initialize() should now always be called, be it on game starting up or object being created after game start.

Partially fixes #9036.
This commit is contained in:
PsiOmega
2015-04-30 19:28:35 +02:00
parent d59ff1e1f9
commit fcfdcecd3a
13 changed files with 25 additions and 62 deletions

View File

@@ -54,9 +54,6 @@
air2.volume = ATMOS_DEFAULT_VOLUME_FILTER
air3.volume = ATMOS_DEFAULT_VOLUME_FILTER
if(radio_controller)
initialize()
/obj/machinery/atmospherics/trinary/filter/update_icon()
if(istype(src, /obj/machinery/atmospherics/trinary/filter/m_filter))
icon_state = "m"