "Error: Target not found.")
|
||||
say_escalate = list("Intruder is tresspassing. Maximum force authorized by Vir System Suthority.")
|
||||
threaten_sound = 'modular_chomp/sound/mob/robots/DroneFreezeLong.ogg'
|
||||
stand_down_sound = 'modular_chomp/sound/mob/robots/DroneLostTarget.ogg'
|
||||
|
||||
/datum/ai_holder/simple_mob/ranged/kiting/threatening/drone_aerostat
|
||||
threaten_delay = 10 SECOND
|
||||
threaten_timeout = 30 SECONDS
|
||||
@@ -0,0 +1,22 @@
|
||||
/mob/living/simple_mob/mechanical/mecha/combat/gygax/aerostat
|
||||
desc = "A Vir System Authority automated combat mech with an aged apperance."
|
||||
ai_holder_type = /datum/ai_holder/simple_mob/intentional/adv_dark_gygax
|
||||
say_list = /datum/say_list/gygax_aerostat
|
||||
|
||||
/datum/say_list/gygax_aerostat
|
||||
speak = list("ALERT.","Hostile-ile-ile entities dee-twhoooo-wected.","Threat parameterszzzz- szzet.","Bring sub-sub-sub-systems uuuup to combat alert alpha-a-a.")
|
||||
emote_see = list("beeps menacingly","whirrs threateningly","scans its immediate vicinity")
|
||||
|
||||
say_understood = list("Affirmative.", "Positive.")
|
||||
say_cannot = list("Denied.", "Negative.")
|
||||
say_maybe_target = list("Possible threat detected. Investigating.", "Motion detected.", "Investigating.")
|
||||
say_got_target = list("Threat detected.", "New task: Remove threat.", "Threat removal engaged.", "Engaging target.")
|
||||
say_threaten = list("This area is condemned by Vir System Authority. Please leave immediately. You have 20 seconds to comply.")
|
||||
say_stand_down = list("Visual lost.", "Error: Target not found.")
|
||||
say_escalate = list("Intruder is tresspassing. Maximum force authorized by Vir System Suthority.")
|
||||
threaten_sound = 'modular_chomp/sound/mob/robots/GygaxIntruder4.ogg'
|
||||
stand_down_sound = 'modular_chomp/sound/mob/robots/GygaxDanger.ogg'
|
||||
|
||||
/datum/ai_holder/simple_mob/ranged/kiting/threatening/drone_aerostat
|
||||
threaten_delay = 20 SECOND
|
||||
threaten_timeout = 30 SECONDS
|
||||
@@ -0,0 +1,49 @@
|
||||
/mob/living/simple_mob/shadekin
|
||||
var/phase_gentle = 0
|
||||
|
||||
/mob/living/simple_mob/shadekin/Login()
|
||||
. = ..()
|
||||
verbs |= /mob/living/simple_mob/shadekin/proc/phase_strength_toggle
|
||||
|
||||
|
||||
// Allow horizontal resting
|
||||
/mob/living/simple_mob/shadekin/update_transform()
|
||||
update_transform_horizontal()
|
||||
|
||||
//custom light flicker proc
|
||||
/mob/living/simple_mob/shadekin/proc/handle_phasein_flicker()
|
||||
if(phase_gentle) // gentle case: No light destruction. Flicker in 4 tile radius for 3s. Weaken for 3sec after
|
||||
for(var/obj/machinery/light/L in machines)
|
||||
if(L.z != z || get_dist(src,L) > 4)
|
||||
continue
|
||||
L.flicker(3)
|
||||
src.Stun(3)
|
||||
else //normal case. Flicker in 10 tile radius for 10s. chance to destroy light based on eye type.
|
||||
var/destroy_lights = 0
|
||||
if(eye_state == RED_EYES)
|
||||
destroy_lights = 80
|
||||
if(eye_state == PURPLE_EYES)
|
||||
destroy_lights = 25
|
||||
|
||||
for(var/obj/machinery/light/L in machines)
|
||||
if(L.z != z || get_dist(src,L) > 10)
|
||||
continue
|
||||
|
||||
if(prob(destroy_lights))
|
||||
spawn(rand(5,25))
|
||||
L.broken()
|
||||
else
|
||||
L.flicker(10)
|
||||
|
||||
//toggle proc for toggling gentle/normal phasing
|
||||
/mob/living/simple_mob/shadekin/proc/phase_strength_toggle()
|
||||
set name = "Toggle Phase Strength"
|
||||
set desc = "Toggle strength of phase. Gentle but slower, or faster but destructive to lights."
|
||||
set category = "Abilities"
|
||||
|
||||
if(phase_gentle)
|
||||
to_chat(src, "<span class='notice'>Phasing toggled to Normal. You may damage lights.</span>")
|
||||
phase_gentle = 0
|
||||
else
|
||||
to_chat(src, "<span class='notice'>Phasing toggled to Gentle. You won't damage lights, but concentrating on that incurs a short stun.</span>")
|
||||
phase_gentle = 1
|
||||
@@ -88,6 +88,8 @@
|
||||
var/datum/action/innate/xeno_ch/xeno_pounce/pounce_action = new
|
||||
var/datum/action/innate/xeno_ch/xeno_spin/spin_action = new
|
||||
|
||||
can_be_drop_prey = FALSE //CHOMP Add
|
||||
|
||||
/mob/living/simple_mob/xeno_ch/Initialize()
|
||||
..()
|
||||
src.adjust_nutrition(src.max_nutrition)
|
||||
@@ -97,6 +99,7 @@
|
||||
. = ..()
|
||||
faction = "neutral"
|
||||
verbs |= /mob/living/simple_mob/xeno_ch/proc/xeno_build
|
||||
verbs |= /mob/living/simple_mob/verb/toggle_speech_sounds
|
||||
build_action.Grant(src)
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
/mob
|
||||
var/voice_freq = 42500 // Preference for character voice frequency
|
||||
var/list/voice_sounds_list = list() // The sound list containing our voice sounds!
|
||||
var/enabled = TRUE //Pauses a mob if disabled (Prevents life ticks from happening)
|
||||
var/died_in_vr = FALSE //For virtual reality sleepers
|
||||
|
||||
/mob/is_incorporeal()
|
||||
if(incorporeal_move)
|
||||
return 1
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -163,4 +163,22 @@
|
||||
name = "Thick Throat"
|
||||
icon_state = "thickthroat"
|
||||
body_parts = list(BP_HEAD)
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/marking/ch/fangs2
|
||||
name = "Forward Fangs"
|
||||
icon_state = "fangs2"
|
||||
body_parts = list(BP_HEAD)
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/marking/ch/fangs3
|
||||
name = "Further Forward Fangs"
|
||||
icon_state = "fangs3"
|
||||
body_parts = list(BP_HEAD)
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/marking/ch/normeyes
|
||||
name = "Normal Eyes"
|
||||
icon_state = "normeyes"
|
||||
body_parts = list(BP_HEAD)
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
@@ -1,3 +1,7 @@
|
||||
/datum/sprite_accessory/tail
|
||||
lower_layer_dirs = list(SOUTH, WEST, EAST)
|
||||
|
||||
|
||||
/datum/sprite_accessory/tail/anthrovirus_tail
|
||||
name = "Anthro Virus Tail"
|
||||
icon = 'icons/mob/vore/tails_ch.dmi'
|
||||
|
||||
Reference in New Issue
Block a user