[MIRROR] Fixes swarm enemies behaving like walls when dead (#10356)

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-03-11 15:22:16 -07:00
committed by GitHub
parent c97dd30969
commit f730089c46
9 changed files with 26 additions and 16 deletions

View File

@@ -38,7 +38,7 @@
// engineered ones don't do all of the above
if(force_location)
parent_organ = force_location
return ..(mapload, internal)
return ..(mapload, internal)
/mob/living/carbon/human/proc/random_malignant_organ( var/allowtumors = TRUE, var/allowparasites = TRUE, var/allowengineered = TRUE)
// get a list of valid malignant organs and spawn one