Weapons Balance and Sprites

- AEG now has 10 lethal shots
- Phase weapons bonus damage to animals removed
- Phase weapons now do real damage
- Charge cost bug fixed with phaser
- Overhauled sprite for holdout phaser
- Added Phaser Carbine, right now just a reskinned phaser
- One phaser carbine added to the Pathfinder's locker
This commit is contained in:
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2018-11-02 12:31:22 -04:00
parent 096400b312
commit f67de7bc84
7 changed files with 47 additions and 31 deletions

View File

@@ -215,19 +215,21 @@
name = "phase wave"
icon_state = "phase"
kill_count = 6
damage = 5
SA_bonus_damage = 45 // 50 total on animals
SA_vulnerability = SA_ANIMAL
damage = 50 //VOREStation Edit
//SA_bonus_damage = 45 // 50 total on animals //VOREStation Edit - No bonus damage
//SA_vulnerability = SA_ANIMAL //VOREStation Edit
/obj/item/projectile/energy/phase/light
kill_count = 4
SA_bonus_damage = 35 // 40 total on animals
damage = 40 //VOREStation Edit
//SA_bonus_damage = 35 // 40 total on animals //VOREStation Edit
/obj/item/projectile/energy/phase/heavy
kill_count = 8
SA_bonus_damage = 55 // 60 total on animals
damage = 60 //VOREStation Edit
//SA_bonus_damage = 55 // 60 total on animals //VOREStation Edit
/obj/item/projectile/energy/phase/heavy/cannon
kill_count = 10
damage = 15
SA_bonus_damage = 60 // 75 total on animals
damage = 75 //VOREStation Edit
//SA_bonus_damage = 60 // 75 total on animals //VOREStation Edit