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Fixes the overmap softlock bug (#7420)
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@@ -16,7 +16,7 @@ GLOBAL_VAR_INIT(dynamic_sector_master, null)
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known = FALSE
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scannable = FALSE
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invisibility = 101
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in_space = TRUE
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in_space = FALSE //This prevents you from walking off the edge and getting soft-locked into the infinispace layer
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scanner_desc = "You should not see this."
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var/generated_z = FALSE
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var/base_area = /area/space
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