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More typos
I need a spell checker for my code.
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@@ -32,10 +32,10 @@
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required_reagents = list("tricordrazine" = 1, "liquidlife" = 1, "sugar" = 1)
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result_amount = 2
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/decl/chemical_reaction/instant/preformancepeaker
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name = "Preforamnce Peaker"
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id = "preformancepeaker"
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result = "preformancepeaker"
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/decl/chemical_reaction/instant/performancepeaker
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name = "Performance Peaker"
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id = "performancepeaker"
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result = "performancepeaker"
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required_reagents = list("hyperzine" = 1, "liquidlife" = 1, "inaprovaline" = 1)
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result_amount = 2
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@@ -67,9 +67,9 @@
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required_reagents = list("neoliquidfire" = 1, "glucose" = 1, "hydrogen" = 1)
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result_amount = 2
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/decl/chemical_reaction/instant/puryfingagent
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name = "Puryfing Agent"
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id = "puryfingagent"
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/decl/chemical_reaction/instant/puriyfingagent
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name = "Puriyfing Agent"
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id = "puriyfingagent"
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result = "puryfingagent"
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required_reagents = list("deathblood" = 1, "carthatoline" = 1, "hyronalin" = 1)
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result_amount = 2
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@@ -66,7 +66,7 @@
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//Chemist expansion
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//deathblood
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/datum/reagent/cleansingagent
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name = "Puryfing Agent"
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name = "Cleansing Agent"
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id = "cleansingagent"
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description = "An agent that purges one's body of toxins."
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reagent_state = LIQUID
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@@ -85,9 +85,9 @@
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M.radiation = max(M.radiation - 15 * removed * M.species.chem_strength_heal, 0)
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M.accumulated_rads = max(M.accumulated_rads - 15 * removed * M.species.chem_strength_heal, 0)
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/datum/reagent/puryfingagent
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name = "Puryfing Agent"
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id = "puryfingagent"
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/datum/reagent/purifyingagent
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name = "Purifying Agent"
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id = "puriyfingagent"
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description = "An agent that purges one's body of rads and toxins."
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reagent_state = LIQUID
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color = "#225722"
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@@ -95,7 +95,7 @@
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overdose = REAGENTS_OVERDOSE
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overdose_mod = 0
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/datum/reagent/puryfingagent/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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/datum/reagent/purifyingagent/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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var/chem_effective = 1 * M.species.chem_strength_heal
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if(alien == IS_SLIME)
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chem_effective = 0.66
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@@ -232,9 +232,9 @@
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M.adjustToxLoss(-3 * removed * chem_effective)
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M.add_chemical_effect(CE_PAINKILLER, -20 * M.species.chem_strength_pain)
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/datum/reagent/preformancepeaker
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name = "Preformance Peaker"
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id = "preformancepeaker"
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/datum/reagent/performancepeaker
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name = "Performance Peaker"
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id = "performancepeaker"
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description = "A chemical created to bring a body to peak condition except it's highly toxic"
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taste_description = "bitterness"
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reagent_state = LIQUID
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@@ -242,7 +242,7 @@
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scannable = 1
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overdose = REAGENTS_OVERDOSE * 0.5
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/datum/reagent/preformancepeaker/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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/datum/reagent/performancepeaker/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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M.add_chemical_effect(CE_SPEEDBOOST, 0.5)
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M.AdjustParalysis(-1)
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M.AdjustStunned(-1)
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@@ -255,7 +255,7 @@
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/datum/reagent/souldew
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name = "Soul Dew"
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id = "souldew"
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description = "An expirmental drug that soley works upon dead bodies"
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description = "An expirmental drug that solely works upon dead bodies"
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taste_description = "ash"
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reagent_state = LIQUID
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color = "#666699"
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@@ -330,7 +330,7 @@
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/datum/reagent/modapplying/liquidangel
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name = "Liquid Healer"
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id = "liquidangel"
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description = "An experimental that mimics rapid regeneration seen in squishy creatures."
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description = "An experimental drug that mimics rapid regeneration seen in squishy creatures."
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taste_description = "sweet"
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reagent_state = LIQUID
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color = "#00CCFF"
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@@ -350,7 +350,7 @@
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overdose = REAGENTS_OVERDOSE
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affects_dead = TRUE
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/datum/reagent/phoneixbreath/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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/datum/reagent/phoenixbreath/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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var/chem_effective = 1 * M.species.chem_strength_heal
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if(M.stat == DEAD)
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M.adjustOxyLoss(-3 * removed * chem_effective)
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@@ -29,7 +29,7 @@
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/datum/reagent/toxin/liquidlife
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name = "Liquid Life"
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id = "liquidlife"
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description = "Life Drained from a victim, and processed into a liquid form, ."
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description = "Life Drained from a victim, and processed into a liquid form. ."
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taste_description = "plastic"
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reagent_state = LIQUID
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color = "#CF3600"
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