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Throwing eggs will result in the reagents of the egg reacting to the target. (Which can be a turf, object or mob) This creates possibilities like chloral eggs, lube eggs, and many more.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4956 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -422,6 +422,7 @@
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throw_impact(atom/hit_atom)
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..()
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new/obj/effect/decal/cleanable/egg_smudge(src.loc)
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src.reagents.reaction(hit_atom, TOUCH)
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src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
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del(src)
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@@ -52,6 +52,7 @@ should be listed in the changelog upon commit tho. Thanks. -->
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<h2 class="date">24 October 2012</h2>
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<h3 class="author">Giacom updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Throwing eggs will result in the reagents of the egg reacting to the target. (Which can be a turf, object or mob) This creates possibilities like chloral eggs, lube eggs, and many more.</li>
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<li class="rscadd">Aliens can now acid walls and floors! Not R-Walls though.</li>
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<li class="tweak">Facehugger throw range reduced to 5, so aim at humans that are 2 tiles apart from the edge of your screen.</li>
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<li class="tweak">Making eggs is a little more expensive but secreting resin is cheaper. (Both cost 75 now)</li>
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