Merge remote-tracking branch 'upstream/master' into dev-freeze

Conflicts:
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/objects/items/weapons/storage/storage.dm
This commit is contained in:
PsiOmegaDelta
2015-10-16 11:04:43 +02:00
21 changed files with 209 additions and 167 deletions
+3 -3
View File
@@ -289,7 +289,7 @@
proc/AttemptLateSpawn(rank,var/spawning_at)
if (src != usr)
if(src != usr)
return 0
if(!ticker || ticker.current_state != GAME_STATE_PLAYING)
usr << "\red The round is either not ready, or has already finished..."
@@ -323,7 +323,7 @@
character.loc = C.loc
AnnounceCyborg(character, rank, "has been downloaded to the empty core in \the [character.loc.loc]")
ticker.mode.latespawn(character)
ticker.mode.handle_latejoin(character)
qdel(C)
qdel(src)
@@ -354,7 +354,7 @@
character.buckled.loc = character.loc
character.buckled.set_dir(character.dir)
ticker.mode.latespawn(character)
ticker.mode.handle_latejoin(character)
if(character.mind.assigned_role != "Cyborg")
data_core.manifest_inject(character)