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https://github.com/CHOMPStation2/CHOMPStation2.git
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It works now
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@@ -41,8 +41,7 @@
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target.visible_message("<span class='danger'>[target] is struck by lightning!</span>")
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if(SMITE_PIE) //CHOMP Add
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var/obj/effect/decal/cleanable/pie_smudge = new(get_turf(target))
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//WIP something needs to go here in order to actually spawn the smudge at the target. I need help.
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new/obj/effect/decal/cleanable/pie_smudge(get_turf(target))
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playsound(target, 'sound/effects/slime_squish.ogg', 100, 1, get_rand_frequency(), falloff = 5)
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target.Weaken(1)
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target.visible_message("<span class='danger'>[target] is struck by pie!</span>")
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