Runtime fix for paint

Shuttle call/recall announcements are now more noticeable. Removed a few ways they could be spammed.
Cats and Dogs can see in the dark.
Recommitted some of the poop stuff by Doohl because, hell it's only one day and I don't hate fun.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3382 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-04-01 06:39:22 +00:00
parent 81d6e5abb3
commit fcb10e6e32
12 changed files with 28 additions and 25 deletions

View File

@@ -824,7 +824,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
emergency_shuttle.incall()
world << "\blue <B>Alert: The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.</B>"
captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.")
world << sound('shuttlecalled.ogg')
return