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Fixes a thing with jetpacks
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@@ -333,7 +333,7 @@ steam.start() -- spawns the effect
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spawn(0)
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var/turf/T = get_turf(src.holder)
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if(T != src.oldposition)
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if(istype(T, /turf/simulated))
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if(isturf(T))
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var/obj/effect/effect/ion_trails/I = PoolOrNew(/obj/effect/effect/ion_trails, src.oldposition)
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src.oldposition = T
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I.set_dir(src.holder.dir)
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