Map updated:

Bugfix for the bar (pipe and light).
AI upload and AI upload foyer are diveded into two separete areas.
Blender moved to the right.
Update from Nikie:
KickInactiveClients now works!


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1471 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
rastaf.zero@gmail.com
2011-04-18 15:10:47 +00:00
parent 7c0b6d7549
commit f908e53d8e
2 changed files with 4880 additions and 4880 deletions

View File

@@ -41,14 +41,13 @@ var/opt_inactive = null
/world/proc/KickInactiveClients()
for(var/client/C)
if(!C.holder && ((C.inactivity/10)/60) >= 10) // Used to be 15 -- TLE
C << "\red You have been inactive for more than 10 minutes and have been disconnected."
/*
//C << "\red You have been inactive for more than 10 minutes and have been disconnected."
if(C.mob)
if(!istype(C.mob, /mob/dead/))
C << "\red Your character has also been killed to save on server resources."
C.mob.death(0) // Added to lighten the load they take on the server -- TLE
log_access("AFK: [key_name(C)]")
C << "\red You have been inactive for more than 10 minutes and have been disconnected."
C.mob.logged_in = 0
del(C)
*/
/// EXPERIMENTAL STUFF