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Merge pull request #570 from MisterGrimm/Moronfixing
Fixing the work of a moron.
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@@ -88,9 +88,9 @@
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hitsound_wall = 'sound/weapons/effects/searwall.ogg'
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// Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it.
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// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and \
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// the projectiles have an AoE component, where as backline hivebots do not.
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/* Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it.
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Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and
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the projectiles have an AoE component, where as backline hivebots do not. */
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/mob/living/simple_mob/mechanical/hivebot/ranged_damage/backline
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name = "backline hivebot"
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desc = "A robot that can fire short-ranged projectiles over their allies."
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