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[MIRROR] Converts gas, ore, plants and reagent strings to defines (#9611)
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
co-authored by
Heroman3003
Kashargul
parent
d5b62d4159
commit
fd5d9267ff
@@ -1,5 +1,5 @@
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/obj/item/stack/material/chitin
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name = "chitin"
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name = MAT_CHITIN
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desc = "The by-product of mob grinding."
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icon_state = "chitin"
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default_type = MAT_CHITIN
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@@ -11,7 +11,7 @@
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//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
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/obj/item/stack/xenochitin
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name = "alien chitin"
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name = MAT_ALIENCHITIN
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desc = "A piece of the hide of a terrible creature."
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singular_name = "alien chitin piece"
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icon = 'icons/mob/alien.dmi'
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@@ -19,13 +19,13 @@
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stacktype = "hide-chitin"
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/obj/item/xenos_claw
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name = "alien claw"
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name = MAT_ALIENCLAW
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desc = "The claw of a terrible creature."
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icon = 'icons/mob/alien.dmi'
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icon_state = "claw"
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/obj/item/weed_extract
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name = "weed extract"
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name = MAT_WEEDEXTRACT
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desc = "A piece of slimy, purplish weed."
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icon = 'icons/mob/alien.dmi'
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icon_state = "weed_extract"
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@@ -33,10 +33,10 @@
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/////FUR AND WOOL MATERIALS/////
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/datum/material/fur
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name = "fur"
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name = MAT_FUR
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icon_colour = "#fff2d3"
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stack_origin_tech = list(TECH_MATERIAL = 2)
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display_name = "fur"
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display_name = MAT_FUR
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icon_base = "sheet-fabric"
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stack_type = /obj/item/stack/material/fur
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sheet_collective_name = "pile"
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@@ -53,8 +53,8 @@
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hardness = 5
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/datum/material/fur/wool
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name = "wool"
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display_name = "wool"
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name = MAT_WOOL
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display_name = MAT_WOOL
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stack_type = /obj/item/stack/material/fur/wool
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/datum/material/fur/generate_recipes()
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@@ -94,7 +94,7 @@
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new /datum/stack_recipe("blindfold", /obj/item/clothing/glasses/sunglasses/blindfold/whiteblindfold/craftable, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
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)
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/obj/item/stack/material/fur
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name = "fur"
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name = MAT_FUR
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icon_state = "sheet-fabric"
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default_type = MAT_FUR
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strict_color_stacking = TRUE
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@@ -106,8 +106,8 @@
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apply_colour = TRUE
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/obj/item/stack/material/fur/wool
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name = "wool"
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default_type = "wool"
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name = MAT_WOOL
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default_type = MAT_WOOL
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/obj/item/clothing/suit/storage/duster/craftable
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name = "handmade duster"
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@@ -1,8 +1,8 @@
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/obj/item/stack/material/resin
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name = "resin"
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name = MAT_RESIN
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icon_state = "sheet-resin"
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default_type = "resin"
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default_type = MAT_RESIN
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no_variants = TRUE
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apply_colour = TRUE
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pass_color = TRUE
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strict_color_stacking = TRUE
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strict_color_stacking = TRUE
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@@ -1,5 +1,5 @@
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/obj/item/stack/material/leather
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name = "leather"
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name = MAT_LEATHER
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desc = "The by-product of mob grinding."
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icon_state = "sheet-leather"
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default_type = MAT_LEATHER
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@@ -10,10 +10,10 @@
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pickup_sound = 'sound/items/pickup/leather.ogg'
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/obj/item/stack/material/cloth
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name = "cloth"
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name = MAT_CLOTH
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desc = "Individual fibers woven into a cloth."
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icon_state = "sheet-cloth"
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default_type = "cloth"
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default_type = MAT_CLOTH
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no_variants = FALSE
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pass_color = TRUE
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strict_color_stacking = TRUE
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@@ -20,7 +20,7 @@
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description_info = "Rich, lustrous hardwood, imported from offworld at moderate expense. Mostly used for luxurious furniture, and not very good for weapons or other structures."
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/obj/item/stack/material/log
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name = "log"
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name = MAT_LOG
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icon_state = "sheet-log"
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default_type = MAT_LOG
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no_variants = FALSE
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@@ -33,13 +33,13 @@
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pickup_sound = 'sound/items/pickup/wooden.ogg'
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/obj/item/stack/material/log/sif
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name = "alien log"
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name = MAT_SIFLOG
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default_type = MAT_SIFLOG
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color = "#0099cc"
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plank_type = /obj/item/stack/material/wood/sif
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/obj/item/stack/material/log/hard
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name = "hardwood log"
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name = MAT_HARDLOG
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default_type = MAT_HARDLOG
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color = "#6f432a"
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plank_type = /obj/item/stack/material/wood/hard
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