Binary Tracking

The AI can again finally track entities using the binary channel.
This commit is contained in:
PsiOmega
2014-11-18 12:24:54 +01:00
parent 9b98d08d60
commit f7bc35f333
3 changed files with 2 additions and 36 deletions

View File

@@ -230,7 +230,7 @@
if(drone_only && !istype(S,/mob/living/silicon/robot/drone))
continue
else if(istype(S , /mob/living/silicon/ai))
message_start = "<i><span class='game say'>[name], <a href='byond://?src=\ref[S];track2=\ref[S];track=\ref[src];trackname=[html_encode(speaker.name)]'><span class='name'>[speaker.name]</span></a>"
message_start = "<i><span class='game say'>[name], <a href='byond://?src=\ref[S];track2=\ref[S];track=\ref[speaker];trackname=[html_encode(speaker.name)]'><span class='name'>[speaker.name]</span></a>"
else if (!S.binarycheck())
continue