diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 6846b52066..1698593f91 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -155,7 +155,7 @@ bound_height = width * world.icon_size /obj/structure/door_assembly/proc/rename_door(mob/living/user) - var/t = sanitizeSafe(tgui_input_text(user, "Enter the name for the windoor.", src.name, src.created_name, MAX_NAME_LEN), MAX_NAME_LEN) + var/t = sanitizeSafe(tgui_input_text(user, "Enter the name for the [base_name].", src.name, src.created_name, MAX_NAME_LEN), MAX_NAME_LEN) if(!in_range(src, user) && src.loc != user) return created_name = t update_state()