diff --git a/code/__defines/hud.dm b/code/__defines/hud.dm index 0291f2e4fc..286d97f49a 100644 --- a/code/__defines/hud.dm +++ b/code/__defines/hud.dm @@ -164,9 +164,7 @@ #define ui_genetic_master "EAST-1:16,NORTH-3:16" // Ghost ones -// CHOMPedit #define ui_ghost_returntomenu "SOUTH:6,CENTER-4:24" -// CHOMPedit #define ui_ghost_vr "SOUTH: 6,CENTER-3:24" #define ui_ghost_jumptomob "SOUTH:6,CENTER-2:24" #define ui_ghost_orbit "SOUTH:6,CENTER-1:24" diff --git a/code/controllers/subsystems/mail.dm b/code/controllers/subsystems/mail.dm index 036035a2e5..874319a427 100644 --- a/code/controllers/subsystems/mail.dm +++ b/code/controllers/subsystems/mail.dm @@ -24,7 +24,7 @@ SUBSYSTEM_DEF(mail) // Collect recipients var/list/mail_recipients = list() for(var/mob/living/carbon/human/player_human in player_list) - if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && player_human.job != JOB_ANOMALY && player_human.job != JOB_VR && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail. // CHOMPEdit, outsider, anomaly, vr + if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && player_human.job != JOB_ANOMALY && player_human.job != JOB_VR && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail. mail_recipients += player_human // Creates mail for all the mail waiting to arrive, if there's nobody to receive it, it will be a chance of junk mail. diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 1fe8f71c83..1f4448786b 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -589,10 +589,6 @@ steam.start() -- spawns the effect round(min(flash, BOMBCAP_FLASH_RADIUS)) ) -//////////////////////////////////////////// -// A fancier teleport, used in hyper pads -//////////////////////////////////////////// - /obj/effect/effect/teleport_greyscale name = "teleportation" icon = 'icons/effects/effects.dmi' diff --git a/code/modules/client/preference_setup/vore/04_resleeving.dm b/code/modules/client/preference_setup/vore/04_resleeving.dm index d4e9a0d408..43835334fe 100644 --- a/code/modules/client/preference_setup/vore/04_resleeving.dm +++ b/code/modules/client/preference_setup/vore/04_resleeving.dm @@ -29,14 +29,14 @@ spawn(50) if(QDELETED(character) || QDELETED(pref)) return // They might have been deleted during the wait - if(!character.virtual_reality_mob && !(/mob/living/carbon/human/proc/exit_vr in character.verbs)) // CHOMPedit start: janky fix to prevent resleeving VR avatars but beats refactoring transcore + if(!character.virtual_reality_mob && !(/mob/living/carbon/human/proc/exit_vr in character.verbs)) //Janky fix to prevent resleeving VR avatars but beats refactoring transcore if(pref.resleeve_scan) var/datum/transhuman/body_record/BR = new() BR.init_from_mob(character, pref.resleeve_scan, pref.resleeve_lock) if(pref.mind_scan) var/datum/transcore_db/our_db = SStranscore.db_by_key(null) if(our_db) - our_db.m_backup(character.mind,character.nif,one_time = TRUE) // CHOMPedit end + our_db.m_backup(character.mind,character.nif,one_time = TRUE) if(pref.resleeve_lock) character.resleeve_lock = character.ckey character.original_player = character.ckey