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Tweaks to previous commits.
More tweaks to IPC fixes. Merge resolution/compile fixes. Further work on properly integrating, updating and fixing prosthetic options. Repathed internal organs to organ/internal. More work on full synthetics, changelings, overheating. Working on getting organs to qdel properly and spawn properly when robotized. Finalized some overheating values, added remaining prosthetic icons. Finalizing the testing version of the full prosthetic bodies branch. Added suit cyclers to the autolathe and map. Fixing runtime errors. Fixing errors. Changelog. Replacing limb and organ strings with constants. Prevented brainless species from becoming full cyborgs. Fixed issues with brain/MMIs renaming themselves inappropriately. Various fixes and oversights.
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@@ -252,7 +252,7 @@
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..()
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/obj/item/weapon/book/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
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if(user.zone_sel.selecting == "eyes")
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if(user.zone_sel.selecting == O_EYES)
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user.visible_message("<span class='notice'>You open up the book and show it to [M]. </span>", \
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"<span class='notice'> [user] opens up a book and shows it to [M]. </span>")
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M << browse("<TT><I>Penned by [author].</I></TT> <BR>" + "[dat]", "window=book")
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