Removes redundant code

This commit is contained in:
Heroman
2020-01-16 14:57:27 +10:00
parent d2073b6ad8
commit fbf40198bd

View File

@@ -5,7 +5,6 @@
var/announceProb = 50 var/announceProb = 50
/datum/event/morph_spawn/start() /datum/event/morph_spawn/start()
processing_active = FALSE
var/obj/effect/landmark/spawnspot = null var/obj/effect/landmark/spawnspot = null
var/list/possibleSpawnspots = list() var/list/possibleSpawnspots = list()
@@ -18,7 +17,6 @@
break break
if(!spawnspot) if(!spawnspot)
processing_active = TRUE
kill() // To prevent fake announcements kill() // To prevent fake announcements
return return
@@ -38,11 +36,9 @@
newMorph.ckey = D.ckey newMorph.ckey = D.ckey
newMorph.visible_message("<span class='warning'>A morph appears to crawl out of somewhere.</span>") newMorph.visible_message("<span class='warning'>A morph appears to crawl out of somewhere.</span>")
else else
processing_active = TRUE
kill() // To prevent fake announcements kill() // To prevent fake announcements
return return
processing_active = TRUE
/datum/event/morph_spawn/announce() /datum/event/morph_spawn/announce()
if(announceProb) if(announceProb)