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[MIRROR] Fixes swarm enemies behaving like walls when dead (#10356)
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -38,7 +38,7 @@
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// engineered ones don't do all of the above
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if(force_location)
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parent_organ = force_location
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return ..(mapload, internal)
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return ..(mapload, internal)
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/mob/living/carbon/human/proc/random_malignant_organ( var/allowtumors = TRUE, var/allowparasites = TRUE, var/allowengineered = TRUE)
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// get a list of valid malignant organs and spawn one
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