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initialize() should now always be called, be it on game starting up or object being created after game start.
Partially fixes #9036.
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@@ -45,8 +45,6 @@ obj/machinery/atmospherics/pipe/zpipe/New()
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initialize_directions = EAST
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if(SOUTHWEST)
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initialize_directions = SOUTH
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initialize()
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obj/machinery/atmospherics/pipe/zpipe/hide(var/i)
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if(level == 1 && istype(loc, /turf/simulated))
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