diff --git a/code/modules/projectiles/ammunition/zz_autolathe_ch.dm b/code/modules/projectiles/ammunition/zz_autolathe_ch.dm index 0ca2f2394b..b68b318c5d 100644 --- a/code/modules/projectiles/ammunition/zz_autolathe_ch.dm +++ b/code/modules/projectiles/ammunition/zz_autolathe_ch.dm @@ -86,17 +86,17 @@ path = /obj/item/ammo_magazine/akm/rubber /datum/category_item/autolathe/arms/ak74 - name = "AK74 magazine (5.45mm standard) + name = "AK74 magazine (5.45mm standard)" path = /obj/item/ammo_magazine/ak74 hidden = 1 /datum/category_item/autolathe/arms/ak74/plum - name = "AK74 'plum' magazine (5.45mm standard) + name = "AK74 'plum' magazine (5.45mm standard)" path = /obj/item/ammo_magazine/ak74/plum hidden = 1 /datum/category_item/autolathe/arms/ak74/plum/rubber - name = "AK74 'plum' magazine (5.45mm less-lethal) + name = "AK74 'plum' magazine (5.45mm less-lethal)" path = /obj/item/ammo_magazine/ak74/plum/rubber hidden = 1 @@ -107,7 +107,7 @@ hidden = 1 /datum/category_item/autolathe/arms/ak74_rubber - name = "AK74 magazine (5.45mm less-lethal) + name = "AK74 magazine (5.45mm less-lethal)" path = /obj/item/ammo_magazine/ak74/rubber /datum/category_item/autolathe/arms/m16_556 diff --git a/code/modules/projectiles/ammunition/zz_magazines_ch.dm b/code/modules/projectiles/ammunition/zz_magazines_ch.dm index 8b561847c3..b2e76efa59 100644 --- a/code/modules/projectiles/ammunition/zz_magazines_ch.dm +++ b/code/modules/projectiles/ammunition/zz_magazines_ch.dm @@ -99,6 +99,7 @@ /obj/item/ammo_magazine/asval/rubber name = "AS-Val magazine(9x39mm less-lethal)" + icon_state = "asvalrubber" matter = list(DEFAULT_WALL_MATERIAL = 1000) ammo_type = /obj/item/ammo_casing/a9x39/rubber @@ -157,6 +158,7 @@ /obj/item/ammo_magazine/ak74/rubber name = "AK74 magazine (5.45mm less-lethal)" + icon_state = "545bakerubber" matter = list(DEFAULT_WALL_MATERIAL = 1200) ammo_type = /obj/item/ammo_casing/a545/rubber @@ -165,6 +167,7 @@ /obj/item/ammo_magazine/ak74/plum/rubber name = "AK74 magazine (5.45mm less-lethal)" + icon_state = "545plumrubber" matter = list(DEFAULT_WALL_MATERIAL = 1200) ammo_type = /obj/item/ammo_casing/a545/rubber diff --git a/code/modules/projectiles/guns/projectile/zz_ballistics_ch.dm b/code/modules/projectiles/guns/projectile/zz_ballistics_ch.dm index 9fb6e5ea18..7dfa3bfdf5 100644 --- a/code/modules/projectiles/guns/projectile/zz_ballistics_ch.dm +++ b/code/modules/projectiles/guns/projectile/zz_ballistics_ch.dm @@ -334,7 +334,7 @@ /obj/item/weapon/gun/projectile/automatic/serdy/m41ab //This gun is pretty overpowered. Leaving it as an admin spawn. Might even interfere with lore. name = "M41A/2" desc = "The Armat M41A Pulse Rifle is a pulse-action assault rifle chambered for 10×24mm Caseless ammunition. This one is a rare, and fairly competent replica of the original by Scarborough Arms, with some minor design improvements over the original. The aluminium chassis is painted steel blue, and it has 'Scarborough Arms - Per falcis, per pravitas' inscribed on the stock." - caliber = "10x24mm caseless" + caliber = "10x24mm" magazine_type = /obj/item/ammo_magazine/m41 allowed_magazines = list(/obj/item/ammo_magazine/m41) icon_state="m41b" @@ -352,7 +352,7 @@ /obj/item/weapon/gun/projectile/automatic/serdy/m41a //This gun is pretty overpowered. Leaving it as an admin spawn. Might even interfere with lore. name = "M41A" desc = "A tried and true original. The Armat M41A Pulse Rifle is a pulse-action assault rifle chambered for 10×24mm Caseless ammunition. 'PEACE THROUGH SUPERIOR FIREPOWER' is stamped into the side of the aluminium chassis." - caliber = "10x24mm caseless" + caliber = "10x24mm" magazine_type = /obj/item/ammo_magazine/m41 allowed_magazines = list(/obj/item/ammo_magazine/m41) icon_state="m41a"