diff --git a/code/modules/ai/ai_holder_targeting.dm b/code/modules/ai/ai_holder_targeting.dm index 371419c128..bec114ff34 100644 --- a/code/modules/ai/ai_holder_targeting.dm +++ b/code/modules/ai/ai_holder_targeting.dm @@ -4,7 +4,7 @@ var/hostile = FALSE // Do we try to hurt others? var/retaliate = FALSE // Attacks whatever struck it first. Mobs will still attack back if this is false but hostile is true. var/mauling = FALSE // Attacks unconscious mobs - var/unconscious_vore = TRUE //VOREStation Add - allows a mob to go for unconcious targets IF their vore prefs align + var/unconscious_vore = FALSE //VOREStation Add - allows a mob to go for unconcious targets IF their vore prefs align var/handle_corpse = FALSE // Allows AI to acknowledge corpses (e.g. nurse spiders) var/atom/movable/target = null // The thing (mob or object) we're trying to kill.